Too slow. Vega claws 4Life. Wand is actually really good too.
I've seen neither of those weapons yet, only just reached the 13th floor.
Too slow. Vega claws 4Life. Wand is actually really good too.
Too slow. Vega claws 4Life. Wand is actually really good too.
I've seen neither of those weapons yet, only just reached the 13th floor.
Oh my mistake, I thought the Axe started on 20. The Axe rage attack is awesome though.
Too slow. Vega claws 4Life. Wand is actually really good too.
Too slow. Vega claws 4Life. Wand is actually really good too.
hey guys any idea where to find specific blueprints or is just random?
I'm kinda confused how this Fight selection works. It's feeding me nothing but newbie Waiting Rooms with several hours of away time.
I guess that means it doesn't select from the pool of active fighters?
I feel as if NOT playing and letting my defenders do the work would be the better choice here for my team, since it would knock the losers out of the Fight.
Hmm, well my character is tier 5 but I'm still Bronze Rank so that must be it. Only have 890 TDM points and I'm earning like one at a time here against these low levels..There is player rank and character tier. Rank curves you on the available players depending on the character tier you are able to use. So if you have tier 2 fighters you will only ever raid other tier 2 players.
I just joined a team after talking to Tetsuo for the first time but didn't choose to raid just yet. I'm wondering if other people can now raid me, and if so, what am I going to loose? I have 40K coins and some splithium and a collector lv1 who's inventory is full of my rarest materials.
Will fighters in freezers be safe, inventory and all?
Do I only get raided when I'm out in the tower myself or can I get raided when not playing the game?
I'm guessing if I do the initial tutorial raid, I can start spending my splithium?
Thanks for any advice!
Hmm, well my character is tier 5 but I'm still Bronze Rank so that must be it. Only have 890 TDM points and I'm earning like one at a time here against these low levels..
At least I'll get that trophy today I guess! Haha. Thanks for the info.
If your mule is in the freezer and not an active defender, his stuff is safe. If you set him as a defender and he gets captured, he'll come back naked when rescued or ransomed.
You can get raided any time you aren't in your waiting room, on or offline.
Yeah, finishing the tdm tutorial let's you start upgrading your waiting room. Though technically you could have been spending SPlithium upgrading items before that.
Yep, your storage and reward boxes are safe. So is your decal collection at the mushroom lady. Only your bank, tank, and defenders (rarely, when they get captured) are vulnerable during a raid.Got it. Thanks for clearing that up. And stuff in my rewards box is also unaffected right? Is the storage safe from the raid? What gets hit by a raid on my Wait Room other than gold and spLithium from my bank and defenders I imagine?
Cheers!
Yep, your storage and reward boxes are safe. So is your decal collection at the mushroom lady. Only your bank, tank, and defenders (rarely, when they get captured) are vulnerable during a raid.
I don't get it, a striker starts out with higher HP and strength(class specialties) compared to a collector but when both are maxed out a striker has 35% lower hp. It's like the hp scaling is busted.
Has anyone else noticed this with other class types?
Haven't played around with the axe much, but as far as the pickaxe and hockey stick go, just swinging with R2 isn't a good way to use those weapons. Try comboing R2 after the faster L2 swings for the deathblow.Is there a small cancel window for rolling after striking? A lot of the heavy weapons have longer recovery frames than hitstun.
I really want to like this, but the combat feels real low rent.
How do I raise the level cap past 25?
How do I raise the level cap past 25?
I really want to like this, but the combat feels real low rent.
So...every floor spawns now invaders that one hit me. I guess thats the end? I lose money every run, i don't think I can get anywhere without some kind of miracle.
Okay they need some sort of cool down on someone attacking your waiting room got put in back to back slow-mo fights and it's pretty annoying.
YOU CAN MANUALLY RELOAD?! GAME CHANGER- The game lists the command to reload ammo weapons as L2 + X (or R2 + X). In reality, you want to hold X and then press either L2 or R2.
1 on 1 combat isn't bad but its VERY easy to get overwhelmed with 3+ enemies in a battle.
They really need to make getting invaded optional or at least match on player level.
I don't think he's talking about being raided, but finding haters scattered around there floors.Super optional, just join a low member team.
who are haters? when do i face NPC/boot and when real opponent? how do i know that?
Everything you fight is an npc. Haters are dead fighters that have been turned into stronger enemies. They have orange names, and will fight other enemies near them. They are the only ones that actually speak instead of making gutteral noises, so you can use that as an early warning.who are haters? when do i face NPC/boot and when real opponent? how do i know that?
I don't think he's talking about being raided, but finding haters scattered around there floors.
If you're having trouble with haters, remember the mushroom! Stomping on frogs (of which there are plenty on the first floor, before you get to any real enemies) gets you tear gas mushrooms that will let you stun haters. Often you just need that first strike.
The fluffy fungus sleep mushrooms will let you walk behind a hater to suplex them (and then stomp), which is usually enough to win.
Gotta use all the available options to stay alive.
1 on 1 combat isn't bad but its VERY easy to get overwhelmed with 3+ enemies in a battle.
They really need to make getting invaded optional or at least match on player level.
In small rooms with multiple quick enemies it feels like the only safe option is kiting until they friendly fire each other, which feels sloppy.
As far as comboing with both hands, you just punch then use heavy weapons? Wouldn't the recovery/hitstun being shitty still be bad? If the only safe way to use two handed weapons is as a killing blow, that makes them entirely obsolete.
edit: I think they'll nerf this. Too powerful.
It's a nice cushion have, but it's not OP at all from my experience. You don't have invincibility after death like a death metal revive. If you're in a death combo from a hater with a machete you're almost guaranteed to either roll out of their with 100 health or still fucking eat it. Lifeshrooms have not made my job climbing much easier at all when I'm really in the shit. If you have any shroom to complain that's OP it should be the cloak shroom. 15-25 seconds to deal all the damage you want to a boss with no repercussions. It's amazing.Once you reach the 11th floor you'll have access to pillbugs and practically a permanent 50% buff to your HP.
Killing a pillbug grants a lifeshroom. Cooking a lifeshroom makes the HP recovery on death 50%. So taking fatal damage isn't fatal -- it's an immediate 50% heal.
Also, if you consume a lifeshroom, the effect works across all characters. If you switch, the effect is still active, until you take fatal damage. And consuming the shroom is an active effect, so it doesn't take up an inventory spot.
Example:
Easiest way to kill a pillbug (that doesn't cost resources) is to walk up beside one, stomp it to stun, and then use the knife special attack to stab it with X.
This should give you a pretty good cushion now while adventuring, and free up some of your normally precautionary inventory space.
edit: I think they'll nerf this. Too powerful.