Why a side mission is checked as completed but is still highlighted?
I'm confused as hell how people who have a lower defense/offense level, way less durability, way less soldiers, basically the stats except overall offense and defense ability where some are in the millions despite being so low everywhere else. I really need to learn how the hell that actually works.
I'm started to get annoyed at this game
Yesterday my Support Unit glitched.. The last(lower rank) 20 soldiers were just 5 soldiers repeated 4 times each and no matter how many S ranks I got, those 20 wouldn't go away until I just dismissed them
Now it's my Intel Unit. It maxes out at 298/300 soldiers. There's that stupid Ziang Tang or whatever he's called who, for some reason, I can't dismiss. And none of the dozens of S ranks I've gotten today show up in the unit! I have like 15 A++ but the S rank volunteers I got won't replace them.
And sometimes I infiltrate someone, the game loses the connection even BEFORE I leave the chopper.. I lose hundreds of points and the other player gets to retaliate!
This is ridiculous.
E:
The stupid 10 day wait to develop an item is also annoying
Replayable side ops are only completable twice? Did another run of Prisoner Extraction 02 and it's now greyed out.
Anyone give me some tips on loadout and strategies for infiltrating FOBs? Finding them insanely difficult.
Tried to get revenge on an invader earlier but kept getting caught on the final platform. Last time was right at the entrance to the core of the Med platform.
I'm literally just interested in getting to the core. Not bothered with stealing stuff on platforms.
Anyone give me some tips on loadout and strategies for infiltrating FOBs? Finding them insanely difficult.
Tried to get revenge on an invader earlier but kept getting caught on the final platform. Last time was right at the entrance to the core of the Med platform.
I'm literally just interested in getting to the core. Not bothered with stealing stuff on platforms.
I had two FOBs I invaded yesterday not have any of the items I extracted count. One of them I took two nukes from. I'm not sure if it's the servers acting up or a glitch from people having insurance.
There can only be active one side op in each map sector. Completing the other side op in the sector will cycle the available op.
Hey guys
There's a non lethal sniper that allows you to attach a sleep grenade underbarrel but I can't seem to find it or at least it won't let me equip it for some reason
Do you guys know the name of the weapon?
E: NEVERMIND just found it. I equipped something on it that wouldn't let me have the sleep underbarrel
Yep. I have listened to every single tape that I have. I have done tons of side ops. I have done a few of the extreme or stealth only missions and nothing is being triggered. :/Have you listened to all of your yellow tapes?
Yep. I have listened to every single tape that I have. I have done tons of side ops. I have done a few of the extreme or stealth only missions and nothing is being triggered. :/
Tons of times.Have you gone back to mother base?
The AM-MRS - 71 or 73?
I've started just using a gun with an under barrel after finding players when defending FOBs it's just launch sleep grenade, switch to fire, shoot the shit out of them until they're dead.
There can only be active one side op in each map sector. Completing the other side op in the sector will cycle the available op.
(End game spoilers) Spot the bug on the Big Boss jacket model.
Wish there was an official bug reporting link as it ruins the model for me.
where is it? i need to know!
Is there something up with the servers and developing weapons right now? I have 3 online weapon developments initiated, and it won't let me start anymore. I thought the maximum was 4 or 5.
got any security devices devloping?
Just got my guncams, but I think they'll be mostly useless until the next update, and you'll probably have to develop something extra to relocate them.
I figured it out. I was developing a pistol but it wasn't showing up in the first tab like I assumed all currently developing weapons would do. Apparently it just shows those being developed whose requirements you can meet if you weren't already developing them. Clumsy UI decision.
The AM-MRS - 73, yes. I use that one for defending. I usually just hit the guy once to cause an alert and watch him freak out from 2 platforms away lol
How's the nuke hunt going?
He's dark skinned while the gloved hand is white. No other model with gloves has this issue.
Big Boss lives on THROUGH THAT ARM.
Yeah i use it as my general FOB build. I have the rifle version grade 7, for cameras, crones and defenders or invaders... with dual scopes, a dot sight 1 and a 2-4x booster for distance shots and the underbarrel Sleep nade for defenders and FOBs.
nah, no skill changes unfortunately. all you can do is boost their stats with medalsIndeed.
Btw, does deploying non-combat staff in combat deployment missions grant them any skills when leveled? Would be useful if Motherbase's only redhead could develop a Gunman skill.
Finally managed to try MGO. Got kicked out two out of three times. Improvement!
It's fun, but yeesh, Konami. Fix your servers before you lay off your people.
How do you take care of enemies with metal plates on their head? I tried to tranq them somewhere on their body. I hit metal. Am I'm supposed to bring grenade launchers and an rpg to deal with them lol?
Seriously? My dream weaponHey guys
There's a non lethal sniper that allows you to attach a sleep grenade underbarrel but I can't seem to find it or at least it won't let me equip it for some reason
Do you guys know the name of the weapon?
E: NEVERMIND just found it. I equipped something on it that wouldn't let me have the sleep underbarrel
When you go to the missions menu, and select that mission, does it show the cybernetics specialist as being obtained?So i just fulton the cybernetic specialist, and when im going to upgrade my bionic arm, it says i need a cybernetic specialist, a bug?
and no tranq ammo resupply forces you to tread a bit more carefully (though the night and rain compensates somewhat).
There's tranq ammo in the metal watch towers, and some on the shelf inside the admin building near the main gate.
Also seeing how TPP alerts work with that base handling the alert, it makes sense why GZ has base wide alerts, since there's nowhere else to call in reinforcements, it makes sense that the whole base should go into alert.