Here's the rumored list if anyone's curious:
*Wekser Samauri Edge startup slightly increased.
*Wesker vitaltiy decreased to 965,000 (from 1,100,000).
*Akuma Tatsumaki Zankuyaku hitboxes reworked. He has slightly more vulnerability on the upper half of his body.
*Super Skrull Inferno damage reduced to 263,500 (down from 284,100).
*Zero's normals do slightly more damage overall but the hitboxes on some have been reworked (???).
*M.O.D.O.K vitality increased to 1,000,000 (from 950,000).
*Taskmaster Legion Arrows do less chip damage.
*Tron Bonne Gustaff Fire crossover assist given a few more frames of vulnerability before and after the attack.
*Wolverine deals slightly less damage overall.
*Wolverine vitality increased to 975,000 (from 950,000).
*Sentinel damage slightly decreased overall.
*Dark Phoenix continues to drain vitality even when in X-Factor mode.
*Viewtiful Joe hitboxes on normals have been reworked. He should have slightly more priority.
*Magneto Gravity Squeeze damage has been reduced to 325,000 (from 400,000).
*Magneto j.H does slightly less damage and builds less meter.
*Amaterasu ground and air throw range slightly reduced.
*Amatersu Disc Combo tweaked. The first hit has longer startup and the last hit has slightly longer recovery.
*Buffs on characters will continue to deplete while that character is performing a crossover assist (timer will not display unless character is on point).
*X-Factor bonuses tweaked at all levels for all characters. Overall, level 3 does slightly less damage for most characters.
Cancel your preorders guys because doom and haggar are still broken