It's basically similar to a SNES design, just with only A and B from it.
But in games like Super Mario World, you can actually use the y-button to run, so it doesnt matter that the placement is in that angle. Playing Super Mario-games with the dogbone on the Nes is almost impossible imo thanks to that angle.
Hey guys! I'm new to Neogaf (this is my first post). Sorry for being a bit late to the NES appreciation party.
Here's my modest, and still growing, NES/Famicom collection:
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My favorite gem is this little guy:
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Nazo No Murasamejou.
I discovered it by accident and *highly* recommend it. It's probably my favorite import on the system. Does anyone else think it's weird that it was never localized for North America? It seems so polished. I guess NOA thought it was "too hard" for American gamers like Lost Levels?
Awesome collection! I actually just beat this game on the 3DS Virtual Console, and I found it extremely hard (had to abuse the hell out of the save state-system to get past level 3). Its decent, but repetitive and too hard imo.