I think the opposite, it will tank in Japan (still do a million but not 3DS-PSP numbers) but will make up for it in the west with 5-6 million across 3 platforms
Please, don't give Capcom any forecasting ideas.
I think the opposite, it will tank in Japan (still do a million but not 3DS-PSP numbers) but will make up for it in the west with 5-6 million across 3 platforms
Great community support:why would you credit more capcom than nintendo, when nintendo is doing the job of advertising MH on the West?
I think the opposite, it will tank in Japan (still do a million but not 3DS-PSP numbers) but will make up for it in the west with 5-6 million across 3 platforms
Can everyone just stop with the "this isn't true monster hunter" talk? It's just flat out wrong. I'm sorry to portable fans and people that want offline multiplayer but beyond that this is Monster hunter. I have been a fan since PSP and the moment I saw that trailer on sonys conference I knew it was true Monster Hunter. It's the same art style. It's the same animation style. It's perfect. It's not some radical new take on Monster Hunter. People comparing it to Dmc are just wrong.
This is the point that angers me the most, too. MH got bigger in the west over the years thanks to Nintendo actually doing fucking marketing and putting that shit out for Capcom.
World at least should've been on Switch. Not saying it should've been exclusive. Let everyone have a taste of the cake. But this? This is fucking horseshit.
Please, don't give Capcom any forecasting ideas.
The last part is the most interesting, i read a few times, how Capcom tried to appeal more to the west. In the past they always seen to hold back to not alienate their fan base, but this time they seen to go all the way out. With the previews Resident Evil games, Street Fighter 5 and other games they had a questionable background, but since the new Resident Evil there position is a little more positive.The first infos are promising. They are sticking to the core parts while offering some nice-to-have features for modern audiences. But I still think that people will be debating about the changes which will happen quite passionately. The core audience is pretty strong with MH. And I don't know how Capcom wants to expand that group of people.
I think the opposite, it will tank in Japan (still do a million but not 3DS-PSP numbers) but will make up for it in the west with 5-6 million across 3 platforms
What exactly feels differnt to you? No loading between areas? They still have differnt maps for valcano area, snow mountain area. That's still the same. It's just no loading in the area.did you read the Dangeki information?
seems pretty radical change to me
What? I really don't think they are expecting that World will do 2-3 million worldwide when they want to expand the franchise. They could have let the game be on Switch/3DS then. I think they are hoping it will do more than 4 million in west and at least over a million in Japan
There were also lots of people who derailed a XX announcement thread with a rumor to talk about MH5 (to the point mods had to step in and attempt to discourage rumor talk) when there was little hint of it being true besides the rumor and now that MH5/World is confirmed, people that are excited about their PS4 Monster Hunter want people to stop talking about the rumor or the Switch because it's ruining their excitement, even though MH5's confirmation makes it another detail the rumors got right, possibly confirming other unknown details.I think its poetic how before MH World was announced, many disbelieved the 4chan rumour as it would result in MH5 not coming to Switch, and now some want to believe it as it undermines MHW and claims the true MH is coming to SW.
Confirmation bias 101.
Funny how them shoes fit differently when they switch feet.Knowing Capcom though, if it's successful, I'd put money down on them throwing MHW to handhelds or switch in some form or another.
Idk, I can't get behind the people taking this going multiplat console as a slight against them. I took issue with them jumping ship from PSP, but like this level of vitriol is a bit much.
What exactly feels differnt to you? No loading between areas? They still have differnt maps for vacant area, snow mountain area. That's still the same. It's just no loading in the area.
What? I really don't think they are expecting that World will do 2-3 million worldwide when they want to expand the franchise. They could have let the game be on Switch/3DS then. I think they are hoping it will do more than 4 million in west and at least over a million in Japan
That's an unrealistic number. Not even RE7 could reach 4 millions after RE5/6's number
What exactly feels differnt to you? No loading between areas? They still have differnt maps for valcano area, snow mountain area. That's still the same. It's just no loading in the area.
Funny how them shoes fit differently when they switch feet.
I think the opposite, it will tank in Japan (still do a million but not 3DS-PSP numbers) but will make up for it in the west with 5-6 million across 3 platforms
I think the opposite, it will tank in Japan (still do a million but not 3DS-PSP numbers) but will make up for it in the west with 5-6 million across 3 platforms
The last part is the most interesting, i read a few times, how Capcom tried to appeal more to the west. In the past they always seen to hold back to not alienate their fan base, but this time they seen to go all the way out. With the previews Resident Evil games, Street Fighter 5 and other games they had a questionable background, but since the new Resident Evil there position is a little more positive.
There's definitly going to be a town and a place to cook food and prepare and probably a guild hall and all the things we are used to. I guess we just have to wait for them to show it but I really doubt it's gone. The quest structure is going to be similar. The rank system leading to G rank. That's all going to be there.it seems it wont be mission based,
they just drop you on a map and the monsters are there.
they have territories? and sometimes you need to lure one to the other territory to it to reveal?
i just want to slay big monsters,
There's definitly going to be a town and a place to cook food and prepare and probably a guild hall and all the things we are used to. I guess we just have to wait for them to show it but I really doubt it's gone. The quest structure is going to be similar. The rank system leading to G rank. That's all going to be there.
What exactly feels differnt to you? No loading between areas? They still have differnt maps for valcano area, snow mountain area. That's still the same. It's just no loading in the area.
If this sells more than 3 million combined across all platforms in the west, I'll be surprised...I think the opposite, it will tank in Japan (still do a million but not 3DS-PSP numbers) but will make up for it in the west with 5-6 million across 3 platforms
it seems it wont be mission based,
they just drop you on a map and the monsters are there.
they have territories? and sometimes you need to lure one to the other territory to it to reveal?
i just want to slay big monsters,
I speculate those narrow areas shown in the image will probably act as 'loading area'
Means Monsters will have a hard time following you thus you can rest and use your potions. Thats probably to their solution for removing zones.
And what exactly did you read to come to this conclusion? From what I read the game is still quest based, only difference is that there is no timer.
I speculate those narrow areas shown in the image will probably act as 'loading area'
Means Monsters will have a hard time following you thus you can rest and use your potions. Thats probably to their solution for removing zones.
+ Great Sword moveset looks the same, but the effects for charge were much less intense audiovisually
And what exactly did you read to come to this conclusion? From what I read the game is still quest based, only difference is that there is no timer.
It's multiplat coming to every platform but the Switch, while Nintendo platforms are proven to have an audience for it. This isn't like Sony fans melting down over FF13 also coming to Xbox 360.Knowing Capcom though, if it's successful, I'd put money down on them throwing MHW to handhelds or switch in some form or another.
Idk, I can't get behind the people taking this going multiplat console as a slight against them. I took issue with them jumping ship from PSP, but like this level of vitriol is a bit much.
I think the opposite, it will tank in Japan (still do a million but not 3DS-PSP numbers) but will make up for it in the west with 5-6 million across 3 platforms
There's no question about it, same as the interactive zone changes, like the waterfall sequence. One of my big concerns is how frequent they might be, since it has the potential to bog down hunts, so I hope they're not as numerous as I fear.
STOP EVERYTHING AND FIX THIS NOW
it seems it wont be mission based,
they just drop you on a map and the monsters are there.
they have territories? and sometimes you need to lure one to the other territory to it to reveal?
i just want to slay big monsters,
Huge fan of the series and just saw the single player theatre demo at E3. I came away feeling this is definitely a traditional Monster Hunter made "next-gen". Here are my notes:
+ Health and stamina bars not always visible
+ Use items at near full movement speed
+ Can lock on to monsters and quick turn camera like 3DS
+ Scout flies replace paintballs and show both trail and location
+ you activate scout flies by finding residue from a monster and taking samples, seems you can get enough to make it permanently on
+ Minimap can zoom to zone
+ Map still segregated into numbered zones, more interconnected, and no loading between them. But moving between zones is generally via narrow corridors
+ Slingshot used a lot for luring monsters
+ Traps and flash bombs built into environment, maybe still consumables available?
+ Some kind of paralysis inducing consumable knife
+ Monsters have a lot of cool animations for fighting each other, picking each other up
+ Mounting works like 4U, but you can move between mount spots. Also some way of eventually doing an attack
+ Great Sword moveset looks the same, but the effects for charge were much less intense audiovisually
+ Cutting tail looks hilariously exactly the same
+ Can use hookshot thing to repel down surfaces
+ Two new large monsters - the TRex and the frog thing
+ frog thing regurgitated some food it ate for little monsters to enjoy
+ had some way of summoning the flying monster to take you to base camp at seemingly any time
+ change weapons and armour at base camp
+ had a Palico buddy complete with its own weapon armour
+ HBG looked like it could always move slowly while shooting
+ HBG machine gun thing seemed like a special mode, depleted a meter
+ HBG had many ammo types and traditional ammo switching mechanics
+ sharpness meter was visible but never sharpened
+ gathering plants was instant with no animation
+ carving was slow
It sounds more like you are free to hunt other monsters after a quest is completed. I bet you'll still only be able to accept one quest at a time.The Dengeki info makes it sound like the "quests" are just objectives for you to complete in free hunt areas.
+ Can lock on to monsters and quick turn camera like 3DS
+ gathering plants was instant with no animation
They can't even sell 3 million copies of Resident Evil. What makes you think this brand (which draw was portability in the first place) will suddenly pull that? Sales than not even horizon, as pushed as it was, has been able to pull?
This game will be lucky if it sells over 300k first month in the US. I don't see how this isn't a super risky gamble for Capcom.
Just a auto-hide HUD thing I take it?+ Health and stamina bars not always visible
Oh! Glad this is a consumable item and not a modern "detective mode" kind of thing --+ Scout flies replace paintballs and show both trail and location
+ you activate scout flies by finding residue from a monster and taking samples,
.....Goddammit?seems you can get enough to make it permanently on
Excellent+ Cutting tail looks hilariously exactly the same
Not sure what this means? There was a sharpness meter but the player never took it into account/never sharpened during the demo?+ sharpness meter was visible but never sharpened
That should be OK. Gathering plants was a bit tedious, though I didn't mind the animation. But it's not like you usually had a "risk" in gathering 'cause you'd usually wait for the area to be clear of monsters anyway. Carving is different so I'm glad it's riskier, plus the carving animation was satisfying.+ gathering plants was instant with no animation
+ carving was slow
If it's just for a first mission/tutorial that should be fine.+ the demo had really aggressive tutorializing with the quest giver talking to you throughout and her head popping up on the right of the screen
It's multiplat coming to every platform but the Switch, while Nintendo platforms are proven to have an audience for it.
This is the point that angers me the most, too. MH got bigger in the west over the years thanks to Nintendo actually doing fucking marketing and putting that shit out for Capcom.
World at least should've been on Switch. Not saying it should've been exclusive. Let everyone have a taste of the cake. But this? This is fucking horseshit.