Why not just go along with what happens? Getting spotted is just when another type of fun starts.I'm getting tired of this game, and it's mostly my fault: every time i end up spending that 1-2 hours i get to play repeating the same mission over and over again because i keep getting spotted and not only its frustrating, it becomes boring pretty fast. It feels like i'm just wasting my time. Plus, i have a really hard time focusing when i play it.
And hearing thatend-game consist on repeating the same missions in harder difficulties it sounds all but exciting...
Okay, I need to vent.
Playing mission 42 nowand it just cements how utterly fucking horrible the skulls forces boss fight encounters are... they are literally fucking garbage. Cheap one hit kills, bullet sponges with shields that recharge, jumping/teleporting around nonsensically in big open areas while shooting you at all times, hard to avoid stone projectiles that nearly instantly kills you, CQC parries that barely works etc. It wasn't fun fighting them them in the non-extreme missions, but this is just bullshit. Lazy and awful game design.
Fucking hell, why did they feel the need to put this shit in the game? Didn't they have the time or money to make actual?boss fights
I just finished mission 45I didn't get any new missions so was this the end of the game? The last one I have is 50
Either do some of the recycled missions or more side ops and the other story missions will unlock.
You know what, I'm not even gonna bother with all thesethey give you inrehash missionsat this time,chapter 2I just want to play the damn story but instead they just keep giving you these sadistic versions of older missions. Awful.
I can just sell off all my machine guns/mortars/AA guns correct? They don't actually protect MB, do they?
Omg this game... Worst MGS
You know what, I'm not even gonna bother with all thesethey give you inrehash missionsat this time,chapter 2I just want to play the damn story but instead they just keep giving you these sadistic versions of older missions. Awful.
Just do Side-Ops until the story stuff unlocks. Still not great, but better than those garbage rehashed missions. Every 2-3 side ops should trigger something.
Keep your expectations low for the payoff though.
Anyone?
Guys, do resource containers ever respawn? the big cargo ones.
Guys, do resource containers ever respawn? the big cargo ones.
Ok you are supposed to(middle game mother base spoilers)put everyone who speaks kikongo on quarantine right?But some of them have a flag and i cant move them to quarantine.Is it inevitable to have disease spread?
Ok you are supposed to(middle game mother base spoilers)put everyone who speaks kikongo on quarantine right?But some of them have a flag and i cant move them to quarantine.Is it inevitable to have disease spread?
Mission 46 is technically the end of the game, I guess. It's the last piece of story content.
isnt mission 46 just a repeat of the start of the game? Also is there any way to get quiet back as a buddy to help me with side ops or is the only other option a new game?
isnt mission 46 just a repeat of the start of the game? Also is there any way to get quiet back as a buddy to help me with side ops or is the only other option a new game?
Yes, not sure how long it takes. But they definitely do.
....just play the mission.
Alright thanksThe part you play is the same, bookending cutscenes are different though. And yup, unless you're on PC. In which case you can mod her back in
I'm disapointed about the repeat missions in chapter 2 but the fact that many of them were repeats of the weakest missions in the game is inexcusable.
Skull airport firefight applies here X100
---> I still read conflicting stuff about what happens if a player reaches the core. Apparently this allows them to steal staff from your non-security units like R&D. Though you can secure the top percentage by putting those under direct contract.
However, to me this still doesn't make sense considering I don't understand how it would sync this as you could do whatever you want with the staff while you're offline (get rid of them, put them under direct contract, send them on a mission etc.).
I guess people are super lazy with their Mother Base. I just got thetrophyArchitectand it's "ultra rare" at 0.3% attained? Hmm.(Construct all available platforms for Mother Base)
I guess people are super lazy with their Mother Base. I just got thetrophyArchitectand it's "ultra rare" at 0.3% attained? Hmm.(Construct all available platforms for Mother Base)
Question about Mission 45 ending
I still don't get why Quiet can't talk.
Because she spoke english, is the boss infected now?
I wouldn't be surprised if most people spent as little time as possible with all the Mother Base stuff.
It's much easier and more immediately rewarding to simultaneously build FOB facilities, instead.
She had the English strain of the parasite virus. As soon as she started talking in English it triggered the virus and she had to leave or she'd infect everyone around her.
I guess people are super lazy with their Mother Base. I just got thetrophyArchitectand it's "ultra rare" at 0.3% attained? Hmm.(Construct all available platforms for Mother Base)
Don't think so. It just takes awhile to accumulate all those resources to build all the platforms. I've got over 100 hours in and I only have 3 platforms fully built. Plus I spent resources on developing a.Nuke
You can just drive away with it I believe.Is mission 16 possible without the cargo fulton? Miller saysthe goal is to extract the truck, but I don't have it and am several R&D levels away from unlocking it. I'd rather not grind to get that just to complete this mission, but is that the only way? Are you allowed to just drive it out of the mission area or does it have to be extracted?
Is she immune though because of her, well, being a parasite, essentially.
So the soldiers you Fulton eventually level up on their own where they're assigned, right?
So in theory, can an E dude eventually become S+?
No, but the people available in the field to grab will increase in skill.