Spring-Loaded
Member
Well, speaking of parryable or unblockables:'s first phase's kick attack is undodgeable. You can dodge, but the i-frames don't kick in so you basically eat the attack all the same.Sam
WTF, Platinum? This inconsistency is a little funky and annoying.
Yeah, there's some trial and error involved with knowing what can or can't be parried. You can dodge the final boss' blade swings, but you can't dodge that kick from the boss you mention. You can parry a gekko's jump-stomp, but you can't parry the hammer bros.' swings (apparently). You can block a charging gekko, but you gotta figure that out yourself.
Looks like some people are past the honey moon phase with this game.
I lucked out and am still in love with it, flaws and all. The VR missions that don't force you to fight with stupid sub-weapon controls are still enjoyable for me, camera aside.