Inconsistent and flawed but ultimately still very enjoyable.
That's how I would overall describe my time spent with Mass Effect Andromeda.
Pros
1. Planet Exploration and the Nomad - This is something I've sorely missed since ME1 and for me it brings back that sense of grandeur and adventure I've felt was missing from ME2/ME3. I love driving about the planet surfaces, getting into firefights, looting random locations and just generally taking in the atmosphere of the locations. I like how they all offer something different as well in terms of weather be it snow, tropical, desert etc (I guess you could say that's a standard template for varying locations). A lot of folks find driving over just sand, snow etc boring but I love that. Just taking in the planet and pottering around.
2. Combat - The best the Mass Effect series has ever been for my money. I loooooove the combat in this and the jet pack/biotics boosting is such a joy I can't help but love zipping around the battlefield like a madman
3. RPG systems (crafting etc) - I'm one of those mad bastards that enjoyed the RPG aspects of ME1 and all of its inventory sorting so I enjoyed the hell out of this too. Crafting new weapons and armour with augmentations is something I genuinely enjoyed doing a lot and experimenting/messing about.
4. Graphics - It's a very pretty game and again one of the reasons why I enjoy pottering around the planets so much. Get yourself onto a nice hill overlooking an area and it can look very nice
5. Main crew (except for Liam) - At the start I wasn't sure what to make of the cast. I was desperately missing my boy Garrus and wasn't sure if any of the cast would live up to him. None of them do but Drack comes VERY close to it. I love that grumpy old grandpa Krogan. Drack and Jaal became my go to characters. As the game progressed I warmed up to the cast overall a lot more over the course of the game. Some of the dialogue between them is great and genuinely made me laugh and start to warm to the characters more. I guess it's a case of your mileage might vary, I ended up liking the cast a lot but from reviews obviously others didn't feel the same way.
6. Male Ryder - Only reason I'm specifying male Ryder here is because I've not played as female Ryder yet. I loved Ryder, with my style of always being a smartarse and the constant one liners I couldn't help but smile whatever situation I got myself into. He's essentially the antithesis of Commander Shepherd and it leads to a generally lighter tone in comparison to the original ME trilogy. This is something I loved, for example I loved Bad Company due to its Kellys Heroes lighter natured vibe as well. In a way it kind of surprised me as with the story the way it is I was expecting something more serious (and I guess you can answer more straight laced/professional if you want) but I'm glad it is the way it is. Not Nolan North did a great job IMO.
7. Loyalty missions - Genuinely enjoyed all of these, they aren't up there with the best in the ME trilogy but they're still a cut above a lot of the other missions in the game.
8. Main story - It's doesn't compare to ME1s story but I enjoyed more so than ME2s main story. There's nothing really here you haven't seen before, no huge surprises, but I won't lie - being a smartarse to the big bad is never not entertaining. I enjoyed the Loyalty Missions more but I thought the final story mission was a blast and really well done, far more polished than anything else in the game.
9. Multiplayer - I think this is a big plus, especially if you like the combat. It's really good fun and can be quite manic. I had only played a bit of ME3s multi but this seems even faster and chaotic.
Cons
1. Bugs and glitches and clearly unfinished - This is a very big negatiive. ME:A is one of the buggiest games I've played in ages, like far more buggy than any of those creaky eurojank RPGs I love so much. So many things going wrong - enemies standing still so you can just shoot them, monsters coming at me with no animations, having to change the FOV back to normal so as you can scan something to get past a part in the game (eg Peebees loyalty mission), randomly hearing bits of dialogue to events that haven't even happened, when using a controller your character is stuck running and you can't scan anything until you restart the game, having characters start to speak and then just randomly stop/get cut off for no reason and countless others. I can forgive things like this in janky eurorpgs, to an extent, but I honestly don't expect to see these things in a AAA game released by EA in this day and age. I was lucky that I never had anything game breaking but there's plenty of evidence to support this with folks getting stuck at quests, not being able to continue some etc.
2. Inconsistent writing - I don't think it's terribly written overall but it is very inconsistent. Sometimes you'll just roll your eyes at something that's been said and go 'for fuck sake' and sometimes you'll just laugh at it. Other times I thought it was quite decent and genuinely enjoyed it. For example I quite liked most of the dialogue between the crew and Ryders one liners as well as finding the emails to be genuinely hilarious at times. Other times you'd be talking to characters on the planets and rolling your eyes into the back of your fuckin head.
3. Animations - It's been done to death mockery wise but it still stands that yes some of the animations can be fucking dreadful. I've had times where Ryder is looking about during a cutscene like a fucking madman who's about to bring out his axe and all kinds of sloppiness from mouth animations, eye animations etc not looking right.
4. Transitions - I'm sorry but as cool as it is I don't need to see me travelling in the first person every. fucking. time. when going between planets. I got used to it but after the 50th time you'll get fed up with it. Yes Bioware it's a cool thing but give me a skip button please ? Especially for quests that go between multiple planets, the number of times I had to watch a landing video or a takeoff video and then watch the transitions of flying between planets.
5. Scanning - Is still shit. It wasn't particularly fun in ME2, it wasn't particularly fun in ME3 and it's not particularly fun here either. Now thankfully you can bypass a lot of it as you can buy minerals etc from vendors and unlock Nexus perks to buy them all but it still stands I don't find it a very fun activity to do. Of course being a plum, I still did 100% in every planet in Heleus
6. Music - The music in this is barely noticeable and what's there isn't particularly memorable either. For me ME1 had the best soundtrack with ME2/3 not being as good but here it's barely noticeable at all.
Those are just some of the random thoughts going on in my head, I apologise for some of it being badly written (like ME:A eh eh.....i'll get my coat
) but I'll blame that on it being a lazy sunday afternoon.