DrGonzo615
Banned
Does anybody know if the large resource containers respawn after a while? Or are they gone forever once you fulton them?
Does anybody know if the large resource containers respawn after a while? Or are they gone forever once you fulton them?
Does anybody know if the large resource containers respawn after a while? Or are they gone forever once you fulton them?
Thanks. Seriously can't believe i missed that wowThere's a button next to the door. But it's not the top floor it's on the outside below the helipad. There's some signs with a black skull with his hair and glasses.
https://www.youtube.com/watch?v=mN4pB9eDEqw
Bosman is going on about a mission that you must (mandatory) play through again on a higher difficulty??
Mother Base is so wonderful detailed, would be interesting if they would do a full fledged Sons of Liberty Remake with additional areas and ways. Everytime I move around it, I have to think about Big Shell and how they could do stuff.
So wonderfully detailed yet so utterly lacking in basically anything to do. I really feel like they spent way too much time and money creating all of that stuff. You don't even see core characters walking around.
same here.This made me laugh very hard
So wonderfully detailed yet so utterly lacking in basically anything to do. I really feel like they spent way too much time and money creating all of that stuff. You don't even see core characters walking around.
So wonderfully detailed yet so utterly lacking in basically anything to do. I really feel like they spent way too much time and money creating all of that stuff. You don't even see core characters walking around.
I gave in and watched the S Rank Guide video by Power Pyx.Yeah im about fucking done with this game. Traitors caravan mission is the dumbest shit ive ever seen in any video game ever. I cant beat this shit. Ive been trying for 2 fucking hours and im about to say fuck it. Im starting to hate this game
Yeah im about fucking done with this game. Traitors caravan mission is the dumbest shit ive ever seen in any video game ever. I cant beat this shit. Ive been trying for 2 fucking hours and im about to say fuck it. Im starting to hate this game
Yeah im about fucking done with this game. Traitors caravan mission is the dumbest shit ive ever seen in any video game ever. I cant beat this shit. Ive been trying for 2 fucking hours and im about to say fuck it. Im starting to hate this game
Yeah im about fucking done with this game. Traitors caravan mission is the dumbest shit ive ever seen in any video game ever. I cant beat this shit. Ive been trying for 2 fucking hours and im about to say fuck it. Im starting to hate this game
That mission was a serious disappointment. I moved past it and have tried to forget about it, but I understand the feeling.Im starting to hate this game
Yeah im about fucking done with this game. Traitors caravan mission is the dumbest shit ive ever seen in any video game ever. I cant beat this shit. Ive been trying for 2 fucking hours and im about to say fuck it. Im starting to hate this game
and enemies that [...] then magically know your position and shamble their way towards you is just cheap, cheap and cheap.
Uploaded some videos to youtube.
Also Pequod being an asshole.
Yeah im about fucking done with this game. Traitors caravan mission is the dumbest shit ive ever seen in any video game ever. I cant beat this shit. Ive been trying for 2 fucking hours and im about to say fuck it. Im starting to hate this game
Honestly? It can be very, very easy. Have you got a [personnel spoiler]?Transportation Specialist
Stick with it, it's the biggest difficulty spike in the game by far.
Man imagine if those were S-Rank dudes.
It can potentially be one of the quickest and easiest mission in the game. 45 I understand people having trouble with, but recommending airstrikes and complaining about time on 16? You have five years before the armored vehicles start moving.
Yeah im about fucking done with this game. Traitors caravan mission is the dumbest shit ive ever seen in any video game ever. I cant beat this shit. Ive been trying for 2 fucking hours and im about to say fuck it. Im starting to hate this game
There is no way you will find any of these things difficult. It should work. I would say dont give up on the game just because of one badly designed mission.
Personally, I've never understood the issue with it and I didn't havewhen I did it.Fulton +2
https://www.youtube.com/watch?v=mN4pB9eDEqw
Bosman is going on about a mission that you must (mandatory) play through again on a higher difficulty??
Man imagine if those were S-Rank dudes.
What is it about it that's badly designed...?
That mission was a serious disappointment. I moved past it and have tried to forget about it, but I understand the feeling.
A game that applies a solid, consistent set of rules to the entire open world, the provides the player the tools to come up with their own plans and see them through, should not then turn around and toss all of that aside so blatantly.
I've enjoyed the missions since though and hope that was just a bad mission and not a sign of things to come.Timed missions suck, timed missions in stealth and recon focused games sucks more, timed missions where you don't even understand what you're out to do until the clock starts ticking sucks even more, and enemies that magically appear when you get close, and then magically know your position and shamble their way towards you is just cheap, cheap and cheap.
Yeah, I keep going back to Mother Base hoping something is happening, but its always so sterile and boring.
You dont even get to see soldiers in the med bay or brig. Going there always feels like a total waste of time.
Also, when does Quiet become available as a buddy? I keep checking on her but shes just laying around the cage in the medical wing.
For my take, all the parts I mentioned in my previous post. And here:What is it about it that's badly designed...?
Just wait until you finish a mission, decide to go back to medical bay and the game decides that now is a proper time to show a 20 second cutscene with zero dialogue and instead takes you to you the main part of motherbase. So then you gotta call the helicopter and go to the medical bay, which actually takes 4x longer than just leaving the base and travelling back to mother base. You get Quiet a couple missions after you see some cutscene with her at motherbase. Just keep doing the story missions.
TipsI can give is
dont attempt the mission if you do not have the ability to fulton vehicles
Second try intercepting the vehicles between outposts so that you do not have to contend with anyone else. Lay some traps on the road.
Use Decoys and direct the enemies to the opposite direction and only then fulton.
If you have a powerful launcher then go ahead and engage them in combat. It is not that hard to finish them off.
There is no way you will find any of these things difficult. It should work. I would say dont give up on the game just because of one badly designed mission.
Use the box on the orange spot, hold triangle. It's the best way to travel through the base.Just wait until you finish a mission, decide to go back to medical bay and the game decides that now is a proper time to show a 20 second cutscene with zero dialogue and instead takes you to you the main part of motherbase. So then you gotta call the helicopter and go to the medical bay, which actually takes 4x longer than just leaving the base and travelling back to mother base.
If you extract it too close to a Skull, they'll detect you even through the Stealth camo, so I just attached the fulton roughly at the middle of the truck on one of the sides, which works well enough and goes undetected. Of course due that item the best way you can end the Mission is an A rank, but it's almost a guaranteed rank here given how fast you can do it that way.
At that point, what does it matter if you get seen you if you're only getting an A rank? Extract the truck, get on a resource container, and extract yourself that way. S-Rank in 1 minute. There's no way you get killed if you don't stop moving.
For my take, all the parts I mentioned in my previous post. And here:
Create a game that rewards patience and preparation and proper recon and careful movements, and then throw that all out the window by forcing a timer. Start that timer when the mission starts and only then tell the player the overall scenario - you know you have to fulton a truck, and know that it'll have some protection, but you don't know where its traveling from or to, nor do you know that nature of its protection - not until you get on the ground with your loadout and buddy and do some interrogating - at which point your loadout and/or buddy might not be right for the mission.
But lets say the player is ready for that, or quickly adapts to changing circumstances, the mission throws a big fuck you by having the most powerful enemies in the game - (at that point anyway) magically spring into existence when the player gets close, no matter how stealthy that player is being. That's cheap, and its a designer cheating with their own rules, to force the player into a surprise bad-situation.
Even if you are in perfect stealth the enemies will all face you and shamble towards you - again a violation of the rules established in the game and reinforced in every mission and side op. You throw those ground rules aside and the world is no longer fair or consistent but capricious and forced.
Its a mission that's fucked on first playthroughs with its combination of surprises and cheapness and a ticking clock, and maybe upgrades to mediocre on subsequent replays.
Ive tried most of these things and I keep failing, as soon as I try to fulton the vehicle, the stupid ghosts or what ever come and shoot it down. Then i thought id get into the tank and kill them, but for some reason I cant get the tank to shoot anything.
Then when I finally did, i blew up the vehicle and then each time I reloaded the checkpoint, the vehicle kept blowing up on its own. So I had to restart.
Then I decided fuck it, ill go straight to the air port and do it there.
Nope.
I die before I can even find the vehicle.
I guess I just suck ass at this game. Its really frustating. It shouldnt take 3-4 hours to complete 1 mission. Im to the point now where if i try anymore, im just gonna get angry. I had to stop for the day. This shit is just too annoying.
It really sucks too, i was enjoying this game, but it seems like I just dont have the patience for this shit anymore. And whats even dumber is that this feels like a fucking side-op. I bet this leads to 0 story progression.
Sorry, im just salty right now. Thanks for the tips and when I try again later Ill see if I can implement them.
Just finished mission 46.
Really bummed it was basically just another recycled mission with five minutes of new content, and I feel like it came out of absolutely nowhere. Is it even worth playing the last three missions? Do I unlock anything? What about listening to the tapes?
Also, how do I find the lastphoto? I stopped unlocking the mother base operative missions.