Phoenix944
Member
The least they could've done was come up with a cool, Metal Gear sounding name for the virus. Voxdie, anybody?.
VOX...DIIIIIIIIE
no, it's weird :/
no, it's weird :/
The least they could've done was come up with a cool, Metal Gear sounding name for the virus. Voxdie, anybody?.
Yeah, they're a cool concept and it ties in to the plot of the other games really nicely. It's just the way Code Talker kept repeating the phrase that made his tapes so unbearable. The least they could've done was come up with a cool, Metal Gear sounding name for the virus. Voxdie, anybody?.
Not really had time to play much of this but I'm absolutely loving what I have played so far.
I have some questions about Mother Base that I can't find answers to elsewhere, I know that the game itself may answer them later on as I'm still quite early on in the game.
A simple "it will happen later on" rather than giving information away rather than details of exactly how the things happen would perfect.
When Konami showed a walkthrough at Gamescom, the base they built had each platform right next to each but I've just added my first two additional platforms and they're absolutely miles away from each other. Is this something that's customisable later on?
I appreciate that the there may be performance issues with having all the platforms such close proximity as happens here so they may have dropped that now.
I remember Kojima talking about painting his base pink ages ago, is this something that will happen later on as I don't really seem to have customisation options at the moment or has this not appeared in the final game?
I keep fluttering sheep after being instructed to in one of the missions, am I doing this for a reason? I always have spare Fulton systems on me so it's not really an issue but I just can't work out whether it's completely pointless or whether something happens later on?
Thanks.
Man, I was trying to take them out 1 at a time with a rocket launcher.
Ah, okay. I took it as a classic Metal Gear lecture. I though people missed that shit?
Going to start a second playthrough tonight.
I never completed all of the S-Ranks, or the bonus objectives, but I just kind of want to go through those missions again with a proper progression, focusing on pure stealth, no matter how long it takes.
I'd appreciate any tips (spoilery ones included -- tag em' obviously), or just quality of life improvements for a second playthrough, little things I might have missed on my first that make the run a touch easier.
Not enough cool infographics and/or real life footage
I didn't mind it but he also takes a fucking long time to say anything
You were in a rush or something?
Not enough cool infographics and/or real life footage
I didn't mind it but he also takes a fucking long time to say anything
That's how I did it :/
did you not find calling in supply drops when surrounded by like 15 skulls pretty impossible?
did you not find calling in supply drops when surrounded by like 15 skulls pretty impossible?
You don't need to be in a rush to want to shake someone and say GODDAMNIT MAN SPIT IT OUT
did you not find calling in supply drops when surrounded by like 15 skulls pretty impossible?
Yeah, the writing is also pretty bad. I mean how many time does he repeat himself? Yeah I get it Kojima,.the wolbachia transforms male into female, I've already heard that about 10 times before
And how many times does he say the words? In MGS4 characters would say nanomachines all the time, but at least it was just a single word. Herevocal cord parasitesjust repeats those three words way, way too many time.Code Talker
It just sounds very clumsy and it ends up being quite tedious.
You are totally missing the amazing moment of transition between "everything is stealthy, I've got it under control, and no gets hurt" to "oh shit! My plans are ruined and I have to fight my way out in any way possible!!"
You can play it however you want, but I think you are robbing yourself of the greatest moments in this game with your misplaced perfectionism.
Next time you try an infiltration and get spotted, think: this will be your greatest moment in gaming if you can get out of this creatively.
did you not find calling in supply drops when surrounded by like 15 skulls pretty impossible?
I need to find out how I can FultonI also need to findTanks, because Cargo 2 isn't working for me.The Bandana so I can get infinite ammo...if it exists.
Can we increase the 1400 MB personnel limit ? I went back on some mission to extract (again) some specialist since they got kicked out because of their weak stat, but once I finish the mission they automatically appear in the dismiss section even though I made some space in the waiting room. I guess the number of volunteers was too high...
Quiet with the tranq sniper rifle and cover me option is instant easy mode for most of the missions now, wow.
how many s rank soldiers do you have?
Until you start meeting people with riot suits then she's pretty useless
Does anyone else immediately kick out any troublemakers?
Thanks, perfect answers. after re-atching the Gamescom walkthrough there did appear to be clusters of platforms so I thought maybe it would be something like that.The answer to the platform proximity question is "It will sort of happen later on." It's not really a spoiler, but basically your different teams (Medical, R&D, ect) will always be spaced out, but as you upgrade you may get a platform or two under one team that are placed right next to each other.
As for the color customization, yes, you can do that.
As for the fultoning animals, just keep doing it, there will be a definitive thing you'll get for it.
Does anyone else immediately kick out any troublemakers?
Not really had time to play much of this but I'm absolutely loving what I have played so far.
I have some questions about Mother Base that I can't find answers to elsewhere, I know that the game itself may answer them later on as I'm still quite early on in the game.
A simple "it will happen later on" rather than giving information away rather than details of exactly how the things happen would perfect.
When Konami showed a walkthrough at Gamescom, the base they built had each platform right next to each but I've just added my first two additional platforms and they're absolutely miles away from each other. Is this something that's customisable later on?
I appreciate that the there may be performance issues with having all the platforms such close proximity as happens here so they may have dropped that now.
I remember Kojima talking about painting his base pink ages ago, is this something that will happen later on as I don't really seem to have customisation options at the moment or has this not appeared in the final game?
I keep fluttering sheep after being instructed to in one of the missions, am I doing this for a reason? I always have spare Fulton systems on me so it's not really an issue but I just can't work out whether it's completely pointless or whether something happens later on?
Thanks.
Haha, that's ridiculouschopper? no rocket launcher? improvise.
not anymore. no more fights in my team. i guess i have too many diplomats.
question about the "retrieve wandering MB soldiers" side ops and thestory line:Paz
I know that when you bring back each former MB soldier, you get a new photo to show to Paz which triggers a new scene with her. But can I do the 9 remaining missions and then visit Paz once after, or do I need to return to MB and visit her nine separate times between missions?
question about the "retrieve wandering MB soldiers" side ops and thestory line:Paz
I know that when you bring back each former MB soldier, you get a new photo to show to Paz which triggers a new scene with her. But can I do the 9 remaining missions and then visit Paz once after, or do I need to return to MB and visit her nine separate times between missions?
One of the loading tips says that putting two troublemakers on the same team will result in them annoying each other, and not the rest of the group.
Never tried it, though.
chopper? no rocket launcher? improvise.
Don't ask how to cheat. Don't do it. You don't fight roaches with more roaches.I still haven't made an FOB after 73 hours. PC cheaters give me doubts this is any fun on there. But...maybe fight fire with fire? Where the trainers be? It's like building a nuke, it's a deterrence that Peace Walker talked about.
I still haven't made an FOB after 73 hours. PC cheaters give me doubts this is any fun on there. But...maybe fight fire with fire? Where the trainers be? It's like building a nuke, it's a deterrence that Peace Walker talked about.
I still haven't made an FOB after 73 hours. PC cheaters give me doubts this is any fun on there. But...maybe fight fire with fire? Where the trainers be? It's like building a nuke, it's a deterrence that Peace Walker talked about.
Well I was joking. But it's just dumb! Why should I show respect to someone that has infinite health? I obviously would only go against other cheaters with that. I'm not even really interested in a trainer outside of the single player to be honest. It's fun doing that in SP. seeing the systems break down in front of you. Kind of like what Jeff wanted to do on the bombcast. But I digress. I'm just rambling on why I haven't built one. I could find one if I really wanted to though.Don't ask how to cheat. Don't do it. You don't fight roaches with more roaches.
I know. I'm like the Hitler of meritocracy. "You don't even have an A in anything? Time to die."I ended up killing plenty of soldiers not worthy enough to fulton during the latter stages of the game. In my head I'm thinking "I've wasted time scanning you and your best skill is worthless D. Time to die, Rotting Clungnugget. Your pal, on the other hand, Putrid Eel, has a A+ in R&D, so he gets to ride the balloon." I don't know why, but I just take great glee in executing the mediocre. It's a new kind of therapy for me.
chopper? no rocket launcher? improvise.