Were done here!
Just finished it on Hard, save file says 7 hours. Length felt perfect imo, satisfying without overstaying its welcome.
I had alot of fun with it and I think it's a really good game but it has some issues, Camera easily being the biggest problem. The fact that your parry is camera dependent combined with the camera constantly wigging out makes some situations a complete jank fest.
Thankfully this is my only REAL problem, everything else comes down to taste, I think the environmental art in the game is kind of bland and doesn't feel very Metal Gear. The character designs on the other hand look awesome and definitely fit in with the rest of the series.
The last boss on hard was really frustrating with no healing items but in the end it felt fucking awesome to murder him/her/it. The best part about this game is how hyped up it constantly makes you feel, the music and cinematography are both stellar. Really really good job there!
Story was kinda cool in the end, definitely has alot of MGS lore and throwbacks but it had a completely different flavor which I grew to embrace. It felt like a 80's action flick, the last boss being the pure embodiment of that. Some of the social commentary stuff is kinda lame and the use of
in games should just be banned at this point. It's just stupid! Also wish
played more of a role in-game, he's just so fucking cool!
So yeah, really good game with some polish issues, although I do feel like I'll like the game much more on replays. I know what to expect and I know how to deal with the game's BS much better now so It's all uphill from here!
Considering the time constraints and seat of your pants development schedule that this has had I have to commend Platinum for making something this good. Taking a small break and then back for more!