So I set up Sanctuary with team spawns, weapon spawns and flag stands now. Turns out that the framerate increasingly goes to shit if you place 15+ spawnzones. Luckily this only affects building mode while you've got spawnzone visibility turned on as far as I know.
Not sure what you mean by the first part of your post and I didn't touch that The Pit map.Huh, did you also have it set to show invisible blocks as well? Also did you did that Pit v6 map with snipers?
Not sure what you mean by the first part of your post and I didn't touch that The Pit map.
Also, turns out it does affect framerate in normal matches too. It started out fine but as the game went on and more people joined (not sure if this is related) the framerate started to get dramatically worse. I'll create a different version with larger spawn zones instead of just individual spawns later today or tomorrow. Hopefully that'll fix the framerate issues.
JForce has shown the first picture of the BR which is done, it will be included in $1 DLC along with some extra little goodies.
[They said they will probably make it placeable on the map but to spawn with it in non MatchMaking modes you will need the DLC]
Wait, how does DLC for Indie Games work? Do they essentially just make a new version of the game or what?
sounds awesome! I can finally get some halo maps. I still only have u4ix's hang em high.
It would be cool if they added options to disable sprint and another option to increase player speed.
EDIT: Any chance of this game going on PSN?
Custom map folders are actually a great idea.
The added text could've beeen a bit clearer. Sometimes it's barely readable/noticeable because of the background. Other than that it was a nice, short, to-the-point video showcasing the changes.Now instead of a huge list of maps I have categories and it helps soooo much, any game with custom maps should have folders.
Also you guys should tell me what you think about the update 8 preview video, took me 2 hours to make lol
The added text could've beeen a bit clearer. Sometimes it's barely readable/noticeable because of the background. Other than that it was a nice, short, to-the-point video showcasing the changes.
That list of Halo maps in the JForce file sharing session is a bit disappointing. So far aside from one or two they all have scaling issues.
I tried to recreate a Narrows remake that was close to scale but I soon figured out that the space blocks won't propel you far enough for it to work well.
All the maps I have can be found in the JForce map sharing session.Over can you post on here when you are on so I can get some maps from you?
oh cool, even your sanc map?All the maps I have can be found in the JForce map sharing session.
There's a Sanctuary on there. Haven't checked, but I'm 95% sure it's mine. Could be an older version, though.oh cool, even your sanc map?
Again it wad just kind of a quick mock up Lobby UI to show JForce that there are MUCH better ways to set up a lobby (don't know why I said HUD) but thank you guys for the feedback!Yeah, the background is a bit busy, wouldn't hurt to make it cleaner. I also suggest that you make it so all the text boxes align with each other better, that makes it look a lot sleeker in my opinion. The left side is a mess of differently sized boxes.
That would be much better.Random question but what would you guys think about the DLC not including the BR and have that just be added to the game and have the DLC include armor stuff and early "beta" access to Match Making?
That would be much better.
I will suggest that to them for sure!Could you ask them if they could change space blocks so they shoot you further when you run into them? Right now with each block you add on top of the others you get shot into the air higher and higher. This is only the case when walking into them, though. When you run into them this also happens up to a height of 2 blocks. After that you only get thrown as far as you do when there's only 2 blocks on top of each other. It'd be cool if adding blocks vertically it would shoot you up higher vertically and adding blocks horizontally would shoot you further away horizontally.
If they do that I can continue building my Narrows remake.
Is jforce still doing map sharing? They are never on when I get on.
Do you have all the Halo maps wwmonkey?
Helping test the new update right now but as soon as I am done I will be hosting a map sharing session with all the Halo remakes I found.
Thank you very much
I always miss it lolhalo sharing session up!
Update 10 Preview
The new maps are really awesome. Also when Matchmaking comes it will probably be 3v3 since that seems to be the sweet spot for versus.