Saber Interactive will be releasing several updates for the game over the coming months, with two main priorities: Online features on Nintendo Switch and loading times. The Switch currently has the longest load times of any platform, but Matt did promise this will be addressed in the first major update.
There are currently no plans for monetization through player packs or new playgrounds, these will be released free of charge so I will be able to play as Steve Nash I am a Phoenix Suns fan after all. This is a marked difference from the direction EA has taken with their line of Ultimate Team modes
One interesting detail that was left on the cutting room floor is this: Journeyman players will receive updates later to allow you to choose their team, such as Grant Hill, and there are already several Legends that have this completed.
This is the first game to pose a unique complication for us at Just Pause, while the game is fun, it is not quite complete. It is what we have decided to refer to as a Living Game meaning the game available for purchase today at $20 is not quite the same game you will be able to purchase a year from now, there will be dozens, if not hundreds, of new players on the roster and new modes both online and offline.
Website Link to Interview and Information
There is some Shaq Fu info at the link.
Here is the link directly to the video.
Note: This is some self-promotion so I included almost all of the text so you don't need to hit the link.
Sounds like this game is gonna have a long life. Thanks for posting this!Website Link to Interview and Information
There is some Shaq Fu info at the link.
Here is the link directly to the video.
Note: This is some self-promotion so I included almost all of the text so you don't need to hit the link.
The GUNS on that guy jeez.
Jeff Gerstmann just said on the bombcast that it does not feel great and I trust him with arcade basketball. I am still going to buy it since he sometimes exaggerate a bit and 20$ is not that bad - hopefully they tweak it a lot.
Jeff Gerstmann just said on the bombcast that it does not feel great and I trust him with arcade basketball. I am still going to buy it since he sometimes exaggerate a bit and 20$ is not that bad - hopefully they tweak it a lot.
Jeff Gerstmann just said on the bombcast that it does not feel great and I trust him with arcade basketball. I am still going to buy it since he sometimes exaggerate a bit and 20$ is not that bad - hopefully they tweak it a lot.
I can't say I agree with that. I "feels" good to me, and has been fun to play even though I'm only a dozen or so games in. I'll need to play more to figure out the timing for some of the shots as well as getting better at using the cross over to avoid steals, but I think the feel of the game is fine.Pretty much echoes my comments in the previous thread. The game doesn't feel good to play on top of its other issues.
I think the game clock is 5 minutes, so a bit longer than that taking into account that the clock stops between baskets and shot clock violations.This is probably a dumb question, but how long on average is a game? I noticed there was a running clock in the PS4 beta, but I never paid attention to how much time was on it when a game began.
This is probably a dumb question, but how long on average is a game? I noticed there was a running clock in the PS4 beta, but I never paid attention to how much time was on it when a game began.
See, I didn't even know this.It depends on your game mode:
You can choose to set a match to either time or score goals, e.g. 5 minutes or 21 points.
Tournament game length is dependent upon the level of tournament, the lower on the bracket you are the shorter the game.
Hopefully that helps!
I don't like the feel of this game at all. I don't like the "press shoot then time the shoot button again" to hit every single type of shot. What the hell was wrong with holding shoot and then release at the right moment? It's silly to miss layups because of that. And I dislike this unlocking and leveling up of characters. Can we just have an NBA street vol. 4 with vol. 1 and 2 controls? Thanks.
Lol beat me to itUmmm, you're doing it wrong. Just hold then release at the correct moment.
It's pretty much NBA Jam/Street 2017 to me.
I strongly disagree. The fact that they nailed the "feel" so well is why I'm totally okay with the sub native res.
The legendary players are completely useless., lmao.
How so? With so many teams having regular players on there early on, they can be a big help. Not only that but it's fun playing with some of my favorites.
Interesting.I just did a shimmy with Hakeem and the announcer called it the dream. How do you do player specific moves, or is it random?
I think it is contextual. I believe I read each legend has at least one signature move or shot. With Hakeem a certain crossover direction is probably always the dream, but I'm not certain.Interesting.
Okay. It's been such a long time since I've play Street that I won't argue any specifics, but to me Playgrounds has the initial "feel" of playing a Jam/Street game.If this were Street 2017 it would be considered one of the worst sequels ever. Sure, it's fun here and there, but it is to Street what Clay Fighter is to Mortal Kombat.
Oh nice! Wonder what Pippen has.I think it is contextual. I believe I read each legend has at least one signature move or shot. With Hakeem a certain crossover direction is probably always the dream, but I'm not certain.
Oh nice! Wonder what Pippen has.
Lol!!!Mope on the bench because the play was called for Kukoc.
Quotes from the (alleged) Dev on the ACG review that that u/ezaklycle was talking about
1)Fair review - we are working to get the other features in. They will be done very soon. We just couldn't get them certified by the platform holders in time and if we delayed release we would be pushing to the end of the basketball season and then be put up against 2K in the fall - not the best option for a new game...
2)It isn't easy to put your product out into the wild and have it commented on but that is part of the process. We are definitely going to do everything we can to address the shortcomings of the game in terms of online features and to add more cool stuff as soon as possible. I would have loved nothing more than to have all the features we could have in this game on launch and we are definitely committed to getting them out. We will just need to continue to prove ourselves. Thanks again.
3)MJ isn't part of the retirement association and it is super expensive to get a few players to a licensing deal (including MJ). If the game sells well we will definitely find a way to make it happen. I agree of course that he would be awesome to have in game.
edit: these are three separate replies to separate comments on the video
It feels as it should, no idea what he's talking about but, while a cool guy, I hardly ever agree with him on games of late.Jeff Gerstmann just said on the bombcast that it does not feel great and I trust him with arcade basketball. I am still going to buy it since he sometimes exaggerate a bit and 20$ is not that bad - hopefully they tweak it a lot.
I think it is contextual. I believe I read each legend has at least one signature move or shot. With Hakeem a certain crossover direction is probably always the dream, but I'm not certain.
Can't wait to unpack the dream.Yeah there's definitely specials. I did the move again. Basically I was taking a regular shot, and Hakeem does his famous pivot half spin jumper. The announcer yells "the dream!" Pretty cool
It feels as it should, no idea what he's talking about but while a cool guy, I hardly ever agree with him on games of late.
It feels as it should, no idea what he's talking about but, while a cool guy, I hardly ever agree with him on games of late.
I don't know what to say, I hit most of my three pointers.To be fair, the timing mechanic is either completely broken, or is completely different than any basketball game before it. I'm consistently timing well, but only by doing a 1-2 count in my head and releasing. In no way is the release timed with the peak of the shot or the release from the fingertips like any other ball game. Maybe this is what he's referring to.
They will probably tweak the vibration(as it's crazy, haha) like the developers of Snake Pass did but you can turn it off only by disabling it on the Switch settings as far as I know.Goddamn Nintendo Swish from 3, boyyyyy.
Seems a bit easy to hit from outside. Also, this vibration is being all the way turnt off if that's an option.
I agree with this, the last 12-16 months I have found myself disagreeing with him more and more on his personal gaming tastes.
I really like this game, spent all day playing it and only have 2 tournaments left (been trying really hard to get the challenges done as I go through each one - blocking ones have been the hardest for me!)
I can't wait to see what they add and how they are going to monetize new content - I assume we will be paying for arenas? I wouldn't mind paying a couple of pounds for a couple of new courts every now and then.
Allen Iverson is a beast btw, rains in those 3's and was my first player to be fully levelled.