Soleil rouge
Member
Anyone notice Ocelot moving around a lot quicker than normal? I'm wondering if they made a gameplay change or if it's a result of unlocking the fps...
Did you need to go anything apart from moving the ifles to the game folder? Because I'm wrecking my head rnLyall's mod worked. Playing it on ultrawide (3440x1440), but also getting big frame drops just standing around. Uncapping the fr limit in the mod's ini helped, but still doesn't feel quite right. At least I'm not getting the odd slow motion from the other fix mentioned earlier. Hopefully we get a proper fix soon.
I'm on a 4090, 13700k.
Unrelated as you're on PC, but my PS5 is like this sometimes when the AV system isn't on, kinda weird because it doesn't revert back when switching it off.I will post more pictures later. I don't know why when playing with HDR my pictures look darker than they should.
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The detail in the character model is insane
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Did you need to go anything apart from moving the ifles to the game folder? Because I'm wrecking my head rn
Jesus Christ everytime Virtuos is involved there are always bullshits like this.Is there any way to activate DLSS4? Tried dlss swapper, doesnt seem to work. Nvidia app doesnt recognize the game by default and adding it and overriding DLSS does not work either
Im so used to the pristine DLSS4 IQ so i really miss it in this gameJesus Christ everytime Virtuos is involved there are always bullshits like this.
After Oblivion and MGS collection you expect to not seen again the same launch problems.Im so used to the pristine DLSS4 IQ so i really miss it in this game
I have the previous driver, not latest, and I override in NVapp in global tab and it works, performance mode looks so much better than default ingame one.Im so used to the pristine DLSS4 IQ so i really miss it in this game
I have the previous driver, not latest, and I override in NVapp in global tab and it works, performance mode looks so much better than default ingame one.
From what I seen, all their remake runs with the same fps issues of the original games which is quite weird.Virtuous won't be getting work in the future lol.
The sales will be good here because the legacy of metal gear carries it, but these guys are a hack job company.
Isn't it that they aren't doing actual remakes? It's a UE5 engine "mask" on top of the original game for both this and ES4.From what I seen, all their remake runs with the same fps issues of the original games which is quite weird.
Well to be fair facial/characters animations seems mostly redone but preserve the download screen point out they mostly ported the original coding than improved.Isn't it that they aren't doing actual remakes? It's a UE5 engine "mask" on top of the original game for both this and ES4.
They tweak a few things, but nothing is built truly ground up.
It's just a fancy remaster of sorts,
Anyone playing with mouse and keyboard? Tempted to try it, feel like it would be way easier to line up headshots with the tranq gun on a mouse..
It doesnt have stutters, atleast i noticed noneSounds like playing this on PS5 is the way to go. I have a 9070XT which has decent 1% lows but no way of knowing how bad the stutter will be.
Same, run like butter on my 4080.It doesnt have stutters, atleast i noticed none
I need Pro impressions
This whole thread so far
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Yes, only the normal Steam DRM.No denuvo, is that right?
Sounds like playing this on PS5 is the way to go. I have a 9070XT which has decent 1% lows but no way of knowing how bad the stutter will be.
I hope they put in Leon"All you had to do was follow that damn Sokolov, Snake!"
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lol you cant be serious.Sounds like playing this on PS5 is the way to go. I have a 9070XT which has decent 1% lows but no way of knowing how bad the stutter will be.
That would explain a lot about MGS Delta .....makes the marketing feel even more dishonest to me. They really tried to play up that this was a "premium remake". Not just the price but anyone remember those David Hayter ads with him glazing hard about the "ultimate, premium, definitive mgs 3 experience"?Isn't it that they aren't doing actual remakes? It's a UE5 engine "mask" on top of the original game for both this and ES4.
They tweak a few things, but nothing is built truly ground up.
It's just a fancy remaster of sorts,
Playing through on Extreme mode, haven't played original since it came out.
Made it to The Pain and trying to do a stam boss run, don't even remember what you earn from it. This fight really shows the game's age with the slow movement, slow time it takes to rise and climb, recover and dive into the water (prompt doesn't appear right away a lot of the time). Gave up for now, this one is really giving me a tough time if anyone has tips.