That's weird. I have no idea what the rhyme or reason there is to it. I'm fairly certain that dying on Ray increased my time in previous playthroughs (and I also believe took away No Damage, but can't be sure). Maybe it was patched in Ver.2?
I've done some more testing on the first fight of R-01 on Revengeance difficulty. I purposefully died and restarted, then I did the fight again by chucking an EM grenade and one-shot everything with a charged Pincer strike with Ripper Mode active. No 'No Damage' bonus.
I then menu restarted before the checkpoint saved and fought again. One-shot everything without being touched, also no 'No Damage' bonus (I forgot to check the time, I'm dumb).
Restarted the entire mission from the chapter select and went up to the fight, restarted from menu and then one-shot everything and got a 'No Damage' bonus.
Someone should test this on an actual boss to see if the Ray fight is just special like that.
Holy shit is Hard to Very Hard a major step up. I've died more on RAY than I have on any other boss in all my playthroughs so far!
Innnteresting. I know that Monsoon adds up the time every time you restart from death. Someone on here got a huge point deduction and missed an S rank because of it.
Should I fully upgrade myself and Konami code to Revengeance mode or do Very Hard first?
Yeah this shit is weird. It's safe to say that restarting from the death menu removes the possibility of a 'No Death' bonus in the fight you died in. If you restart before you die it's safe though as long as you can get past without actually getting hit. I tested this in the second fight of the chapter which has a checkpoint in between part one (civilian rescue) and part two (appearance of the first Gekko). Here's what I did:
-Ran around and got hit on the first part, restart from start menu.
-This time murdered everyone without getting hit, proceeded to second part.
-Got hit in the second part by stray gunfire, restart from start menu.
-Murdered everyone without getting hit.
-Got an S on the after battle report, got 'No Damage' bonus.
I'm gonna test the time in the third battle now.
Can you actually parry the cyborgs with big ass hammers? They're the only ones I can't parry.
yup me too haha
stick with it, after that the difficulty levels out
Can you actually parry the cyborgs with big ass hammers? They're the only ones I can't parry.
That's kind of a shame. I'm enjoying having my balls busted
quick question about the section where you control the dwarf gecko
how the hell do you get a better grade? i get a C because i just zap all the guards and my score at the end has 0 kills etc so i get a C
can you actually fight them?
quick question about the section where you control the dwarf gecko
how the hell do you get a better grade? i get a C because i just zap all the guards and my score at the end has 0 kills etc so i get a C
can you actually fight them?
So yeah, final boss is wrecking my shit. I have 0 nanopaste so it's pretty impossible for me, as I'm not that good of a player.
It's not helping that I totally hate the dodge move. Pressing square + X only works 50% of the time for me. I really hate moves with two button presses like that, as raiden sometimes dodges, but all the other times he just does some light attack or something.
When his robot does two blades at a time, I seem to be able to dodge it. But most of his single blade attacks just wreck my shit, I just can't dodge them. I really wish they assigned the dodge button to a different button layout :/
The Sam fight.
Just fucking wow. The music, the setting. Wow.
The Sam fight.
Just fucking wow. The music, the setting. Wow.
The Sam fight.
Just fucking wow. The music, the setting. Wow.
Then it turns out hewas mostly human
Manly as fuck
Then it turns out hewas mostly human
Manly as fuck
You're scored based on criteria that's listed in the Rank screen. There is a max value on each of the stats, so you'll need to get a high score on all of them to get a high rank.
Time Taken, # of Zandatsu, Amount of BP, Longest Combo, # of Kills.
You also get a No Damage Bonus and a No Kill bonus, which are counted separately and added to the totals. The No Damage should always be pursued. The No Kill bonus is interesting because I believe it's impossible to get the No Kill bonus without subverting the Zandatsu and the Kill scores.
The required score for different ranks is different for each battle, and the maximum score for each stat is also different for each battle.
It's not helping that I totally hate the dodge move. Pressing square + X only works 50% of the time for me. I really hate moves with two button presses like that, as raiden sometimes dodges, but all the other times he just does some light attack or something.
yeah but thats my point, the dwarf gecko section isn't really a fight. you cant do anything but sneak around and zap guys
edit: oops didnt see the other reply. so its just based on time? that makes sense cuz i took my time both playthroughs
The man has a gun sheath that shoots a sword.You dont need many robot enhancements when you have something as manly as that.
The Sam fight.
Just fucking wow. The music, the setting. Wow.
The man has a gun sheath that shoots a sword.You dont need many robot enhancements when you have something as manly as that.
yeah but thats my point, the dwarf gecko section isn't really a fight. you cant do anything but sneak around and zap guys
edit: oops didnt see the other reply. so its just based on time? that makes sense cuz i took my time both playthroughs
Isn't there any way to get nanopaste at thefight?Metal Gear Excelsior
Other than Zandatsu'ing the Gekkos, no.
Isn't there any way to get nanopaste at thefight?Metal Gear Excelsior
Yes, I've considered doing that. They die too quick though.
Yes, I've considered doing that. They die too quick though.
You get a checkpoint midway through that fight. You may just want to stock up on nanopaste and retry all of R-07 again. It doesn't take long to get to the boss, and the fight isn't over by a long shot where you are... so you'll probably need more nanopaste anyway.
Just tested time accumulation on some "bosses".
Deaths add to your time for the battle, menu restarts do not. Dying adds time cumulatively, menu restarting does not add time to the current play but incorporates all previous deaths and their respective times taken.
Just tested time accumulation on some "bosses".
Deaths add to your time for the battle, menu restarts do not. Dying adds time cumulatively, menu restarting does not add time to the current play but incorporates all previous deaths and their respective times taken.
What does this mean exactly? The menu restarting is pretty much the guaranteed way of restarting without ruining your score, so the other confirmations don't surprise me.
What does this mean exactly? The menu restarting is pretty much the guaranteed way of restarting without ruining your score, so the other confirmations don't surprise me.
Well, I managed to beatMetal Gear Excelsior and the true final boss. Wasn't easy with the insta death BM miss (My hands tend to spasm on things like that :<), but I managed to beat him in 2 tries
If you die after 2 minutes, restarting from the menu after that will always start from the 2 minute mark. If you die again (because you missed pressing start before you died) after 3 minutes, restarting from the menu after that will start from the accumulated time of 5 minutes.
^Starting over from the Title screen i.e. choosing to Continue will retain deaths. You can only wipe it by starting the chapter all over again i.e. Chapter Select.
Congrats!
Right. So death retries always result more time. So is Ray still the anamoly?
Does the end game screen only count your best times in Ranked Battles? Or does it count everything that occurs during gameplay including your best times in Ranked Battles?
Anyone know the answer to this? It would make sense that it only counts Ranked Battles since the Grade level score only counts Ranked. But i think it's actually total gameplay with your best rankede battle times that makes up the time score. I haven't had a chance to test myself.
Anyone know the answer to this? It would make sense that it only counts Ranked Battles since the Grade level score only counts Ranked. But i think it's actually total gameplay with your best rankede battle times that makes up the time score. I haven't had a chance to test myself.
As far as the chapter no damage bonus I have no clue. I assume you have to do the entire chapter with no damage.