Then how would you define all these JRPGs that have no "actual role playing" going on? I mean, they're mostly just cutscenes with 0 interactions during them with mostly combat, exploring, and shopping in between. Anyway, the few I played anyway.
Then how would you define all these JRPGs that have no "actual role playing" going on? I mean, they're just cutscenes with 0 interactions during them with mostly combat, exploring, and shopping in between. Anyway, the few I played anyway.
Lots of people feel that way about how an ME1 remake should be.I'd love for them to announce some kind of HD remake with VASTLY improved textures mostly and framerate. However, and I might get a lot of crap for this, if they do a remake I'd rather them change up the combat system in ME1 to be more like the later titles.... at the very least fix the cover mechanics and add in some kind of biotic and tech combos even if they keep the older looking graphics.
I like you. Gimme that UI of ME1, the Mako, and ME1-like soundtrack
I like you. Gimme that UI of ME1, the Mako, and ME1-like soundtrack![]()
http://www.polygon.com/2014/6/6/5786212/ea-e3-2014-press-conference-new-projects-bioware-dice
EA's E3 2014 press conference to feature 'new projects' from BioWare, DICE, more
The UI of ME3 is what I should've said but the level up menu of ME1 is preferred.Ew, the UI of ME1 was probably one of the worst thing about the game.
Fuck no. That thing had tons of useless incremental updates and redundant skills. ME3 had the right amount of skill levels and the different combos offered by the branching options were a lot better than the straight percentage upgrades.The UI of ME3 is what I should've said but the level up menu of ME1 is preferred.
http://www.polygon.com/2014/6/6/5786212/ea-e3-2014-press-conference-new-projects-bioware-dice
EA's E3 2014 press conference to feature 'new projects' from BioWare, DICE, more
The wait for a reveal is a struggle, I had the first games soundtrack playing loudly in the car this morning. Uncharted Worlds is still fantastic.
Jack Wall doing the music, please.
Clint Mansell sucked doing music for ME3.
http://www.polygon.com/2014/6/6/5786212/ea-e3-2014-press-conference-new-projects-bioware-dice
EA's E3 2014 press conference to feature 'new projects' from BioWare, DICE, more
projectS?
so not just Mass Effect?
is there a new IP Bioware has been working that this could be referring to?
projectS?
so not just Mass Effect?
is there a new IP Bioware has been working that this could be referring to?
"New projects" and they even seperately, explicitly confirm DA, so it's not included.
It's happening.
Oh my god it's fucking happening.
EA said:REDWOOD CITY, Calif.--(BUSINESS WIRE)--Be a part of the action when Electronic Arts Inc. (NASDAQ: EA) unveils all new gaming experiences for players around the world on Monday, June 9 at 12:00 p.m. PT (3:00 p.m. ET) exclusively on Spike TV and streaming via Twitch on www.ea.com/e3. EA World Premiere: E3 2014 Preview will feature the first look at the all-new Battlefield Hardline from Visceral Games, the latest from EA SPORTS FIFA 15, Madden NFL 15, EA SPORTS UFC, NHL 15, Dragon Age: Inquisition, The Sims 4 and more. EA will also give fans a behind-the-scenes look on new projects in development from DICE, Criterion, and Waystone Games. - See more at: http://news.ea.com/press-release/co...e-e3-2014-preview-june-9#sthash.lJLgCXv9.dpuf
Pfft, I'm not always right but people who disagree with me are wrong.Fuck no. That thing had tons of useless incremental updates and redundant skills. ME3 had the right amount of skill levels and the different combos offered by the branching options were a lot better than the straight percentage upgrades.
I saw this but I looked at the press release on EA's site and the one on business wire and it didn't include BioWare, nor did it show up on basically any other site: http://news.ea.com/press-release/company-news/tune-ea-world-premiere-e3-2014-preview-june-9
That said, the KotOR/Mass Effect leads have a new IP (probably too early) and BioWare Austin has multiple unannounced games.
Pfft, I'm not always right but people who disagree with me are wrong.
To each their own I guess![]()
me too!
Bits and pieces. Supposed PAX leak, stuff I heard, stuff others heard, etc. General summary of rumours:
- Not a prequel.
- Emphasis on exploration.
- Vehicles.
- New major species.
- Multiplayer.
- "Mass Effect: Contact"
If it's hundreds of years after the Shepard Trilogy, Liara better not be in the game. Knowing BioWare, though...
Don't Asari live for thousands of years? I'm sure she'll be a Matriarch in some important role if this is the timeline Bioware is working with.
If it's hundreds of years after the Shepard Trilogy, Liara better not be in the game. Knowing BioWare, though...
Nah, she'll be the Shadow Broker still and we'll get a cameo appearance in a DLC or something so we can bug her with questions about Shepard that have vague answers.Liara will be the main villain's sidekick confirmed. Like mother like daughter.
If it's hundreds of years after the Shepard Trilogy, Liara better not be in the game. Knowing BioWare, though...
Here's my guess for BioWare at this E3:
-Dragon Age and exclusive DLC/Co-marketing at Microsoft. "Tune into EA's press conference for more!"
-More Dragon Age at EA.
-Mass Effect Trilogy Next gen announced
-Mass Effect 4 tease
I'm all for N7 Slayer if Bioware can ditch the retarded skilltree design where survivability and melee damage are mutually exclusive.That would be great.
Just doesn't need to be a trilogy.
Which perhaps we can also dismiss.
Drell are very powerful and Krogans are strong.
But if I have to pick one Vanguard.
![]()
N7 Slayer. Earth First. Aliens off our planet.
Yeah ME2 really wasn't much of an RPG.
I personally am one of the ones hoping for more of a throwback to ME1's gameplay. My guess is we'll see a blend, though (of ME1 style and ME2 style), but it'll be quite some time before we find out.
I like ME2 as much as the other guy, but ME2 was the least RPG of the 3 games.
I guess that explains why it was so good.ME2 wasn't an RPG.
ME2 wasn't an RPG.
I guess that explains why it was so good.
Wasn't a fan of Mass Effect 1's gameplay personally. I also never understood the like for the moon buggy exploration. I guess it's nice to have a change of pace in the game to do different things but I don't like games which have a focus on exploration. You tend to waste a lot of time doing absolutely nothing.
They improved the gunplay in ME2. ME3's mechanics were also pretty tight (perhaps the best of the series), although as an experience, I found ME2 to be the most enjoyable game.
I didn't find ME3 to be much of an RPG. It felt like a race against time where you HAD to fight the reapers like a pure shooter.
I haven't played many RPG games though (I've only played the likes of Deus Ex, DE:HR, Dark Souls, Demon Souls, The Witcher 2), so I guess I wouldn't know what 'defining features' of RPGs are. Out of these games I have mentioned, I enjoy Deus Ex and the Souls games the most, whereas The Witcher 2 is an utter borefest. Coincidentally, The Witcher 2 is one of the most praised 'RPGs' on this board. If that is the epitome of a good RPG game then count me out. It's a good non-physiological alternative to melatonin, more like.
Maybe the game should actually start thousands of years in the future, and some random previously undeveloped race finds Liara's space beacon she made about the Reapers. And then Bioware reveals the truth... That Shepherd failed, the Reapers won, and the game features a completely new cast of aliens (including no humans) fighting against the approaching Reaper threat.
Maybe the game should actually start thousands of years in the future, and some random previously undeveloped race finds Liara's space beacon she made about the Reapers. And then Bioware reveals the truth... That Shepherd failed, the Reapers won, and the game features a completely new cast of aliens (including no humans) fighting against the approaching Reaper threat.