Gamers.com: We heard how Mr. Miyamoto introduced you to Silicon Knights, but how did Mr. Kitamura become involved with Twin Snakes?
Kojima: We were friends, and we'd always said we'd love to work together in the future someday. I don't know if you've seen the film Versus, but he's probably the man in Japan who's closest to Hollywood.
I came up with the script, obviously, so I gave him the script and asked him if he could work on Twin Snakes. Then, I asked him to take care of the cinemas. So he and his team came up with the storyboard -- he tells the actors what to do on the spot during the motion capture, he does all the direction, he basically does everything during the motion capture.
When we received the storyboards from Mr. Kitamura, it was totally different from what our original polygon demos were. Then, when we do the motion capture, it changes there. And when we put that in the final game, it changes even more. So when you see the cinemas in Twin Snakes, it'll be totally different from what you saw in the original Metal Gear. The motion capture took almost two months, including the rehearsal, and we were doing it every day. It's as much as three films, almost.
The polygon demos you see in the trailer and the playable version are the very first demos. Mr. Kitamura tried to respect my work with those, so he tried to be as loyal to the original demos as possible. So they don't look that different. But that's not what we wanted to do, so from maybe midway on, he changed it drastically -- he really explodes.
Gamers.com: In what ways does Mr. Kitamura's style differ substantially from the original game?
Kojima: Well, he said in his video message "fasten your seat belt." (laughs) My staff and the motion capture actors who worked on Metal Gear Solid 2 came to us when they saw the storyboards Mr. Kitamura had created -- they asked "Are we really going to do this? Is this okay?" I said "We're going to do it, why not?" The battle between Solid and Liquid Snake at the end of the game is...(makes excited hand gestures).