Man, I really like the "Ghost Von Frost" song...
I kinda want to do a coaster level since it's easy plays and should (in theory) be easy to build since it's simply building tracks and the mechanics to level end. But this dude doesn't even get you out of the coaster or end the level/have an end gate. So you basically have to return to pod. I hate these types of levels that have a simple hook but can't even finish the level.
hmm I have to queue this to take a look at it
Anything that's on Team Picks at the moment.Finally got my copy!
Any suggested level levels?
Please someone send me a LBP picture (MaimTron9000), it is really weird that you cannot continue the story campaign without someone sending you a picture, why did they do this
Loving how the game looks for the rest. Does remote play with LBP2 work yet?
wait what? No you dont. Just take a picture with your vita and then post it
You have to use the controlinator, but in its options, set Remote Control to "receive" and then pick the little Sackboy icon that shows up under "receive." That will allow you to use tilt without going into the controlinator, because it will take in the inputs of the nearest player.Is there a way to apply the gyro sensor motion from the Vita to an object without using the Controllinator? I want to create a moving platform that moves left or right while tilting the Vita left or right, but so far I can only do it with the Controllinator. Any help will be appreciated!
You have to use the controlinator, but in its options, set Remote Control to "receive" and then pick the little Sackboy icon that shows up under "receive." That will allow you to use tilt without going into the controlinator, because it will take in the inputs of the nearest player.
Whoever's closest to the controlinator will take control.What happens if there's multiple players though?
You have to use the controlinator, but in its options, set Remote Control to "receive" and then pick the little Sackboy icon that shows up under "receive." That will allow you to use tilt without going into the controlinator, because it will take in the inputs of the nearest player.
I loved the original LBP for the charming novel game that it was. I also got LBP2 for free and barely made any progress at all, game just didn't click with me.
This one? This is the best game on the Vita. Probably my favorite game this year. The game has all that LBP charm but the level design is fantastic. Controls work perfectly too.
Am I just blind, or is the Watchmen costume pack not showing up anywhere?
I got the Rorshach costume a while back and would like to use pieces from it.
No prob. Hows it working out for you now?Thanks !
When you start playing LBP Vita, you'll feel it.I don't see how it can top LBP2.
Don't worry man. You don't need to feel it...
I'm not the biggest fan of touch stuff either but for me in this game it wasn't so bad. As for motion gimmicks, I thought they didn't add that many? Only a couple levels that have those "tilt the Vita to move to the side" thing.
You're in Jackpot City now? I liked most of the levels in the game so I might not be able to help you, but I thought the last world was neat, though it has quite a bit of touch stuff to turn on/off certain obstacles. And the last boss has a couple touch parts, though not too bad.
Anyway, if you don't like those levels, you should at least check out my level(s?) whenever I start making them (quite soon). I wanna keep them as simple as possible and with barely any touch controls except for maybe one or two of those "slide this blue block to create a platform" and that's it. I already finished the game and am halfway through Ace'ing them, so I'll start creating levels after that
LBP2 is awesome. You're missing out. As soon as I get LBP on Vita I'll see how it compares. I don't see how it can top LBP2.
Queued
They'll be coming before the end of the year, IIRC. Not all content is "cross-play" ready yet.
So I posted earlier about how Im creating a Blade Runner/Cyberpunk inspired level. Here are some pics of my test bed level. Im using this level to create parts for the main level (cars, trucks, signs and billboards) and testing platform tricks. It probably will not look like this:
Here is street level:
These are the Blade Runner police cars (that fly)
This is the inspiration:
And this is what I have so far:
This is all very preliminary. All those billboard pics take up alot of level space, so the final level will have less of them.
Id love some feedback.
edit: does anyone spot the Cyberpunk easter eggs?
Haha, that level "They Came From My Nightmares" is hilariously twisted.
anyone going to do this to get a 1 month internship at tarsier? Select EU region.
mini game comp.
http://lbpinternship.eu.playstation.com/
Haha, that level "They Came From My Nightmares" is hilariously twisted.
>>Contest<<
Hey, finally finished my first level LPBVITA since my last in LPB1.
It's called "Grappling hook challenge 1".
here are some screenshots
In-game capture kinda sucks .
If people could give me some feedbacks I would appreciate.
Thanks.
Hmm how does it work?Looks awesome, got a LBP.me link?
Looks awesome, got a LBP.me link?
Hmm how does it work?
Hey, finally finished my first level for LPBVITA since my last in LPB1.
It's called "Grappling hook challenge 1".
here are some screenshots
http://vita.lbp.me/v/8603-
(Thx Skyzard)
In-game capture kinda sucks .
If people could give me some feedbacks I would appreciate.
Thanks.
Added to queue. Might add some ideas from it to my Spiderman Level =p
lots of moving grappling to give that illusion you are constantly going forward all with different height grabby thing and get some flying obstacles as well. that's it for your grapple section ;P