.Why's he mad about it?
Gaijin said:I am against them. For a depreciated game I think they are fine but teaching people how to tamper with a game that is very much a product in service, is wrong.
(I feel giving access to tampered content is similar in vain to telling them how to create tampered content. You are still, at the end of the day, teaching people how to mess with servers and stuff that they should not be messing with, and the game is a service in operation and CAPCOM does not appreciate another team of people trying to create and release content during that period, trust me)
The team at Capcom are working very hard to generate cool DLC and release them to us, tampering with the game is basically telling them "the hell with you and your quests I'll make my own!". While I totally get that people are just having fun with the game, it was not designed to be used like a tool and there is a huge online component so any tampering leads to unfair usage of it.
So from now on I will not be promoting or linking out to Kiranico or other sites that promote it. Do as you wish but this is the stance I personally will be taking.
Happy hunting!
Yeah, it's definitely a risk and you risk a lot, depending on if it's your main save. I still took the risk though.Didn't the Japanese version of MH4 also have hacked quests that wound up corrupting people's save files? I think those wound up getting patched out eventually.
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I can't say I agree with him, though. Saying that they're working very hard to generate cool DLC when it's mostly translation at this stage is a little much, unless they're doing special DLC for the JP version that I don't know about. Even still, I have a feeling this was generated in good faith to have stupid, unbalanced fun, and I can't say I blame people who use it to access missions that aren't possible yet.
On that note, tm24 if you happen to be on tonight, I would appreciate a few runs at G-Dalamadur.
2spots open for gx hunter questsHosting G-Rank Dalamadur and maybe some GX Hunter's quest after glitches gets his stuff
38-8566-7481-3742
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Star Knight is far better.I need to make a moral choice and choose between Golden Lune or Star Knight.
Star Knight has Rodeo God, Challenger +2, Steady Hand, Sharpness +1, and HG Earplugs.
Golden Lune has Miraculous Luck, Capture Expert, Sharpness +1, Partbreaker, and Divine Blessing.
-Alternis
Star Knight is far better.
Why not make both? Both sets have different purposes.I need to make a moral choice and choose between Golden Lune or Star Knight.
Star Knight has Rodeo God, Challenger +2, Steady Hand, Sharpness +1, and HG Earplugs.
Golden Lune has Miraculous Luck, Capture Expert, Sharpness +1, Partbreaker, and Divine Blessing.
-Alternis
Modified Guild Quests are still not patched out and possible in 4U. The save corruption is a myth. Unless you modified the quests on your own and were stupid enough not to backup your save before doing so. There never was any harm in joining these quests.Didn't the Japanese version of MH4 also have hacked quests that wound up corrupting people's save files? I think those wound up getting patched out eventually.
All DLC quests have been completely finished and wrapped up even before the game was released in Japan.I can't say I agree with him, though. Saying that they're working very hard to generate cool DLC when it's mostly translation at this stage is a little much (not to discredit the work 8-4 is doing), unless they're doing special DLC for the JP version that I don't know about..
Amen.Capcom has handled the dlc releases terribly, making me wait several months to fight monsters that I should have been able to from the get go. Lots of people have been at end-game for awhile now, yet they're just now starting to release grank dlc quests, so clearly capcom's timing isn't lining up with lots of players. The worst part is that now I already have relics that are better than some of the weapons that the dlc monsters give, so there's very little reason for me to make the gold rathian sns for example. Capcom has no one but themselves to blame for people trying to get free content that's already on the cartridge early.
The complaints about the custom quests in specific make little sense to me. These are challenging and fun quests made for people who have already done all the other content, and want something new that capcom will never put out themselves.
Check the front page on kiranico. Things like fighting ukanlos and akantor in one arena.What's this custom quest we're talking about? A Kecha Wacha that can oneshot you? And what is the point of those quest?
fighting ukanlos and akantor in one arena.
Ah I see, thanksCheck the front page on kiranico. Things like fighting ukanlos and akantor in one arena.
No, this is much more sadisticThat sounds like the most sadistic fight I've ever heard of.
Personally I don't care much for custom quests because I like thinking of it as a cohesive world, no problem with others doing whatever they want
Yeah um that's what I'm also saying!An Akantor and an Ukanlos at Ingle Isle is far from cohesive world though.
Yeah, if you have group of friends or community to play with, that makes thing a whole lot of easier. But if you don't, that makes it even harder to play with randoms.Yeah um that's what I'm also saying!
I don't mind at all that custom quests make farming easier. Hacking has been in MH and in online games in general for forever and as long as those people aren't playing with me they can go nuts, make OHKO weapons all day.
Actually a cool way to incorporate custom quests into the game would be to build on the arena counter quests. Make your own arena quests, which solves the loot problem since it's all coins, and should still be a good substitute for people who are doing custom quests for the silly fun/challenge.
Oh wow, Gaijin is convinced that capcom will stop putting out dlc if people use the modified quests.
Like maybe this is the "PC culture" talking in me but if it isn't breaking or corrupting the game, what's the harm in a little fun to make things easier on yourself? Hunt-a-thon Teostra would be hilarious! That Akantor/Ukanlos mission looks amazing. Why shouldn't people have tools to have a little fun when capcom is being so slow with this DLC updating?
So... who do we follow other than Gaijin then? It's weird, I've been linking to his videos for so long, never paid attention to other people.
I don't get his stance either and reno/Andrew also thinks it's "disappointing" that the community in general supports the idea of custom quests. Maybe it's because I'm all-in for modding in general, maybe I'm just stupid, but the dev of the custom quest thingy must have spent a huge chunk of time to reverse-engineer the game to make this possible. If I was the developer of a game and people would love it to the extent that they put up with REing to add even more content and thus playtime, I'd feel honoured.
I welcome custom quests, but I fear that people will start hacking equipments too, and sooner or later Monster Hunter 4 will be a hack fest.
Why would you stopped "following" just because one differing opinion? I don't have to agree with all of his opinion, but I can still watch his video in case I want to learn a new weapon.
Such quest could easily tinkered for (really) easy rare item farming such as mantles, which in the end ultimately defeat the purpose of what makes this game great.
There is no problem modding the heck out of a single player. But it is completely different matter for coop, especially the one that build around loot drop and craft such as MH. It is a coop game, yeah, but it still rub me the wrong way.
I'm all for crazy event challenges featuring monsters of unusual size. But I'm not fond of what amounts to unauthorized 3rd party modifications to an active multiplayer game. I'd prefer quests to have some proper playtesting beforehand.But it's not breaking anything in the game! It's just stupid fun, how is it actually harming the environment of Monster Hunter? If anything, it's produced greater challenges for people who have gone through the hardest stuff and are ready for more.
This is rather clever. As I understand it, if one can inflict enough damage to knock him out of apex status during an uninterruptible move (like his continent throw), he'll stay in apex status. But any amount of damage on the next hit - even from a paintball - will be enough to break apex status.I just saw someone break a Lv140 Rajang out of apex with a paintball
I decided to see how rusty my Switch Axery is on an Expedition Savage Jho.Savage Jho. >.<
Now I'm ready to face the final Rajang quest. (maybe)
200 hours in and I fought my first Deviljho (9* Caravan).
Is it me, or did they shrink Jho down a lot to fit in the 3DS? In Tri, Jho was a frightening encounter, showing up online to screw up all your well-laid plans. I don't think I even fought him in Tri. I would either dung bomb him, or flee.
But in 4U, he seemed so much less intimidating, and he went down way too easily. He looked puny, compared to what I remember from Tri. Am I mis-remebering?
Also, something that's been bothering me, what's the point of expeditions? Where is the fun in spending 20 minutes wailing on a monster, only to have it flee? Who thought that was a fun game mechanic? Makes me so angry!
High rank Jho isn't a huge threat, especially if you're used to his moveset from earlier games. Not to mention a new monster has the duty of barging into quests, so he's not the everpresent pain he used to be. G rank and high level Guild Quest Jhos are more intimidating, but Savage Deviljho is the one that still gives me trouble.200 hours in and I fought my first Deviljho (9* Caravan).
Is it me, or did they shrink Jho down a lot to fit in the 3DS? In Tri, Jho was a frightening encounter, showing up online to screw up all your well-laid plans. I don't think I even fought him in Tri. I would either dung bomb him, or flee.
But in 4U, he seemed so much less intimidating, and he went down way too easily. He looked puny, compared to what I remember from Tri. Am I mis-remebering?
I enjoy them for the free practice, like how I used to tackle whatever random stuff popped up in Moga Woods. I suppose the time limit is just to keep from wearing the monsters down through attrition, though I've yet to have something flee on me.Also, something that's been bothering me, what's the point of expeditions? Where is the fun in spending 20 minutes wailing on a monster, only to have it flee? Who thought that was a fun game mechanic? Makes me so angry!