BastardSamurai said:Che was referring to Greg Orlando, and I think Greg does the majority of his writing for Play.
Yea, I see Jen's was posted to 1up. I'm surprised they did not have another review(er) for the site as well.
BastardSamurai said:Che was referring to Greg Orlando, and I think Greg does the majority of his writing for Play.
CushVA said:
Hopefully the public will see these idiosyncrasies as a natural byproduct of pushing a system to its limits, the sweat on a sprinting athlete or burp after a good meal. Because Mass Effect is a pile of amazing. It's so good that I have the game paused right now and I'm debating whether or not I should keep writing
XiaNaphryz said:LOL, nice topic change. Will we see something similar for all the Uncharted bitching as well?
JayDubya said:
SnakeXs said:Guys do everyone a favor and ignore him.
Rowsdower said:That's the shortest review i have ever seen. And i visited 1up at one point.
_dd_ said:Did you miss the other 15 pages?
_dd_ said:PCW Score:60. --Matt Peckham
Did you get nothing from the numerous other reviews linked here?Kabuki Waq said:i really hope this does not turn out to be an interactive movie like that review makes it out to be.
But right from the opening scenes, Mass Effect quickly distinguishes itself as a wholly new experience. Simply put, a video game has never been this cinematically engaging. Just gazing at a simple grain-filtered shot of a planet--complete with lens-flared sunlight, Star Warsian framing, and a disparate synth-heavy sci-fi score by Richard Jacques--can be an exciting moment. Even the most insignificant environment or character is rendered and shot in a compelling light--or shadow, as the case may be. Rarely does the polish fade. From back to front, Mass Effect is one of the first games to truly approach an actual cinematic quality.
Adopting a third person combat system in the vein of Gears of War seemed a logical place for BioWare to go at the outset. The cover system and radial menus work well enough in avoiding the slow, turn-based repetitiveness of typical RPG battles. In the end, it's a combination of poorly designed encounters, simplistic AI, and dull vehicular sections that make for an uneven, often frustrating element to this otherwise-groundbreaking game.
While an action game like Gears of War is designed as a smooth, coherent combat experience, Mass Effect's battles vary from pointlessly simple to impossibly challenging, with hardly any warning prior to the latter. They play out like an action game, but have a decided RPG stiffness to them. Most enemies will require little effort to mow down--sniping stupid, unknowing soldiers through cracks in walls or stairways is a cheap, if silly way to get the job done. However, some will charge you at random, slaughtering your teammates in seconds and leaving you to fend your yourself. Other foes will suddenly knock you to the ground with an ability, rendering you defenseless for a critical number of seconds, unable to move as you are picked off by snipers or other devices. It's hard to describe how infuriating this can be.
Conclusion said:Some of these frustrations I've mentioned may seem particularly bad, and perhaps for some players they'll be gamebreakers. For me - warts and all - this is the game experience I will remember best from 2007. Most of the time, in most situations, this game is flawless. When combat flows well, it's unlike any RPG you've ever played before. In conversation with NPCs, you'll consistently be amazed at how much you can affect the outcome. Exploring uncharted worlds, you'll have to stop yourself from grinning as you go flying off a mountaintop in your space buggy. What this game does well, it does without equal. It's important to realize that there are issues, that the game as a whole isn't perfect. If you come to Mass Effect looking for a great story and far-off places, you'll get exactly what you need - and more than once. As strange as it is to say, this dozen-plus hour RPG has high replay value; not only can you play through with a different moral compass, on a harder setting, or with a different class, but you can even play through it at a higher level. Once you play through the game, you can start over ... with the same gear, money, and level as your previous game-complete Shephard.
From the opening strains of the title music to the final wailing synth-song of the scrolling credits, this game encompasses what I love about gaming. Peter Molyneux nailed it at GDC this year, saying that it isn't so much the story that matters as the emotion it instills in you. Across its storyline Mass Effect will have you laughing, furious, and deeply saddened - in some cases all about the same character. Slick graphics and heated combat aside, this title proves out the power of words artfully spoken. In some cases, the right words can mean the difference between salvation and damnation, between triumph and defeat. If you're realistic in your expectations, if you come to the game ready for what it can offer, you'll be hard-pressed to find a more compelling reason to turn on your 360 this season.
Arde5643 said:The latest Penny Arcade comic also seems to share the same sentiments that reviewers have criticized ME for.
http://www.penny-arcade.com
It's like a delightfully smelling and looking cake that tastes like heaven, except for some reason the chef decided to lace some parts of the cake with horse shit and other nasty animal organs.
Danne-Danger said:You know there's a death sentence for that now right?
XiaNaphryz said:LOL, nice topic change. Will we see something similar for all the Uncharted bitching as well?
And if there weren't issues with texture loading, and the inventory management was a million times better, and if the conversation system were as revolutionary as it was hyped to be, and if the game had a tutorial, and if the combat were better, and if there were more to do on the explorable planets...Zzoram said:I think it's safe to say Mass Effect is a AAA solid 90 game that would rate higher if there weren't frame rate dips during intense combat, and if there wasn't as much loading.
zenbot said:And if there weren't issues with texture loading, and the inventory management was a million times better, and if the conversation system were as revolutionary as it was hyped to be, and if the game had a tutorial, and if the combat were better, and if there were more to do on the explorable planets...
I'm really enjoying the game so far (I'm only six or seven hours in): it does a heap more right than wrong and it is incredibly ambitious, but (like KOTOR) it has a few chips in its veneer; enough that they could turn somebody not partial to the genre, or particularly picky, of of fanboyish leanings, right off it.
It's an A game in my heart, no doubt, and most people are going to love it, but there are not a few obstacles detractors can throw in front of the hype train :lol.
In this day and age, this can basically mean anything so I guess it's easy to agree on. I could do with less group think inducing though.Zzoram said:I think it's safe to say Mass Effect is a AAA solid 90 game that would rate higher if there weren't frame rate dips during intense combat, and if there wasn't as much loading.
TheDuce22 said:Well to be fair all the psychotic behavior in that thread was totally justified. Uncharted is clearly the greatest game ever created, followed closely by Ratchet and Clank.
elostyle said:In this day and age, this can basically mean anything so I guess it's easy to agree on. I could do with less group think inducing though.
Sure thing, in its own right. I just don't think it's necessary to even try to find a label (before the game is out even!). There already has been a contradicting opinion in one of the reviews after all.Zzoram said:This game is going to be awesome, regardless of generic label.
Antdogg355 said:No one posted the gamespot review yet?
http://www.gamespot.com/xbox360/rpg/masseffect/index.html
8.5
Jonsoncao said:This Kevin guy in Gamespot gave Orange Box 9.5 :lol
Great Job! Kevin!
Orange Box is AT LEAST a 9.6Eric WK said:What's your point?
temp said:GameSpot Jade Empire review score = 8.4
MASS EFFECT >>> JADE EMPIRE, BIOWARE'S BACK, BABY!
Antdogg355 said:No one posted the gamespot review yet?
http://www.gamespot.com/xbox360/rpg/masseffect/index.html
8.5
Double post?Zzoram said:I'm not sure what's going on here, but I've read that before today. It was the weirdest experience I've ever had. Please tell me that review was posted a few days ago, or I must be going crazy.
temp said:Double post?
Gamespot said:The Bad
Vehicle navigation and combat are weak A bunch of annoying interface issues.
You're probably thinking of this review:Zzoram said:I'm not sure what's going on here, but I've read that before today. It was the weirdest experience I've ever had. Please tell me that review was posted a few days ago, or I must be going crazy.
Zzoram said:I didn't read it today. I've been busy with school all day, but I know for a fact I've read that review before. I'm really confused, I need an explanation.