They should really revise their movement system in the next game.
The default walking stance is absolutely useless. Even sneaking is faster than walking.
Should have just gone all the way with their parkour and do it like AC and put running on RT so we don't have to do the claw when we want to run around while still being able to control the camera.
I had a similar issue when navigating the menus. With vsync activated my FR was very sporadic, especially in the Nemesis menu. Switching to borderless fixed all of my problems. Hope that helps you too!
Maybe I shouldn't have done all these challenge missions, I feel so overpowered that I basically can't die
Beat all the campaign missions last night.
1. Nemesis is a neat gimmick and initially (and again once you unlock brand) provides some of those 'ol emergent unique gameplay experiences that people on here are always complaining that they don't see enough of, but the endgame loop of brand captain - do initiation mission to get said captain made a bodyguard - repeat steps 1 and 2 for two more captains - finally betray war chief was getting tedious at best in the final hours for me. The missions where you have to help your branded captains in some way are unfun and worst bugged/broken. The experience a lot of people point to as being awesome, "I was fighting a captain then ANOTHER captain that I thought I had killed earlier showed up! OMG." Isn't enough to sustain the system past hour five or so, at least not for me.
Is it just me, or did I collectthing like 3 times?Celebrimbors circlet
The slave side missions are the worst, I'm done doing those things.
So after quite some time playing mordor, I think its safe to say I enjoyed it far more than both Arkham City and Arkham Origins. Asylum is still one of my favorite games from last gen.
I am not sure why I don't like City or Origins that much. Hell I love Batman , and have absolutely bare bones knowledge of LOTR considering I have never read the books, and never finished any of the movies because they are so god damn long.
I am not sure why Mordor feels more fun to me than the open world batman games.
The slave side missions are the worst, I'm done doing those things.
I just got tokilling the dude that killed your family, the hammer I think Talion called him... Well did he kill ratbag? He is dead on my Sauron army screen but I liked him and that would be a terrible send off
Yeah :/ really bad way to get rid of a great character.
I just got tokilling the dude that killed your family, the hammer I think Talion called him... Well did he kill ratbag? He is dead on my Sauron army screen but I liked him and that would be a terrible send off
Is there a particular reason why you wanted to promote those captains? Because you know you can brand warchiefs straight-away... right?
Aside from their rank and the bodyguards, Warchiefs are the same as any other uruk.
I just finished. How much of the game do I have left?blowing up the big Sauron statue
1/2 more.
You haven't gotten to the second map yet
Also, homeboy has like, top 3 walking animation of all-time, right up there with Bayonetta and Treasure Master
Much to go after?branding the 5 Warchiefs
Ready for it to end. It's only been 22 hours, but it's felt a lot longer, which is probably largely due to the overall repetition and relative shallowness of mechanics, methinks.
My captains were higher power level then the war chiefs already
Also, homeboy has like, top 3 walking animation of all-time, right up there with Bayonetta and Treasure Master
http://i.imgur.com/ErHoT.gif]
Also, homeboy has like, top 3 walking animation of all-time, right up there with Bayonetta and Treasure Master
I hope this happens before a Feudal Japanese Assassin's Creed game. That series doesn't have the combat mechanics to support it.You know if I wouldn't mind this game in a feudal Japan setting. With samurai and warlords replacing uruks.
Could you imagine.
You know if I wouldn't mind this game in a feudal Japan setting. With samurai and warlords replacing uruks.
Could you imagine.
You know if I wouldn't mind this game in a feudal Japan setting. With samurai and warlords replacing uruks.
Could you imagine.
I kinda feel I'm not getting the most of the nemesis system anymore. I have dominated a fair few Uruks, but left a fair amount unbranded. However I fight and kill them, usually not by execution but they're not really attacking me or anything like that. Any way to encourage beaten enemies to attack?
I hope this happens before a Feudal Japanese Assassin's Creed game. That series doesn't have the combat mechanics to support it.
Really I just want another Onimusha.
You know if I wouldn't mind this game in a feudal Japan setting. With samurai and warlords replacing uruks.
Could you imagine.
You should play Way of the Samurai. It's not Shadow of Mordor but it does scratch the itch of a feudal Japan game.
Got this game friday. After lunch I decided to dive in just to try it out real quick. Spent 2hours playing it and didn't even noticed. This game is amazing.
Although, there's a small thing that confuses me a bit. The combat mechanics are exactly like batman. I didn't even had to check the controls, the same exact controls and combos, button presses, even the O stun + Square flurry of attacks is in. Not that its a bad thing, it's actually pretty damn good as I love Arkham Asylum and City, but isn't there a risk of law suits? I know it's being published by the same company, but Rocksteady can't be exactly happy that someone aped their system.
For what is worth, I think this game is superior to Batman games, even though they're very similar, but it seems so weird. If someone told me this game was made by Rocksteady I wouldn't doubt it for a second.
Listening to the latest Giantbombcast, a couple of them made it sound like this game started out as something else entirely, property wise. They didn't outright say Batman was it, but they sure hinted at it. It's all WB, so maybe they all share shit, I don't know. All I know is I haven't played that kind of combat since Arkham City and I welcome it with open arms.Got this game friday. After lunch I decided to dive in just to try it out real quick. Spent 2hours playing it and didn't even noticed. This game is amazing.
Although, there's a small thing that confuses me a bit. The combat mechanics are exactly like batman. I didn't even had to check the controls, the same exact controls and combos, button presses, even the O stun + Square flurry of attacks is in. Not that its a bad thing, it's actually pretty damn good as I love Arkham Asylum and City, but isn't there a risk of law suits? I know it's being published by the same company, but Rocksteady can't be exactly happy that someone aped their system.
For what is worth, I think this game is superior to Batman games, even though they're very similar, but it seems so weird. If someone told me this game was made by Rocksteady I wouldn't doubt it for a second.
[IMG]http://cloud-4.steampowered.com/ugc/540754449056738879/8C38BC87F6878013CF5E18C958100F3FB3274207/[/IMG]
[IMG]http://cloud-4.steampowered.com/ugc/540754449056738097/0E5A1483D980B92F77E27990188C01876D94DF73/[/IMG]
[IMG]http://cloud-4.steampowered.com/ugc/540754449056810170/657477F62F9463E204402A0C4306A450C26CF1F8/[/IMG]
Eh.... tell that to the recent amazing spiderman games and that captain america movie tie in.
Many have tried to imitate Arkham's combat. Monolith is the first one to do it competently.
Listening to the latest Giantbombcast, a couple of them made it sound like this game started out as something else entirely, property wise. They didn't outright say Batman was it, but they sure hinted at it. It's all WB, so maybe they all share shit, I don't know. All I know is I haven't played that kind of combat since Arkham City and I welcome it with open arms.
One thing I really liked is that it was immediately obvious how you could integrate any upgrade into combat as you got further into the game, which wasn't always the case with Arkham gadgets. But to be fair to those games, the gadgets use in combat was secondary to their use out of combat.
The slave side missions are the worst, I'm done doing those things.
For what is worth, I think this game is superior to Batman games, even though they're very similar, but it seems so weird. If someone told me this game was made by Rocksteady I wouldn't doubt it for a second.