ME1>MEA>ME2>ME3
ME:A doesn't even belong in the same list as the rest in my opinion. Easily the worst of the series.
ME1>MEA>ME2>ME3
ME:A doesn't even belong in the same list as the rest in my opinion. Easily the worst of the series.
ME:A doesn't even belong in the same list as the rest in my opinion. Easily the worst of the series.
Is there an explanation I missed for how they're darting around the galaxy? Milky Way didn't have faster than light tech, unless I misunderstood it, and travel relied on the concept of 'mass effect', right?
Is there an explanation I missed for how they're darting around the galaxy? Milky Way didn't have faster than light tech, unless I misunderstood it, and travel relied on the concept of 'mass effect', right?
Seriously, fuck the save point system.
Change your active quest. The game will autosave, and you're able to manually save if you want, then switch back to your original quest. This is how you save during priority missions.
https://masseffectarchives.com/en_US/About to begin. Where can I find some custom ryders?
That's dumb as crap.
Change your active quest. The game will autosave, and you're able to manually save if you want, then switch back to your original quest. This is how you save during priority missions.
So what's the overall feels? Better than expected? Awful?
So what's the overall feels? Better than expected? Awful?
So what's the overall feels? Better than expected? Awful?
Papercuts said:Though seriously, that black hole...I would be kinda terrified to settle in a galaxy with that at the center, lol.
So what's the overall feels? Better than expected? Awful?
So what's the overall feels? Better than expected? Awful?
Depends on your expectations. If you the impression you get is that the game is an unmitigated mess, you'll likely be pleasantly surprised. If you're hoping for the next iteration of the series up to the standards of the original trilogy, you'll likely be disappointed.
In short, they drastically improved on things that the series either screwed up or walked away from, but tanked and fucked up on things the series was pretty good at or praised for. A very strange game in this regard.
Ultimately, question is whether the gifs you have seen would make you hate the game while playing it. They're not as prevalent as the gifs suggest though, aside from the lack of facial animation on humans (oddly, its there for some of the aliens).
That black hole is perhaps the biggest missed opportunity in this game. You could have had the plot center around it. Sequences near the Accretion Disk. Would have been more interesting that the re-heated ancient alien tech.
I started Mass Effect: Andromeda this morning. Took my first steps on an alien new world.
And fell through the floor.
Everything has gone smoothly since then though.
Inherently divisive with strong evidence of muddled production.
It's desperately trying to shed trilogy baggage and embark on an entirely new journey and tell its own story, effectively acting as a soft reboot, yet feels too straddled to tropes and homages of the trilogy instead of legitimately investing in its own premise in the most comprehensive, committed way.
It takes huge steps towards a more mobile, versatile, and agency based combat system across wide open play space that the series hasn't seen anything like since the very original Mass Effect. It feels and looks satisfying to move, explore, and shoot. Yet it loses the tight corridor encounter design of the trilogy, the significantly reduced NPC control diminishes team synergy and usefulness.
The narrative and cast seed interesting plot points and developments (so far, I'm not finish), explore some interesting ideas that the trilogy did not, but as per the first point do feel noncommittal to the premise, and is lacking a strong overarching theme to drive the plot. It's disaster, but not enough to have presence. It's exploration, but distracted by character drama. It's a character piece, but hours can be spent meandering. It's like a hundred ideas and premises existed, and they're there and tied together well enough, the drive core is missing.
Mission and quest design is divisive. Some hate it. Others like it. Personally I feel even the heaviest criticism misses the point of them, and unfairly chastises a design that is reminiscent of Horizon, The Witcher 3, and others. Quest structure is basic and involved with a lot of detective vision and check listing, exactly like those games. What gives them purpose is narrative context. Whether or not that context matters to you, if you care about the planets and the stories behind them, or the extensive cast and their journey, is another matter entirely.
Production is muddied. Animation isn't as bad as some make it out to be (in my opinion), but is more lacking in emotional nuance. Eyebrows are too often stilted, eyes are dead; and these are windows to expressiveness. What could otherwise be a fine exchange can be, at worst, robotic and soulless. It's an unusual absence, like it's missing something, characters written and performed in ways faces don't always express. It's fixable; but whether or not it will be I do not know.
Music is okay, but unusually disconnected. Random planet ambience is moody and welcome, but the soundtrack has no presence.
I like the game. I think it's a lot of fun. I like the setting, the premise, and a lot of the ideas they're playing with. I don't feel it's executed (so far) with the strength the trilogy often had. I don't think it has the laser focus required for immediate investment. I feel the investment pays off the more you play, but it's a slow burn, and even then I can appreciate some people just not enjoying what's on offer. I wish it was more original towards its premise and setting, and less straddled by ideas that it seems the team felt defined Mass Effect but I don't feel actually do. But it still does well enough with those ideas anyway.
It could be better. It could be much worse. It's a good video game, so far.
Why would they be concerned though? It's just another gravity well, just much denser. Things that orbit around it will orbit just like they do around a star, just because it's visible doesn't mean they are near the event horizon nor does it mean it'll start acting weird or something, the stuff around the black hole (systems//stars/planets) have already adapted to its presence so it's life as normal. I mean we have a supermassive black hole in the centre of our galaxy, our planet is revolving around a giant ball of gas that's been burning for billions of years which will eventually run out and become a red supergiant and then it'll become a tiny dwarf star, and our galaxy will eventually collide with Andromeda in a few billion years...we're not really concerned are we?Ah, that's a shame to hear. I don't think I've really heard anyone directly talk about the Black Hole yet either, just have it alluded to being a partial cover for Aya and some planet flavor text near it along with some codex entries. It's so prominent when you're looking around that I would think people trying to settle in here would be more concerned, especially since I would imagine that showed up in their initial readings of the area.
Black Holes are always one of my favorite space related topics though. They're absolutely terrifying.
Thanks for the writeup, helps me really see what is what here and gives me more hope going in. Here's my question, in among the negative posts I see at times where people are saying it's not AAA, or where folks say they can't yet past animations, writing etc... Do you feel deep down that they are legitimate reasons to totally disregard or dislike this game, or is it your opinion that the dislike id a tad overblown to where those issues arent the best but they aren't the absolute worst either?
Reason I ask is because there are 2 sort of parties here with this game, ones who are finding enjoyment and ones who are wanting refunds and to be rid of it, so I'm tryin to understand for the sake of conversation if both sides have merit or if the dislike as I said above is simply a little overblown? Because there is a pretty apparent gap between the two groups of players with this game.
Thanks for the writeup, helps me really see what is what here and gives me more hope going in. Here's my question, in among the negative posts I see at times where people are saying it's not AAA, or where folks say they can't yet past animations, writing etc... Do you feel deep down that they are legitimate reasons to totally disregard or dislike this game, or is it your opinion that the dislike id a tad overblown to where those issues arent the best but they aren't the absolute worst either?
Reason I ask is because there are 2 sort of parties here with this game, ones who are finding enjoyment and ones who are wanting refunds and to be rid of it, so I'm tryin to understand for the sake of conversation if both sides have merit or if the dislike as I said above is simply a little overblown? Because there is a pretty apparent gap between the two groups of players with this game.