Also, GAF, you remember that Ashley?
Yeah, I am gonna rock her world. Straight into orbit.
Speak
Also, GAF, you remember that Ashley?
Yeah, I am gonna rock her world. Straight into orbit.
I was just looking at my account on Bioware Social Network when I noticed that the official soundtrack has been unlocked. If you purchased the PC digital deluxe edition and want to listen to the OST, it should be available for download now on the "your registered game content" page on BSN. The tracks are in .wav format and the total file size is 691 MB.
Blame consoles for that.Wait? What the f... when did games stop support anti-aliasing?! FXAA is an abomination and shouldn't even exist as an official option in games. Dropping AA support is almost like if they suddenly decided to not support Gamepads.. oh, wait...
Bioware sure is fumbling a lot when it comes to features and details.
I was just looking at my account on Bioware Social Network when I noticed that the official soundtrack has been unlocked. If you purchased the PC digital deluxe edition and want to listen to the OST, it should be available for download now on the "your registered game content" page on BSN. The tracks are in .wav format and the total file size is 691 MB.
How many tracks are there? Is it just a couple of songs or is it the full OST? I fucking hate when you only get like a 5 or 6 "selections".
Does "X" on the 360 still skip the conversation ahead AND choose dialog?
Blame consoles for that.
Wait? What the f... when did games stop support anti-aliasing?! FXAA is an abomination and shouldn't even exist as an official option in games. Dropping AA support is almost like if they suddenly decided to not support Gamepads.. oh, wait...
Bioware sure is fumbling a lot when it comes to features and details.
What is with this disc swapping stuff? I had zero issues with it in ME2, is it different now? If I have to swap when doing side quests I'm going to be very pissed, might even go with the PS3 version.
This is why these review embargoes are complete BS, you don't find out these things until it's too late to change an order.
A always selected dialogue.
I am not sure whether to post this, in case it leads to those wishing to avoid spoilers into temptation. But some might want to see it, a user has started uploading the story without all the combat (ie all the cutscenes and narratives). So if you want to check out the story then head over to :-
http://www.youtube.com/user/Y2JArmyofficial
So far he has uploaded right up to themeeting with the Citadel Council
The lip synching is a bit crap and so is the video quality but he has enabled subtitles which are about readable.
No... blame the developers for that. Piss poor ports are just that... pissing on the pc player base, nothing more, nothing less.
I honestly cant think of a single UE3 game ported to PC that doesn't support AA except for the Mass Effect series. I'm sure there's some, especially very early UE3 games but I can't think of any at all, especially modern ones. It's totally baffling.
I never get this, why is getting the exact same game 'pissing on the pc player base', that's some serious entitlement issues right there.
I honestly cant think of a single UE3 game ported to PC that doesn't support AA except for the Mass Effect series. I'm sure there's some, especially very early UE3 games but I can't think of any at all, especially modern ones. It's totally baffling.
I never get this, why is getting the exact same game 'pissing on the pc player base', that's some serious entitlement issues right there.
A always selected dialogue.
"X" would do it too, which is what made it very aggravating when you were trying to skip ahead fast and then accidentally chose a dialogue option. It was like that in 1 and 2 so I had faith they would change that in 3 .. but who knows.
With no gamepad support it's not entirely the "exact same game"
Also some of the missing features are standard on pc and not implementing them was pure laziness on biowares part. No holster animation because of RAM limitations, seriously?
Conundrum: play PC version release day without mic and awkward kb+mouse controls (to me) or wait for Xbox 360 version to be shipped a few days later? Although the PC version is superior in almost every aspect, the two issues mentioned above are pretty game breaking for me at this point. What to do, GAF? /firstworldproblems
I just checked, and the OST includes 25 tracks. Not bad at all. But only 2 of the tracks credit Clint Mansell as a contributing artist.
Only 2!? Thats pretty disappointing, should have expected that.
Only 2!? Thats pretty disappointing, should have expected that.
This does bum me out, but I guess I'm not surprised. Jack Wall is still heavily involved, right? Love that guy's sound...
I know, the original textures must be 1000000x1000000, but if DA2 had highres textures, I don't see how it's not possible with the ME series. Again, they had DX11 support and highres textures in DA2, that "no one" cared about/"everyone hates". It's just that they don't want to do it, though i'm sure people have complained since the first ME.
I'll never get people who prefer to play a "shooter" game with a gamepad, but that's just me. Imo, go with PC.
Conundrum: play PC version release day without mic and awkward kb+mouse controls (to me) or wait for Xbox 360 version to be shipped a few days later? Although the PC version is superior in almost every aspect, the two issues mentioned above are pretty game breaking for me at this point. What to do, GAF? /firstworldproblems
I'm fairly new to PC, so I'm not quite there yet with the controls (moreso keyboard), but I can see how it can be more precise. With a controller, I'm able to pull off what I need to fairly easily. I really hope they implement controller support for PC somewhere down the line.
I'm fairly new to PC, so I'm not quite there yet with the controls (moreso keyboard), but I can see how it can be more precise. With a controller, I'm able to pull off what I need to fairly easily. I really hope they implement controller support for PC somewhere down the line.
Isn't there 3rd party tools that allow gamepad support for games like the ME ones on PC?
Although i have no idea how good or bad they are.
I honestly cant think of a single UE3 game ported to PC that doesn't support AA except for the Mass Effect series. I'm sure there's some, especially very early UE3 games but I can't think of any at all, especially modern ones. It's totally baffling.
I never get this, why is getting the exact same game 'pissing on the pc player base', that's some serious entitlement issues right there.
What is with this disc swapping stuff? I had zero issues with it in ME2, is it different now? If I have to swap when doing side quests I'm going to be very pissed, might even go with the PS3 version.
This is why these review embargoes are complete BS, you don't find out these things until it's too late to change an order.
I always found that really aggravating as well; in the past you might have argued that this was done this way as some sort of punitive measure, as Bioware didn't want you skipping their carefully crafted dialogue or something. But now we live in the age of action mode so that already flimsy notion is pretty well gutted.
If you're at level 30 with a ME2 import do you start at 30 with ME3 on up to level 60?
I've been a PC gamer for the last 15 months and I still hate using mouse and keyboard for pretty much anything other than RTS. I've accepted that it will never be a comfortable alternative to me which makes Bioware's stubbornness even more frustrating. They add all this kinect BS and all of this useless DLC but can't bother to take an hour and put pad support in like every other developer.
really? I didn't get that from the demo.