bob_arctor
Tough_Smooth
ground control to major tom....
BenjaminBirdie said:You've just answered your own question. RDR is rampant all over my FL and most likely everyone else's. It's the monster no one saw coming. I bought Alan Wake on Release Night and still haven't made it through Episode 3 of AW, mostly because of RDR (and a little [okay a lot] of Blur).
bob_arctor said:ground control to major tom...
well the prospect of two more episodes of this awesome game made me turn my gamefly rental into a quick purchase. I just hope they are as meaty as the original 6.JordoftheDead said:True, though I still would have expected it to have at least some showing in the Live top 20. RDR is all over my friends list too. Ive only seen about two people playing Alan Wake.
It is a little silly that the DLC is still such a long way off. You think that they would want to strike while its fresh in peoples minds. That said, its a good sign, as it will probably be significant content and not some pay us money to unlock content already on the disk nonsense.
REV 09 said:well the prospect of two more episodes of this awesome game made me turn my gamefly rental into a quick purchase. I just hope they are as meaty as the original 6.
Red Mercury said:Just watched the Bright Falls shorts. I'm confused. I mean it worked as a mood piece and it was cool to see the actress who plays Rose and the actor for Wake but we never saw the Taken behave that way in the game.
huh?The reporter turns into a buck?
Still a fun little dip back into the world.
Snuggler said:They're cool, especially later on but I still prefer the creepy fake TV shows from the Max Payne games.
Address Unknown
Dick Justice
800 points.jon bones said:fuck
i'm moving apartments and lost my free dlc code. anyone know how much it will cost to buy?
game still rocks, though. still on episode 2 :lol
slasher_thrasher21 said:I honestly don't know if this game will ever grow tiring for me. It just creates a world that resonates with me so well. Still have yet to complete it due to vacations and time but it amazing how much this game pulls me into it.
timkunedo said:I just bought this game yesterday for this very reason. I wanted a game that just oozes atmosphere and draws me into it.
slasher_thrasher21 said:What I find fascinating is that alot of people downplay the game because there is so much forest in the game and for me, thats one of the very reasons I love it. Its a game based in reality in Washington state of all places. Its a small town in a forest, what do you expect people? The whole forest/outdoors/small town vibe mixed with terror, suspense, and mystery just hits me BIG time.
skyfinch said:Exactly. There's 6 chapters and in those chapters there are actually a lot of variety when it comes to scenery. I listed all of them in an older post.
Sure, you'll never escape the forest part of things, but god damn, it's one sick looking forest.
Hey guys,
Let me just snip this one in the bud before everybody gets all excited: I know this Eurogamer article claims that we're doing one, but it's a misunderstanding: Matias is talking about "The Writer," our second DLC pack, when he says there'll be a further one out this year, not about a third pack. Apparently they thought he was talking about a completely new DLC thing.
Of course, it's not inconceivable that there could be more than just two -- that'll probably have a lot to do with how the first two do, among other things -- but let me reiterate we're not working on anything like that right now. It's just a simple misunderstanding!
yeah. once a year, if i can afford it, I spend a week in the pacific northwest.slasher_thrasher21 said:What I find fascinating is that alot of people downplay the game because there is so much forest in the game and for me, thats one of the very reasons I love it. Its a game based in reality in Washington state of all places. Its a small town in a forest, what do you expect people? The whole forest/outdoors/small town vibe mixed with terror, suspense, and mystery just hits me BIG time.
plagiarize said:yeah. once a year, if i can afford it, I spend a week in the pacific northwest.
we camp downstream from snoqualmie falls. we hike to the powerstation at the base of the falls which was the reference for the one used in Alan Wake. we eat at Twedes Diner which is the reference for the Oh Dear diner. we hike up Mt Si which was the mountain silouetted behind the first logo for the game.
i love spending time in those woods and haven't got bored of going back to them yet. hopefully we'll make it again this year.
i loved my virtual trip through the pacific northwest. i loved stumbling on buildings and locations that i knew from the real world that i wasn't expecting to see in game (like the power station).
slasher_thrasher21 said:What I find fascinating is that alot of people downplay the game because there is so much forest in the game and for me, thats one of the very reasons I love it. Its a game based in reality in Washington state of all places. Its a small town in a forest, what do you expect people? The whole forest/outdoors/small town vibe mixed with terror, suspense, and mystery just hits me BIG time.
onken said:I think what ends up making the forest parts so tiresome (certainly did for me and my friend, anyway) is that you've got these huge open areas where you're trying find all the goodies, and progress takes a hell of a lot longer than it should. The game took me about 12 hours to finish but it would not surprise me at all if you could speed run it in under 4, only because we were spending at least half our time searching for chests/thermoses/pages.
Simply put, the forest levels are too big and there's too many places to search, which is a nightmare if you're slightly OCD like me and my friend and want to find everything.
slasher_thrasher21 said:I could see that being a problem for OCD people but thats an addtional thing added to the game for achievements. (I'm the same way cept I highly enjoyed exploring the forest/buildings, etc) Again, lets switch foots here. What additonal areas do you think the devs could have done to curb this?, being a game set in Washington state, in a deep forest community.
did you go down that longish dead end tunnel with a page at the end?onken said:Well I was talking about putting restrictions on the roaming in the forest parts, not adding new areas, I'd much prefer a shorter, tighter game. And I'm not really OCD, like most people I just want to beat the game the best I can, especially in this case where you need to find the pages anyway if you want to know more about the story.
Though now you mention it, the silver mine seemed like a cool environment but you went in, had one quick puzzle and left, definitely could have been fleshed out. You could do more actually in the town instead of half of one chapter. Put some caves in the forest, maybe. A valleys/riverside part would have been nice. There's lots of places you could makes areas out of.
plagiarize said:did you go down that longish dead end tunnel with a page at the end?
onken said:Well I was talking about putting restrictions on the roaming in the forest parts, not adding new areas, I'd much prefer a shorter, tighter game. And I'm not really OCD, like most people I just want to beat the game the best I can, especially in this case where you need to find the pages anyway if you want to know more about the story.
Though now you mention it, the silver mine seemed like a cool environment but you went in, had one quick puzzle and left, definitely could have been fleshed out. You could do more actually in the town instead of half of one chapter. Put some caves in the forest, maybe. A valleys/riverside part would have been nice. There's lots of places you could makes areas out of.
skyfinch said:Exactly. There's 6 chapters and in those chapters there are actually a lot of variety when it comes to scenery. I listed all of them in an older post.
Sure, you'll never escape the forest part of things, but god damn, it's one sick looking forest.
slasher_thrasher21 said:I could see that being a problem for OCD people but thats an addtional thing added to the game for achievements. (I'm the same way cept I highly enjoyed exploring the forest/buildings, etc) Again, lets switch foots here. What additonal areas do you think the devs could have done to curb this?, being a game set in Washington state, in a deep forest community.
slasher_thrasher21 said:See and this is simple where its going to be peoples preference. For me, there was lots of forest, but its the things I stumbled upon in the forest. I foud the variation was great.
Stuff like that just really added to my personal experience and I'm really only half way through the game so far.Old ghost town, ruins, mines, caves, old bridges, graveyard, mine facility.
onken said:Of course it's all down to personal opinion. But you were all "mind = blown" about how anybody could possible dislike the vast forest sections, hopefully you can understand now.
derFeef said:One thing I want to see in Alan Wake 2 tough: Forest fire, rain, lighting striking trees, animals. There is so much you can do in a forest.
Indeed. *daydreams*slasher_thrasher21 said:I truly believe if Alan Wake 2 is made, with the time they spent on the engine, and knowing the mistakes they have made with the first, I see 2 outshining the first in many ways! Sorta like Uncharted 1 to 2.
Tokubetsu said:Why are you guys saying if? There WILL be an Alan Wake 2. *Positive Thinking and Re-enforcement*
I have faith in Xbox gamers. They haven't let me down yet.Tokubetsu said:Why are you guys saying if? There WILL be an Alan Wake 2. *Positive Thinking and Re-enforcement*
http://twitter.com/MausRMD/status/15340491468My Snafu? 3rd. add-on for Wake this year is a misunderstanding that sadly happens over the phone sometimes.
Let me get this straight, you're complaining that the game has 'optional' explorable areas? really? So it's the game's fault that you have OCD but not the patience that should coincide with said OCD? I too am OCD and had to get every collectable but found it fun and man would it have been lame if you just ran through a freakin forest tube and there were just sporadic orgys of thermos, manuscripts, and signs in the middle of the road. When gamers really dig a game world/environment like I and many people here do, we like to explore it more. If you don't care to do so, by all means, stick to the path which is rather evident and complete the game.onken said:Well I was talking about putting restrictions on the roaming in the forest parts, not adding new areas, I'd much prefer a shorter, tighter game. And I'm not really OCD, like most people I just want to beat the game the best I can, especially in this case where you need to find the pages anyway if you want to know more about the story.
Though now you mention it, the silver mine seemed like a cool environment but you went in, had one quick puzzle and left, definitely could have been fleshed out. You could do more actually in the town instead of half of one chapter. Put some caves in the forest, maybe. A valleys/riverside part would have been nice. There's lots of places you could makes areas out of.
SquallASF said:Let me get this straight, you're complaining that the game has 'optional' explorable areas? really? So it's the game's fault that you have OCD but not the patience that should coincide with said OCD? I too am OCD and had to get every collectable but found it fun and man would it have been lame if you just ran through a freakin forest tube and there were just sporadic orgys of thermos, manuscripts, and signs in the middle of the road. When gamers really dig a game world/environment like I and many people here do, we like to explore it more. If you don't care to do so, by all means, stick to the path which is rather evident and complete the game.
Sprinkling collectables in expanded areas is fantastic because it rewards and creates incentive for those that enjoy Bright Falls and want to see more of it. In no way does this hinder your gaming experience considering the collectables don't do a damn thing but give you achievements (save the TV and radios of which you don't have to go out of your way). It sounds to me like you want to collect everything to appease your OCD but are too lazy to search for collectables so you are blaming the game for not being comprised of tubes...