pancakesandsex
Member
I need 3 more mantle helix in order to recode A'misandra and they will_not_drop. Complaining so that they do.
It is in full force, but it's not some crazy hack.i n v a l i d b o y s
seems to be back in full force? I had at least 5 or 6 invalids out of 10 matches, all coming from japanese players.
I knew about that but it never worked before/in the more recent cups, now for some reason it does?Major network bug. I've caused a bunch myself.
Seems to happen about 50% of the time when you "Give Up" during a long attack animation.
I saw some notice about removing gift codes and friend requests soon. Are they killing the game or what?
I saw some notice about removing gift codes and friend requests soon. Are they killing the game or what?
Yeah, making it under rank 1000 is pointless with current issues.Loads of people seem very frustrated with pvp, I'm glad I bailed out when I did.
I'm going to assume they're revamping the system with the new UI.I saw some notice about removing gift codes and friend requests soon. Are they killing the game or what?
I saw some notice about removing gift codes and friend requests soon. Are they killing the game or what?
f u. ヽ(ಠ_ಠノSo I got whitewyrm wand, gugnir, rune, bow of genji, staff of Apollo and golem under companion event. Not bad!
Seems normal to me.That price...
What's this Puzzle Quest that development has apparently begun for?
No, I don't think so. The only thing that counts is the rarity of a skill triggering.Now that I have cleared the PoF, is there any difference between using CC1 and CC3 for skillboosting? CC1 costs so much less stamina...
Have to grind a few myself for Nakupi recode.Finally manged to beat storm witch. Woo. Got Koko and Lucia ready to recode after some leveling. Time to start working on a helix stockpile for a few more after that.
It's not much, but after a year, I'll take the change.UI is a bit more responsive but eh, I liked the old one better !
So pull never :/People, save your energy, don't pull until they introduce the Kozaki character. C'mon!
Recoded Nakupi, so I have a new character to train, but that will have to wait, because I'm spending all my stamina on PUZZLE QUEST... which is surprisingly fun!
The first few rounds before he appears is meant to have you setup same colored blocks.I do not understand how i'm supposed to get enough hits in to kill the boss in so few turns. It's really hard.
Line up two vertical columns on the margins of the field, each with five or six monsters of the same color, but only hit them right after the boss appears. That'll reduce his HP by roughly 80%, and you only need one or two more hits. It works quite well and is worth it, you get some tears & particles and possibly an XP otomo.I do not understand how i'm supposed to get enough hits in to kill the boss in so few turns. It's really hard.
Line up two vertical columns on the margins of the field, each with five or six monsters of the same color, but only hit them right after the boss appears. That'll reduce his HP by roughly 80%, and you only need one or two more hits. It works quite well and is worth it, you get some tears & particles and possibly an XP otomo.
Time extensions help if you feel it takes too much time to sort the monsters.
I recoded Nakupi, his skill set looks interesting. His magic defense boost might make a difference in VS matches.
Eh, it's just another type of metal minion, nothing too special. Its official name is Glassy Minion ^. I haven't tried Puzzle Quest II yet, 40 stamina is a lot, and it looks so daunting.XP otomo sounds amazing. Does he drop on both difficulties?
Eh, it's just another type of metal minion, nothing too special. Its official name is Glassy Minion ^. I haven't tried Puzzle Quest II yet, 40 stamina is a lot, and it looks so daunting.
Puzzle Quest's overall reception would've been less disappointing if it was added as a daily challenge for materials, instead of a full blown event.I looked that up after saying that and was immediately sad. I thought you meant something that gave bonus xp like one of the idols.
Puzzle Quest's overall reception would've been less disappointing if it was added as a daily challenge for materials, instead of a full blown event.
It's fun and well designed, but just out of place as an event with its subpar reward.
Anyone managed to beat Puzzle Quest 2 yet? I can handle 1 pretty well now, but 2 is really tough. Not being able to kill enemies with just 2 pincer characters really shakes things up.
It doesn't seem humanly possible without using a Time Extension. Even then, I had to reset a lot before I finally lucked out.
The strategy is pretty much the same. Line up chains in the left and right columns. If you have extra turns before the boss appears, pincer full columns of junk (initiate with the weapon units whenever possible) to hopefully spawn in more of the colors that you need. Maybe I'm missing something, but it still feels like total RNG luck.
You make me miss my early days when playing through all that story content and be in awe with those tough bosses.Ugh chapter 9 end boss is fucking brutal.