i don't get it - can someone explain why the yellow armor looks like the standard armor?
Yeah when I unlocked it I thought the same thing. :lol
i don't get it - can someone explain why the yellow armor looks like the standard armor?
Downloading patch. Hope this game is good.
Downloading patch. Hope this game is good.
Downloading patch. Hope this game is good.
Did you take damage on the run that you got the left arm?I really thing the grading system in this game must be broken somehow.
I S-ranked a fight, realized I didn't get the left arm from it I needed to, so I hit restart. No matter how many times I beat it and take no damage (I even stopped using zandatsus so I can be sure my health isn't going down), No Damage will never pop up again.
if you can stand the camera, you're in for one hell of a ride.
I really thing the grading system in this game must be broken somehow.
I S-ranked a fight, realized I didn't get the left arm from it I needed to, so I hit restart. No matter how many times I beat it and take no damage (I even stopped using zandatsus so I can be sure my health isn't going down), No Damage will never pop up again.
Some questions:
1. Any tips for fighting the "gorilla" type enemy that tries to grab Raiden?
2. Any advice regarding the timing for perfect parries?
3. Are any of the secondary weapons recommended?
I was having a blast until this bridge/chase/helicopter/QTE.
Just wat. This is the worst thing that's ever been put into a videogame.
Try not falling behind a bit, that might work.
So I'm trying to S-rank the last boss but I'm at the armed part where you do shit all damage. Do I have to pass it without getting hurt and at what % do I "escape"?
The melee part?
I've read that you can simply run/avoid his attacks and eventually he'll automatically "initiate" the next phase.
I honnestly dont know about the camera problems ive heard so much about.
Imust be extra lucky since i never had a problem with them
I was having a blast until this bridge/chase/helicopter/QTE.
Just wat. This is the worst thing that's ever been put into a videogame.
???
Just ninja run forward for a minute and be done with it.
done! gold rank! Good advice glad that's over withRegarding dealing with the hammer guys, I actually use the pole-arm just to wipe out whatever Dwarf Gekko's are left so they don't annoy me. Then I switch to the Pincers for the hammer guys and utilize dodge offset when they get too close, whilst constantly wailing on them with the Pincers. I wouldn't use the Sai's for them.
I died the first time when I tried jumping as well. But then I realized you don't have to jump at all. You can either run out of the way of the cars or Raiden will free-run over them.Sometimes, for whatever reason, it varies in being able to complete it. It's not a very well designed section of the level at all. There's no foresight or indication for when you should jump. The explosion on the last half of it comes almost immediately, long before the camera pans out enough for the player to be aware to *jump* and also be close enough to the edge to make the jump.
I have failed that part 50+ times total across my multiple playthroughs just because the camera doesn't zoom out enough and/or some other indicator I need to jump.
Raiden also can seemingly lose some speed if you jump on the cars, putting you further behind from the edge of the bridge at the end and leading to certain death. It's a very weirdly designed segment and I'm surprised it wasn't caught during QA that there needs to be a better way to convey to the player that they need to jump at THIS moment, rather than just the moment appearing out of nowhere for them. (And no I'm not asking for it to be a QTE all on its own or anything).
It's also especially weird because the first half of the bridge the game takes control away from the player to make Raiden jump across the bridge into the Ninja Wall run QTE; setting the precedent to the player that "oh, I guess I won't need to worry about jumping across the bridge on my own". Until you die and have to try again, anyway.
I've read tons of other people have failed that part a lot as well either their first playthrough or on subsequent playthroughs. It's not abnormal; the section is really awkwardly designed. It's probably the only part of a level's design that I absolutely loathe and wish they had axed it.
It's actually just some odd glitch. If you destroy the barbwire barricade at the beginning of the bridge, then you'll die when you get to the end. Jump over it and you'll live. I tested it out a little while ago by randomly alternating between destroying the barricade and jumping over it.
The credits are rolling in as I'm writing this.
GOD FUCKING DAMNIIT, THAT MOTHERFUCKING LAST FIGHT.
After 10-15 deaths, I said to myself - "Oh fuck, I may have hit a wall here. No way I'm going to kill this mofo"
But then, I told myself:
"Would Jack the Ripper be such a pussy? AW HELL NAW"
AND THEN I SLICED, USED PARRY AND KILLED THAT SON OF A BITCH.
For people.
For peace.
For MURRICA.
11/11 - would revegeance again
so you're saying it's a good game?
i love posts like this lol, gets me hyped to play the game tomorrow finally.
It's actually just some odd glitch. If you destroy the barbwire barricade at the beginning of the bridge, then you'll die when you get to the end. Jump over it and you'll live. I tested it out a little while ago by randomly alternating between destroying the barricade and jumping over it.
Btw. is someone else disappointed, that the p* intro wasn't the same as in the other games? I like the intro a lot, so smooth and colorful.
I agree.Damn codec achievement.
I made a run on easy especially for it (and humanoid gekkos) and still it didnt unlock.
I literally spammed the codec (new enemies, after checkpoints, after entering a different area, scenes, bosses)... Nothing :/ I think im gonna skip this one.
if you choose to save with Courtney and then choose not to, that counts as two conversations.
Yeah, you wouldn't think it would matter [if you chose "Yes" or "No" in regards to saving], but considering it's a different reply each way, I guess that's enough for the game to credit it.fuck.
This is the only thing (and the naked civilians, didnt know you could do that lol) that I think I missed.
I think I did everything else right. Hell, I spammed codecs every 2 footsteps to see if there were something new, and always spammed each of the guys till it started to repeat themselves.
Btw. is someone else disappointed, that the p* intro wasn't the same as in the other games? I like the intro a lot, so smooth and colorful.
It's actually just some odd glitch. If you destroy the barbwire barricade at the beginning of the bridge, then you'll die when you get to the end. Jump over it and you'll live. I tested it out a little while ago by randomly alternating between destroying the barricade and jumping over it.
Also, you did listen to the Codec conversations during each "phase" of the boss fights, right? Those tend to offer you new conversations too.
Also, from what I've read, if you slash the clothes off of one of the many "pin-up" Idol posters/stands scattered throughout the game and then open up you Codec menu, they will even comment on that. I've yet to try that for myself, but will definitely attempt it in my next play-though.
I died on the bridge just once. Are people really having that much trouble with it?
I can imagine why some people are baffled with it, with the possible glitch and all, but what worked for me is just don't try to cut or jump anything and just ninja run the whole time. Thats it.