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NBA 2k10 official thread of git your ass back on the ship!

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Raging Spaniard

If they are Dutch, upright and breathing they are more racist than your favorite player
viakado said:
first time the servers have been awesome for crew games.
we played 4 consecutive games without a hitch.
plus we got win#2.
thx to azn for saving our asses to send us to ot.
and kirby's(fivering) myplayer is definitely the undisputed mvp of gaf thuggery.
same time tomorrow ladies.

GREEDY DEMONS: 80 , GAF Thuggery: 85

"Awesome" is a tricky way to describe it

Either way, Im sorry I missed the 2nd half of the win, the network kicked me out, I thought everybody had been kicked out!
 
a little side note when playing crew games:
it seems host connection and stabilization is better if the room leader(captain or player that can launch the game) chooses "yes" to use your myplayer upon entering the lockerroom (assuming your myplayer is imported/created).
 
so i was just told the max # of players allowed per crew is 15.
fucking lame.
but on the other hand, we can have multiple gaf crews.
it would make for some entertaining intra-gaf crew battles.

so who's down to be general manager for the 2nd gaf crew?

15 man team of GAF Thuggery:
A Fridge To Far
viakado
pheeniks
FiveRing
Jigglyxavi
aznpxdd
pilonv1
slashdc5
DCX gaf
Cloud2K
ColdBlooded33
Rjcc
chaoticprout
HEY LOW 2
Blackace

i nominate pheeniks or azn to be gm, so 2k chick can take your spot:lol
 

anachronous_one

Prologue Type S Alpha
2K10 Xbox 360 patch notes just posted by SimBaller:
http://2ksports.com/forums/showthread.php?t=242034

Hey 2Kers,

Just an update to let everyone know that we have completed the Xbox 360 version of the patch. As promised, you will find the patch details below. The items in bold are items that have also been addressed in a new version of the PS3 patch (I've updated that thread with the appropriate information).

To answer a question that I have received many queries about, these patches do NOT require you to restart your Associations and My Player careers. Good luck with your players and teams!

SimBaller


GENERAL

- Improved game performance in all arenas and camera angles.

- Corrected a framerate issue that was causing noticeable slowdown in the paint in specific arenas.

- Corrected a framerate issue that was causing noticeable slowdown during NBA D-League games.

- Fixed an issue (online and offline) where Coach Settings were not properly saving to the user’s Settings file.

- Addressed an issue where the user would enter into a game where there would either be no crowd present or the opposing team would not appear on the court.

- Fixed an issue where users would get NBA Blacktop rules (no intentional fouls, no 3-in-the-key, etc.) turned on when attempting to play a Quick Game.

- In-game saves should now load up correctly in the Playoffs game mode.

- Users are now able to assign any jersey number to a player, on any team, when playing outside of The Association game mode.

- Games played in the NBA D-League should now have appropriate sized crowds. (Note: this change will not be reflected in existing Associations and My Player careers.)

- Fixed a slowdown issue during stoppages of play with created teams.

- Made a change to where the value for headband colors is stored at. These changes can now be made through Living Roster releases once the patch is released. If you see any discrepancies, make sure and let the 2K Insider know!



GAMEPLAY

- Tuned shooting percentages across the board, particularly (points) in the paint where more shots are now initiated with contact.

- Fixed a soft hang on an inbound where the inbounding player would miss the ball handoff from the referee.

- Addressed issues in defensive rotations that didn’t function as intended in various situations, with particular attention to both post double team situations as well as in pick-and-roll situations.

- Lead passes into the paint will now result in more tipped/deflected passes as the interior defense is now more aware of these types of passes.


- Plays will no longer break when the user strays slightly from the intended path.

- Both User/CPU alley-oop success has been toned down such that only realistic attempts should now be completed.

- Assists should now only be credited to the passer at appropriate times.

- Only 1 timeout is deducted from the total when the CPU calls a timeout for the user.

- The CPU should no longer pass the ball to a teammate when the recipient has a foot out of bounds.

- Bad passes should be less inaccurate now. They still happen with similar frequency, but some passes can be recovered now.

- CPU players now have better logic behind their turbo energy management (which will keep them fresher for key moments in the game).

- CPU players should now be more aware of being called for 3 second violations.

- Defensive assist is now turned off when the ball is not in play.

- The CPU now properly respects any changes to the Help Defense slider settings.

- The dribbler should no longer teleport back a few feet on the court following a two player steal attempt.

- Players with unique free throw stances (ex., Paul Pierce) will no longer slide into position to shoot the free throw.

- Point Guards should no longer end up out of bounds during baseline inbounds coming out of a timeout or dead ball.

- Fixed a case where the PG would run in a circle (in anticipation of receiving the ball) in the backcourt during transitions.

- Players should no longer get stuck in the post in a single player hold-ball animation (often leading to a 24-second violation) when trying to drive to the basket.

- Fixed an issue where the user was unable to give certain players their player-specific animation packages.

- Fixed an issue with a baseline layup where opposing defenders weren’t able to create contact when the animation played out.

- Addressed a specific dunk animation that would sometimes not result in a made basket despite a successful dunk.

- The user should now notice more over-the-back calls on rebounds when the boxed out player attempts a rebound.

- A good number of other changes aimed towards increasing user satisfaction have also been made in this release. These will be apparent as you play the game (ex. The referee will now utilize a bounce pass rather than a chest pass when passing the ball to the shooter during free throw situations, plays will now start quicker when the user manually calls a play, etc.).



PRESENTATION

- During NBA Today/Association games, the ‘Upcoming Schedule’ overlay will no longer obstruct
gameplay.

- Fixed an issue where the substitution overlay would sometimes briefly cover the action on the court.

- Blank overlays should no longer quickly appear/disappear during gameplay.

- Highlight/Halftime/Player of the Game/Replay options should now be working properly in Arena Music Manager.

- Player specific custom sound events should now be working properly in Arena Music Manager.



ONLINE

- Improved performance and stability for all online game types.

- Corrected an issue in Team-Up play where all players would sometimes see the same player (PG) listed in all substitution slots.

- Ranked game difficulty has been changed to SuperStar for Team-Up games.

- Removed the spotlights for online play only to improve performance during stoppages of play.

- Corrected an issue with the My Player Pick-Up games that would sometimes cause games to diverge upon initiation.

- Fixed an issue where online Association games would diverge at halftime if neither user skipped through the presentation sequence.

- Fixed an issue in Crew games where the wrong team would be credited with the win after one Crew quit out of the game.

- Fixed a hang that would sometimes occur when making substitutions during an online Association game.

- Fatigue should now behave as expected during private Team-Up games.

- Fixed a hang in Who’s Online that would occur when the user scrolled quickly with a large number of friends on the list.

- Replays uploaded via GameTrack should now play properly when viewed at 2ksports.com.

- Fixed an issue with the Screenshot Upload feature that would sometimes upload an incorrect screenshot.

- Fixed an issue where a user’s consecutive win streak would get reset to zero if the user won a game where his/her opponent quit out of the active game.

- Fixed an issue in private matches with friends where all users would disconnect when attempting to play a second game.

- Fixed an issue where games in online leagues would diverge if users made changes to the default roster.

- Addressed an issue where completed ranked games would sometimes not report the results to the server.



MY PLAYER

- Fixed an issue that would cause a clone of the user’s player to be created when changing teams at the end of the Summer Circuit. Existing cloned players will be removed with this patch.

- Users can now change quarter length in My Player to any amount of minutes between 5 and 12.

- Tuned the substitution logic such that users should no longer be substituted out only to be substituted in at the next dead ball.

- The logic that determines whether or not you get an invite to Training Camp, make the NBA team, and get an invite from an NBA team while in the NBA D-League have all been changed to be a little more forgiving.

- Resolved an issue where the 2K Insider was not informing the user of his/her contract status at the conclusion of a 10-day contract.

- Animation packages will no longer be reset to the ‘best’ package every time a corresponding attribute is upgraded.

- The user’s ‘Drills Remaining’ value will now be properly saved as new drills are accumulated throughout the NBA/D-League season.



ASSOCIATION

- The ability for the user to upload their Association stats/standings to the blog interface on 2KSports.com has been added.

- Fixed an issue where player ratings would drop upon the successful completion of a Development Drill.

- Tuned the Player Progression system such that Shot Tendencies will progress/regress over a player’s career. Additionally, general Player Progression/Regression has been slightly increased as well.

- Fixed an issue where the number of players the user had sent down to their D-League affiliate wasn’t getting reset despite recalling players back to their NBA team.

- Fixed an issue where draft classes loaded in future years would change the age of the prospects inside the draft class. They should now have the same age they were created with.

- 10-day contracts should now work in year 2 and beyond.

- Lower rated players should now be more accepting of the ‘Role Player’ role.

- Stats accumulated during NBA D-League games will no longer register as Season/Career Highs for players.

- Corrected an issue where users were able to continue drafting players once the NBA Draft had ended.

- Users should no longer have an obstructed view of the court when performing Development Drills.

- Users should no longer be able to see the overall rating of players during the NBA Draft.

- Corrected an issue where backloaded contracts were getting incorrectly multiplied in the latter years of the contract.
 
ALeperMessiah said:
When's this supposed to be available for dl?

I haven't played the game yet, my 360 red-ringed the day before it arrived. But I'd like to start an association with as few bugs as possible.

EDIT: nm, read on the forums it will take 2-3 weeks to go live :(

Any news on PC patch?
 

Assemble!

Member
Until they fix the CPU-as-Gilbert-Arenas-scoring-30-points-from-the-three-point-line-while-being-hassled-by-a-defender-or-even-double-teamed-when-Gilbert-really-isn't-that-much-of-a-three-point-shooter patch, I'm not putting my copy back in the disc drive. *pouts*
 

rjcc

Member
will anyone who has actually seen their contract info in my player mode tell me where it is supposed to be? Everyone ho talks about it is always ridiculously vague, and I don't see it anywhere.

BT - Emmanuel Rancati (2.0) LIVES!!!! I made him taller this time (6'11) and chose a rebounding specialist instead of athletic. kind of interesting, a lot easier early on with this style, my athlete power forward as much faster and could jump higher, but his rebounding skill as so low he couldn't grab boards till halfway through the d league, so it was hard to get my team up grade up, plus I didn't really know how to play (took me forever to figure out that as a pf, you can basically work up to a b+ by setting screens, and only need a few boards and maybe a score for an A game.)

with this rebounding psecialist, I've gotten started off a lot faster, got through summer league this time, invited to training camp by the mavs, but I had an A grade so I could choose lamost any team and I went with the cavs, survived training camp, and now I'm about to start my nba career.

currently rated a 47 - http://community.2ksports.com/community/user/blogs.cfm?blogid=4701
 

smik

Member
One of the Best NBA Games i have played by Far, i have been really out from the 2k series will 2k2 on the dreamcast days (2k4 on the PS2), so it was realy refreshing coming back to 2k.

The gameplay rock solid, realistic and surprisingly very tactical, theres is amazinglyalot of game modes which are a ton of fn

CONS:

Multiplayer lags like hell and matches are always getting disconnected before they start (AU)
Frame drops in the key area
 

Blackace

if you see me in a fight with a bear, don't help me fool, help the bear!
Sorry I have not been able to get down with a crew game yet!

I should be home early enough today to run
 
Code:
Team name: [B]GAF Thuggery[/B]
General Manager: viakado[U]
[URL="http://community.2ksports.com/community/crews/crew.cfm?crewid=3322&ct=2&t=8204"]Gaf Thuggery Homepage[/URL]

[B]Gaf handle            Gamertag          Aim              My Player        Position[/B]
[/U]viakado               viakado           viakado          [URL="http://community.2ksports.com/community/user/blogs.cfm?blogid=54007"]J. Viakado[/URL]       PG
chaoticprout          chaoticprout      chaoticprout     [URL="http://community.2ksports.com/community/user/blogs.cfm?blogid=20170"]M. Montazeri[/URL]     PG
ecnal                 slashdc5          lanceleahy       [URL="http://community.2ksports.com/community/user/blogs.cfm?blogid=102013"]Lance Leahy[/URL]      PF
raging spaniard       Jigglyxavi        Jigglyxavi       Xavier Garcia    PG
kirby                 FiveRing                           [URL="http://community.2ksports.com/community/user/blogs.cfm?blogid=57981"]Jamaal Shareef[/URL]   SF
Truelize              Truelize          truelize         [URL="http://community.2ksports.com/community/user/blogs.cfm?blogid=45656"]Ryder Lees[/URL]       C
DCX                   DCX gaf           DreamcastKC      [URL="http://community.2ksports.com/community/user/blogs.cfm?blogid=18003"]Carlos Miranda[/URL]   SF
konex (Cloudy)        Cloud2k           Konex2k4         Johnny Blaze     SG  
WITNESS2K9            HEY LOW 2                          [URL="http://community.2ksports.com/community/user/blogs.cfm?blogid=62875"]Big Aristotle[/URL]    C   
Sol..                 AFridgeToFar                                        PF/C
rjcc                  Rjcc                               [URL="http://community.2ksports.com/community/user/blogs.cfm?blogid=4701"]E. Rancati[/URL]       PF
pilonv1               pilonv1                            [URL="http://community.2ksports.com/community/user/blogs.cfm?blogid=100565"]Carlos ZeDwarf[/URL]   C
Blackace              Blackace88

Code:
Team name: Gaf Ninjas
General Manager: pheeniks
[U][URL="http://community.2ksports.com/community/crews/crew.cfm?crewid=35700&ct=2&t=8204"]GAF Ninjas Homepage[/URL]

[B]Gaf handle            Gamertag          Aim              My Player        Position
[/B][/U]pheeniks              pheeniks 
aznpxdd               aznpxdd           aznpxdd          [URL="http://community.2ksports.com/community/user/blogs.cfm?blogid=8374"]Deltron Zero[/URL]     PF   
cb3                   ColdBlooded33     thecoldone33     [URL="http://community.2ksports.com/community/user/blogs.cfm?blogid=46367"]John Huerta[/URL]      PF
 

aznpxdd

Member
viakado said:
the balloons? joke crew confirmed. joke mananger double kill.:lol

You're lucky 2k's page doesn't show turnovers for the "Crew User Stats", because you'd be leading the game in that category.
 
fuuuuuuuu

Frankie "Big Cat" Goldblath, my fan-favorite scrappy white 3pt specialist, is in a pickle. After a season in which he got picked up by the Magic and even started a few games (over Nelson, :lol) before hitting a streak of suck and getting sent back to the D-League, the offseason simulation comes and *BOOM*........ crash to desktop.

So now Frankie's stuck in June 2010 with nothing to do. No 'Play Next Game', no drills. About all he can do now is change his hairstyle and get new neck tattoos.

Yeah--stay away from My Player until the patch.
 

DY_nasty

NeoGAF's official "was this shooting justified" consultant
Its impossible to win with Stephen Curry as a starter.

He was rated 87 and averaged 38 a game on my 96 rated team. We went 40-42 in a weak East. Missed playoffs.

Ugh...
 

rjcc

Member
DY_nasty said:
Its impossible to win with Stephen Curry as a starter.

He was rated 87 and averaged 38 a game on my 96 rated team. We went 40-42 in a weak East. Missed playoffs.

Ugh...


franchise? I'm having trouble being lebron's teammate in my player mode. he helps out EVERYONE all the time on defense, so his guy is always wide open for 3's. we're second in the east but we'd blow teams out if he just stayed home sometimes.
 

DY_nasty

NeoGAF's official "was this shooting justified" consultant
rjcc said:
franchise? I'm having trouble being lebron's teammate in my player mode. he helps out EVERYONE all the time on defense, so his guy is always wide open for 3's. we're second in the east but we'd blow teams out if he just stayed home sometimes.
Yeah, Association.

I simmed that entire season, but still its impossible to stay in front of people sometimes. Just a simple crossover destroys any non-defensive 1st teamers ankles.
 

Raging Spaniard

If they are Dutch, upright and breathing they are more racist than your favorite player
So Im aware of the bug in Association where doing drills makes peoples averages drop, but what about this one? I finished my first season in My Player, I had an average of 56. The game asked me to choose what team I wanted to play for next (without telling me whos on the roster, but thats a separate issue), I chose the Nets.

Im about to start my first game and my average dropped to 54! Thats not a small deal! Thats about 2 hours of playtime gone!

Fucking piece of shit game ...
 
pilonv1 said:
My dude finally came up on 2ksports.com

http://community.2ksports.com/community/user/blogs.cfm?blogid=100565

94 vertical and 81 block, but I can't average more than 1 block a game in the D-League :(
we'll definitely need you're service. especially when the patch hits.:lol

aznpxdd said:
aznpxdd - 22 points, 91.7FG%, 1 steal, 2 assists, 8 blocks

BEAST.
betrayalton
GAF Thuggery: 48 , FLIGHT CLUB: 59

btw, blackace, i couldn't understand your message on live?
how come you couldn't join the live party?
 

Smokey

Member
why the fuck are you guys always losing?

oh that's right..b/c Thuggery's leader doesn't care about W's.

maybe i'll go with the team who takes pride in winning...
 

pilonv1

Member
viakado said:
we'll definitely need you're service. especially when the patch hits.:lol

My aim is 100 vert/block and on ball defense. Then quickness so i'm not too slow to cover weak side and because online is so sluggish
 
Smokey said:
why the fuck are you guys always losing?

oh that's right..b/c Thuggery's leader doesn't care about W's.

maybe i'll go with the team who takes pride in winning...
what would it take for you to join gaf thuggery?
i'll do anything. ANYTHING!
 

aznpxdd

Member
Ain't no shame in sucking some dicks Kado. You did what you had to do to get semi-unbanned.

If smokey jump ships, I'm gone again!
 

LiquidJin

Banned
SlickVic said:
Man I'm getting pretty frustrated with the defense in this game. All the CPU needs to do is hot potato the ball and sure enough one of my off-ball guys will completely sag off some guy behind the perimeter to give them a wide open 3. I have no clue how you fix this. I maxed out the slider for defensive awareness, tuned down help defense, and even went as far to turn off double teaming on all players, playing man-to-man but these guys just love lazy defense.

I still win games pretty easily on Pro (with some slider tweaks) but I get kind of bored when it just turns into a shootout with CPU missing open shots and some random steals/blocks sealing my win.

Edit: Well if we have a patch inbound soon I think I'll wait for that and see if there are any improvements. Still not sure if I just suck too much on D or this is just unavoidable.

This isn't going to fix all of the bugs, but are you using the matchup/pressure/Dbl team settings?

In every 2k game in the past, I've never been able to trust the "auto" command and therefore mark everyone as "never double team" and have my guys go tight on shooters, and loose on slashers and "athletic" types. This usually keeps them in good position so that I can switch on to the defender, or the help defender, that's most appropriate for the situation without getting burned.

Obviously, the matchups are important. The settings can't makeup for talent. Not sure if anyone else is seeing this, but switching up your defensive assignments is PIA. I couldn't reliably get them to switch properly unless I was controlling one of them and seeking out my man before half court.
 

methane47

Member
Gaf I'm inside Best Buy right now... posting from one of their PC's lol
But I need to know.... NBA Live or NBA 2k?

I'll be in here for like another 30 mintes... so help me out quick thanks.
 

jergrah

Member
methane47 said:
Gaf I'm inside Best Buy right now... posting from one of their PC's lol
But I need to know.... NBA Live or NBA 2k?

I'll be in here for like another 30 mintes... so help me out quick thanks.

Considering you posted this in the 2K thread Im pretty sure most responses will be for 2K. I dont think you can go wrong either way -- 2K again got better reviews but I went with Live this year. Ive bought 2K since the original on the Dreamcast and just needed a change and Live finally brought something to the table. So my vote is for Live - its a blast to play and the online community has been pretty good so far in random games.
 

aznpxdd

Member
Kirby, Kado and I just had the most epic game ever. Kado made a 3 to send us into OT and I made the game winning shot with 3.6 secs. Phew...
 
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