bloodforge said:I see a 6.8 in there. That is an unacceptable!
Pre-order cancelled.
According to them, Supreme Commander 2 is .6 better than Alan Wake, and Samurai Showdown Sen is very nearly as good as Alan Wake.
:lol
bloodforge said:I see a 6.8 in there. That is an unacceptable!
Pre-order cancelled.
Woah 20$ extra? Find some other shop, fast. I am just 5 more for the collectors edition here.betweenthewheels said:I have the standard edition pre-ordered but I am having a tough time deciding whether to upgrade to the Collectors Edition.
Only thing I want from the CE is commentary, but is it worth the extra $20?
theRizzle said:According to them, Supreme Commander 2 is .6 better than Alan Wake, and Samurai Showdown Sen is very nearly as good as Alan Wake.
:lol
Mrbob said:I think this is just the nature of our times and again, one of the reasons why I don't put much stock into reviews anymore. The metacritic on this game looks like to be leveling out around the low 80s, and that is a disappointment? Seems like the bar has risen so high for AAA games that it needs to be a 95+ score on metacritic or its a failure.
bloodforge said:I see a 6.8 in there. That is an unacceptable!
Pre-order cancelled.
RedRedSuit said:You're overstating it. Yes, a low 80-s game is a disappointment, given the talent and past results of this team plus how long we've waited. No, it didn't need a 95+. But really, expecting something above 85 (ideally 90+) is not unreasonable for something of the magnitude of Alan Wake.
.
Zinthar said:Considering that the game will be in the $20-30 range by Black Friday, it's unsurprising that some of us would choose to forego throwing $60 down on a game that's getting a middling reception from the media.
Hence the problem with Metacritic in general. Too many people let obscure numbers justify their purchases. ZOMG, it gots low 80s! Title am fail!RedRedSuit said:You're overstating it. Yes, a low 80-s game is a disappointment, given the talent and past results of this team plus how long we've waited. No, it didn't need a 95+. But really, expecting something above 85 (ideally 90+) is not unreasonable for something of the magnitude of Alan Wake.
If Just Cause 2 averages an 82, that's not disappointing, because it's Just Cause 2. If FF XIII or Alan Wake gets an 82, that IS disappointing.
Of course, all of that is entirely superseded by the player's individual opinion upon actually playing the game. Until then, reviews are the best source of information on how good the game is. And low 80s would be a disappointment.
Dries said:Still can't understand why people are complaining about these scores. I guess there's always something to pick on.
But look at all the other reviews! A zillion of them are over the 90!
derFeef said:Woah 20$ extra? Find some other shop, fast. I am just 5 more for the collectors edition here.
JdFoX187 said:Hence the problem with Metacritic in general. Too many people let obscure numbers justify their purchases. ZOMG, it gots low 80s! Title am fail!
Could it be that this is a polarizing game that some may like, and others may not? Nah...it has to be at X number or it's a failure. Christ, I miss the days when people bought games based on trailers and gameplay impressions from friends -- not from some obscure number posted at the end of a review that no one reads.
RedRedSuit said:You're overstating it. Yes, a low 80-s game is a disappointment, given the talent and past results of this team plus how long we've waited. No, it didn't need a 95+. But really, expecting something above 85 (ideally 90+) is not unreasonable for something of the magnitude of Alan Wake.
If Just Cause 2 averages an 82, that's not disappointing, because it's Just Cause 2. If FF XIII or Alan Wake gets an 82, that IS disappointing.
Of course, all of that is entirely superseded by the player's individual opinion upon actually playing the game. Until then, reviews are the best source of information on how good the game is. And low 80s would be a disappointment.
JdFoX187 said:Hence the problem with Metacritic in general. Too many people let obscure numbers justify their purchases. ZOMG, it gots low 80s! Title am fail!
Could it be that this is a polarizing game that some may like, and others may not?
Christ, I miss the days when people bought games based on trailers
and gameplay impressions from friends
not from some obscure number posted at the end of a review that no one reads.
this made me laugh, I don't know why :lolblack_vegeta said:This thread has turned into stank ass.
You can not be more wrong on everything there. Max Payne 2 has only be greatly accepted by the fans, not the journalists. Just look at the scores it gained back then. And I hate the myth that Microsoft caused the termination of the open world segments. It is remedys game and remedy decided that they are going the more linear route some time ago. The game would be the exact same if it would come out for the PC too.Zinthar said:I agree. With the time spent in development plus the pedigree of Remedy (Max Payne 2 still stands as an incredible action game 7 years later), we rightly expected more. Some of us really did expect that it wasn't going to be purely linear (since Remedy touted the open-world nature of it years ago).
Somewhere down the line, the game design was changed dramatically. Obviously, many of us will suspect that this was Microsoft Game Studios once again tightening the noose and suffocating the creative spirit of yet another developer. $50 says Remedy's next game has a different publisher.
indeed.pr0cs said:yes! It must be the evil microsoft that caused some of the issues people have with the game (voice acting/dialog, story design).
jesus some people are daft.
slasher_thrasher21 said:How the hell is the game getting middling reception? Wow.
yes! It must be the evil microsoft that caused some of the issues people have with the game (voice acting/dialog, story design).Zinthar said:Somewhere down the line, the game design was changed dramatically. Obviously, many of us will suspect that this was Microsoft Game Studios once again tightening the noose and suffocating the creative spirit of yet another developer. $50 says Remedy's next game has a different publisher.
JdFoX187 said:Hence the problem with Metacritic in general. Too many people let obscure numbers justify their purchases. ZOMG, it gots low 80s! Title am fail!
Could it be that this is a polarizing game that some may like, and others may not? Nah...it has to be at X number or it's a failure. Christ, I miss the days when people bought games based on trailers and gameplay impressions from friends -- not from some obscure number posted at the end of a review that no one reads.
I have seen glowing reviews that have lower numbers, and people bitch. The Gametrailers review is a perfect example. Obviously, the reviewer enjoyed the game, but it's score isn't as high as some people expect, therefore game is disappointing. When you specifically use the Metacritic average to say the game is disappointing, you are basing it entirely on review scores. Metacritic is a failure anyway. A 4/5 equals 80 percent on Metacritic, when it could be a solid 9.0 review or higher. A 3/4 is 75 percent on Metacritic, and so on. You cannot simply add a bunch of different review scores together and say the game is disappointing based on that review aggregate.RedRedSuit said:Not FAIL. Disappointing does not mean FAIL.
The numbers are an expression of the content of the reviews. The reviews themselves have words. The words in many of these reviews appear to express the opinion that the game is somewhere between good and great. This is a disappointment to those of us who expected it to be great.
Trying to dismiss the impression by saying "OMG YOUER JSUT LOOKING AT SCROE!!!!" is not fair.
Yes.
That's why there are multiple reviews, not just one.
That is a terrible idea. Trailers are, 99% of the time, fake footage that has little if anything to do with what the game is actually like.
Any smart gamer gets as much information as possible when deciding to buy a game. Reviews are one source. Friends' impressions are another source.
That's an assumption.
I miss those days because people weren't sheep that bought whatever game got the best reviews in the magazine at the time. Hell, I was too pour to get magazine subscriptions. I saw a game's trailer that was really awesome, or heard a friend at school talk about the cool new game he got, and I bought it, and was rarely disappointed.Omotesando said:You miss those days? We live in en era where information has never been so easily obtained.
Judging from trailers, impressions (factual aspects of the game like the linearity for example) and gameplay videos is exactly why some people might not want Alan Wake...not some average score on a Metacritic site. Games can dissapoint guys, and some people can tell without Metacritic.
Zinthar said:Middling as in no chance of a GOTY nomination and much less than we expected out of the developer of Max Payne 2.
Obviously I don't mean middling as in only better than 50% of all games released this year, but somewhere in the range of only the 50th percentile of games that were on my radar for purchasing. Some of us don't buy games that are shit -- if you own all platforms you're spoiled for choice right now.
RedRedSuit said:You're overstating it. Yes, a low 80-s game is a disappointment, given the talent and past results of this team plus how long we've waited. No, it didn't need a 95+. But really, expecting something above 85 (ideally 90+) is not unreasonable for something of the magnitude of Alan Wake.
Zinthar said:I agree. With the time spent in development plus the pedigree of Remedy (Max Payne 2 still stands as an incredible action game 7 years later), we rightly expected more. Some of us really did expect that it wasn't going to be purely linear (since Remedy touted the open-world nature of it years ago).
JdFoX187 said:I have seen glowing reviews that have lower numbers, and people bitch. The Gametrailers review is a perfect example. Obviously, the reviewer enjoyed the game, but it's score isn't as high as some people expect, therefore game is disappointing.
When you specifically use the Metacritic average to say the game is disappointing, you are basing it entirely on review scores.
Metacritic is a failure anyway. A 4/5 equals 80 percent on Metacritic, when it could be a solid 9.0 review or higher. A 3/4 is 75 percent on Metacritic, and so on.
Most people here aren't reading the reviews, they're going by the updated Metacritic/Gamerankings score and that's it.
But instead, it doesn't get a 9.0, therefore it's disappointing.
derFeef said:You can not be more wrong on everything there. Max Payne 2 has only be greatly accepted by the fans, not the journalists. Just look at the scores it gained back then. And I hate the myth that Microsoft caused the termination of the open world segments. It is remedys game and remedy decided that they are going the more linear route some time ago. The game would be the exact same if it would come out for the PC too.
And AW gained a 9/10 from eurogamer.de - also rare - Whats your point.Zinthar said:Max Payne 2 managed to get a 9.0 out of Greg Kasavin @ Gamespot -- incredibly rare at that time.
JdFoX187 said:I enjoyed Conan more than God of War III, and it got trashed in reviews. That's why the scores mean nothing to me.
RedRedSuit said:You're overstating it. Yes, a low 80-s game is a disappointment, given the talent and past results of this team plus how long we've waited. No, it didn't need a 95+. But really, expecting something above 85 (ideally 90+) is not unreasonable for something of the magnitude of Alan Wake.
Punchy4486 said:The first two Max Payne games got reviews in the same ballpark as Alan Wake is getting now. I think those reviews were fair. Guess what? I loved Max Payne, and so do many of the people that rated it such. It recognizes flaws with the game, but says that's it's ultimately an enjoyable experience. You people are ridiculous and short-sighted.
Second said:Hell, I love Nier. So low review scores won't hurt my anticipation for this game.
RedRedSuit said:I don't understand what you're talking about. 4/5 = 80. 4.5/5 = 90. Anything else would be asinine.
Review scores are just that -- a score. Give me a review like Joystiq where they talk about the game and force you to read the review if you want to know the quality of it. In a perfect world, we wouldn't have review scores, we would just have reviews. That's why I get pissed off when I review a game and my editor forces me to stick a random "...out of four stars" on the end of it.RedRedSuit said:I've seen more bitching about GT docking it for not having multiplayer. GT are a piece of shit site anyway.
Review scores don't exist in a vacuum. Generally -- on average -- review scores are an expression of the words within the reviews. Reading these reviews, that is clearly the case with Alan Wake. Therefore, using the score as a summary of the words within the reviews is not outlandish and is perfectly justified. No one's claiming it is scientific, but it gives a decent idea of the game's reception. It's just common sense.
I don't understand what you're talking about. 4/5 = 80. 4.5/5 = 90. Anything else would be asinine.
Prove it.
If it doesn't get a 9.0, then clearly the reviewer found that it doesn't deserve 9.0. If the expectation was that like-minded reviewers would find the game an A- or better game, and then they didn't, then that's disappointed.
Like I said before, that does NOT in any way mean people disagreeing with the reviewer (upon playing the game, obviously) are incorrect. What matters in the end is what YOU think. However, reviews are a valuable source of information before you decide to buy the game. And when those reviews don't measure up to the expectations, that is disappointing. It's just common sense.
Yeah, other critical opinion doesn't bother me that much because I see a game that looks interesting and I either rent it, or buy it, depending on what friends/GAF say. Deadly Premonition seems to be one of the most well-received horror games here, and it got hammered by review scores. Final Fantasy XIII is doing well on the Metacritic, and people hate it. Grand Theft Auto IV has one of the highest Metacritic scores of all time and people hate it. Scores usually don't mean shit. Granted, if a game gets trashed across the board, it's probably going to suck. But once you get passed the 70s on Metacritic, it doesn't mean a damn thing. Shadowrun got trashed with review scores, but with most reviews saying the gameplay was tight, it was fun and addicting. Guess what -- my favorite shooter this generation. All I'm saying is don't let a review score dictate the purchase of a game because it's three or four points below what you think it should have been.RedRedSuit said:Well, that explains a lot.
If your views typically are the exact polar opposite of what most other people think, then of course any kind of measure of critical or popular reception will have zero use to you. :lol
Mr. Miyato said:On a 5 point scale 4/5 could be anything between 70-89/100.
You really have to read each review to get a feel for the pros and cons of the game.
JdFoX187 said:But once you get passed the 70s on Metacritic, it doesn't mean a damn thing.
Shadowrun got trashed with review scores, but with most reviews saying the gameplay was tight, it was fun and addicting. Guess what -- my favorite shooter this generation.
RedRedSuit said:4/5 is approximately 80%; which is approximately a B grade. There's no need to complicate it beyond that.
Do you only listen to nsync and top 40 hits?RedRedSuit said:Maybe to you. I find this to be a totally unreasonable statement.
To the majority of people, I can almost damn well guarantee you that a double-blinds study would show that a 95/100 game is enjoyed significantly more than a 70/100 game (without knowledge of the review scores).
It's not an exact science, of course. But to say that any scores above 70 are unrelated to how good the games are is too much.
Like I said... if you pretty much like things other people dislike, then reviews are worthless to you by definition.
As far as I'm concerned, Shadowrun was mediocre and was rated as such.
We're not talking about the difference between a 90/100 rated game and a 70/100 game. As I said, generally, a game with lower scores will generally be not as enjoyable as another one of better average review scores. But it doesn't mean that lower-rated game is garbage. Lesser production values, not as exposed franchise or studio can add to those things.RedRedSuit said:Maybe to you. I find this to be a totally unreasonable statement.
To the majority of people, I can almost damn well guarantee you that a double-blinds study would show that a 95/100 game is enjoyed significantly more than a 70/100 game (without knowledge of the review scores).
It's not an exact science, of course. But to say that any scores above 70 are unrelated to how good the games are is too much.
Like I said... if you pretty much like things other people dislike, then reviews are worthless to you by definition.
As far as I'm concerned, Shadowrun was mediocre and was rated as such.
Dries said:Still can't understand why people are complaining about these scores. I guess there's always something to pick on.
Shogun PaiN said:Whoah what the hell happened in here? Seriously now its pretty obvious that Alan Wake isn't going to be a game that hits home for everybody as seen in the reviews. Some people let certain details in games bog them down too much and feel like they have to point these things out in reviews.
Look at the contrast in opinions between the Eurogamer review handled by somebody who constantly compares Alan Wake to games that share almost nothing in common with it and the GamingTrend review. The guy (and his wife) obviously got absorbed in the amazing atmosphere and setting offered up by the game. My point being people look for different things from their games and honestly if your one who enjoys a bit of thought behind your games and you appreciate what Alan Wake is aiming for then why get hung up on the opinions of people who don't enjoy the genre?
It seems like the Eurogamer review pops up quite often but again I have to question a review that gets major plots of the story wrong a few paragraphs in.
JdFoX187 said:I enjoyed Conan more than God of War III, and it got trashed in reviews. That's why the scores mean nothing to me.
The most important thing for me in videogames is the atmosphere and the ''feeling'' of the game. That's what I look for in games, so for me Alan Wake is all covered in win.
JdFoX187 said:We're not talking about the difference between a 90/100 rated game and a 70/100 game.
You're in here saying Alan Wake is disappointing -- without having played it -- simply because it's sitting at an 82 review score when you think it should be 87 or 88.
Honestly, are those six points really going to make that big of a difference?
Scores aren't the end-all-be-all of the industry.
Shadowrun was a very well-made game
You admitted Alan Wake got docked for being singleplayer-only. Where's the difference?
elrechazao said:Do you only listen to nsync and top 40 hits?