Has someone posted a list of missions to S-rank with Quiet? I ask because I think I'll eventually want to 100% the game, but I'd hate to go back to replay an extremely difficult mission that would've otherwise been easybefore she leaves/dies/whatever.had I used Quiet
Thanks for any tips.
I'm curious what the initial 5 open world zones were that were planned for the game.
In game, if using a VERY loose definition of "zones" we could say there are Afghanistan, Africa, Motherbase, and the hospital (but come on, the hospital?)
Lets assume the hospital doesn't count, and that Ground Zeroes was originally meant to be a part of the main package (ala MGS2). That has us at 4.
Do you think the 5th would have been the island in episode 51? There is something about this game that just makes me wish there was more to it. It would have been so great to revisit Camp Omega in MGSV. Even just one more zone would have elevated the game by a huge margin.
I'd like to know this too, getting to this point at game myself.
Has someone posted a list of missions to S-rank with Quiet? I ask because I think I'll eventually want to 100% the game, but I'd hate to go back to replay an extremely difficult mission that would've otherwise been easybefore she leaves/dies/whatever.had I used Quiet
Thanks for any tips.
You have to remember that the trailer was released before Ground Zeroes came outActually it was intented that you would have returned to Camp Omega in TPP. It was mentioned in some interview and you can actually see the Camp Omega prison area in one of TPP trailers. Island of episode 51 would probably be the fifth area. Can't imagine any other being made.
I'd like to know this too, getting to this point at game myself.
Actually it was intented that you would have returned to Camp Omega in TPP. It was mentioned in some interview and you can actually see the Camp Omega prison area in one of TPP trailers. Island of episode 51 would probably be the fifth area. Can't imagine any other being made.
Can't imagine any other being made.
You have to remember tha tthat trailer was before Ground Zeroes came out
Tbh I'm glad that they kept Camp Omega unique to GZ, makes GZ feel more special and worth revisiting.
I guess, but since it was included in MGO; GZ has already lost its claim to it, in a way. Since it's fairly easy to view them as being part of the same game, having some sections in TPP use Camp Omega might as well be like Snake Tales using the Tanker map in MGS2.
You have to remember that the trailer was released before Ground Zeroes came out
Tbh I'm glad that they kept Camp Omega unique to GZ, makes GZ feel more special and worth revisiting.
Whoever came up with the idea of tapes at KojiPro for Peace Walker solved their problem of long cutscenes, a lot of those tapes are so good in MGSV (the Chico tapes, Paz tapes and others I won't mentioned due to spoilers) that I would take them over cutscenes any day. This again involves the player more, where his or her imagination fills in the blanks and then some.
Tbh I'm glad that they kept Camp Omega unique to GZ, makes GZ feel more special and worth revisiting.
How the hell can i finish the "Eliminate the Dictator" dispatch mission?
I had 1 S++, 2 S+ and 7 S and i lost... + my S++ died.
How do i get this?
BTW:
In the guid it says it's a "A" Mission, but for me it's a "S" mission :-/
How the hell can i finish the "Eliminate the Dictator" dispatch mission?
I had 1 S++, 2 S+ and 7 S and i lost... + my S++ died.
How do i get this?
BTW:
In the guid it says it's a "A" Mission, but for me it's a "S" mission :-/
My friend told me this morning that when he booted the game, he was 1,000,000 GMP in the red. He had over 500,000 GMP last night when he stopped playing, and was never invaded. Does anyone know what could have caused this?
He was probably playing offline. You drop in the red if you do that now.
He was probably playing offline. You drop in the red if you do that now.
He was probably playing offline. You drop in the red if you do that now.
1. That's incredibly fucked if true.
2. He has always played online.
Could there be any other reason? Or could it be a bug?
1. That's incredibly fucked if true.
2. He has always played online.
Could there be any other reason? Or could it be a bug?
Mission46
So I was played like a damn fiddle?
This feels like a cliffhanger more than a real ending, tell me this is not it!
Also did I loss permanently Quiet? like really?
I agree. Tapes are one of the best additions to the series. I love seeing more tapes unlocking and always rush to the ACC to listen to them. Even the long Code Talker ones. They're just like a more convenient codec call. Although I would've loved to see a few events as proper cutscenes like thetapes, but most of them work well because they are tapes and are left to our own imagination like the Codetalker bell tape.Truth
Also one of the best advantages of there being tapes: You can recap the story anytime you want.
Mission46
So I was played like a damn fiddle?
This feels like a cliffhanger more than a real ending, tell me this is not it!
Also did I loss permanently Quiet? like really?
yeah that's how I learned not to risk Razor Hedgehog because I'm tired of replaying M46 to re-recruit any lost S++ soldiers lolDon't use you S+ or S++ guys since the success rate doesn't get that much higher with them and you will lose one or two everytime. I threw A - A+ teams and eventually it was successful.
I just did mission 15 where they listed a Transportation Specialist. I made sure not to kill anyone but to balloon everyone back home. Still no transportation specialist.
Concentrate on fultoning the prisoners.
I fultoned all the prisoners in Mission 10 and got one from first try.
Iirc I also got one both the times I finished Mission 16.
So What is this whole Mosquito Legacy thing that was in the update notes? Is that someone's actual base or just a generated event for us to do?
This is really starting to stand out more now as I replay Missions a lot more and just generally free roam. I think sometimes during the story it could be easy to fall into routine: either direct stealth, tranq, fulton everything if you really want to handpick recruits (especially at lower Heroism), or, if you're getting ancy for story/action, just sniper/rocket and run and gun everything.One thing I really loved about the game is how missions play out in completely different ways depending on your approach. Definitely one of the best open world games I've ever played in this regard.
snip
prioritizing your Combat and Security units help boost your chances... I started taking S to S++ RD, BD, Intel, etc units that had A++ or S Combat and putting them into Combat or Security so that basically I maximized those two units... both are almost 200/200 A++ or higher now, and I think I'm pretty close to 200/200 all S rank or higher. seems to help a lot win PF Rank matches. sometimes I still lose though even if my Defense is notably higher than their Offense, but since the FOB patch I basically won 100% of my matches in my most recent one (my parings seem easier, dunno if the 'who wins' formula changed).So can we control anything regarding the PF fake battles? My grade/rank used to be in the 400000 range and it suddenly got bumped to 77000 something today.
One thing I really loved about the game is how missions play out in completely different ways depending on your approach. Definitely one of the best open world games I've ever played in this regard.
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prioritizing your Combat and Security units help boost your chances... I started taking S to S++ RD, BD, Intel, etc units that had A++ or S Combat and putting them into Combat or Security so that basically I maximized those two units... both are almost 200/200 A++ or higher now, and I think I'm pretty close to 200/200 all S rank or higher. seems to help a lot win PF Rank matches. sometimes I still lose though even if my Defense is notably higher than their Offense, but since the FOB patch I basically won 100% of my matches in my most recent one (my parings seem easier, dunno if the 'who wins' formula changed).
the only truly useless thing for me is the animal bait... I can't get it to work, no matter how many times I throw it... I've ever hit guards in the head with it and had the 'smell' stuck to them... throw in numerous times anywhere between 5 to 25 feet from animals... it never lures them ;O
This was a big stand out during my second play through, the areas felt so well and intricately designed. Take a different approach or route and it feels like a whole new area.
in particular impressed me, I went from a slightly different side and found myself climbing through multiple holes in various walls and ended up in a water tunnel of sorts that got me to the goal area from a completely different side. Even the way I entered the final area was completely different.OKB Zero
The other was in mission 45 :Fulton all the armored vehicles. Yeah. This did take me quite a while even though I S ranked the thing on my first try by blowing them all up. I ended up just calling in sandstorms and using stealth camo and even that was tough.
That particular mission really impressed me for the same reasons. Some routes were hard as balls, but there were quite a few ways to tackle that mission. Loved it.This was a big stand out during my second play through, the areas felt so well and intricately designed. Take a different approach or route and it feels like a whole new area.
in particular impressed me, I went from a slightly different side and found myself climbing through multiple holes in various walls and ended up in a water tunnel of sorts that got me to the goal area from a completely different side. Even the way I entered the final area was completely different.OKB Zero
Also really like how weather plays into the flow of play in real time, like if I hear the report of sandstorm approaching then my strategy changes completely.
Beat the game last night and I'm... conflicted.. on the story.
Anyway, now to decide if it's worth going for 100% completion/platinum trophy or not.
I'd have no problem doing all the side ops and animal collecting and the like, but I think it's going to be a bitch to get all S ranks and all mission tasks done.
The only major annoyance is all tasks in only a handful of missions. S ranking missions is surprisingly easy, like Backup Back down where you can just phantom cigar after the first tank and still get around 280000 points. Almost feels like cheating.
Do you have to S rank the harder versions, the missions in the 40's?
ah I began to sort of suspect that... not until recently because I just figured I was having bad luck but over the last week or so I was really trying to get it to work, and I figured that with how polished the game is.... bugged seemed a bit unlikely and maybe it didn't actually lure in-game animals but just affect your traps. i never tested it though and was kinda hoping it would just suddenly start luring sheep onto roads hahaIt's used for the capture cages I think. It definitely helped with getting rare animals when I would throw it in the center of a ring of capture cages. Pretty sure it gives you more of them too because a few times I ended up with 7 or 8 of the rares which was a ton of GMP.