I wrote an LTTP thread that no one really read a long time ago.
Sonic Advance 2:Two things I like about your review:
1. You recognize that the characterization of the cast was top-notch. I wish more games in the franchise represented the characters that way. Although, in my eyes, it's really the only true merit the game has.
2. You acknowledged how utterly broken Cream is. Seriously, I never encountered a character in an RPG before that single-handedly makes it impossible to lose with the most basic of strategies.
...Thinking about it now, isn't Cream broken in most of her playable appearances?
Oh God No. Just made everyone play like Sonic but give them ways to do to different areas.
The formula is already right, just tweak each character a little. Like jumping height, weight, max speed and give them a secondary move that allows them to access new areas like Flying and Climbing.
Amy was like hard mode in Advance 1 since she was slower and couldn't spin jump.
Oh come now theres more to that mess of a design than that.Shadow is just an angsty Sonic with red streaks
Both Metal Sonic and Shadow are boring to me. Venom is probably the only "evil clone" character I like, probably because his differences are more distinct. All the others are just dull.
Mecha Sonic (S&K) was pretty cool though, in a menancing way at least. But sadly, Sega seems to insist on keeping him dead and only focusing on Sonic CD Metal Sonic.
I don't see how you're calling Amy a unique character if those are her only differences. Blaze had many more differences between her in Sonic in the Rush games than that (hovering, slower speed, different rolling traction, drastically different trick jump height, different trick dash ability, etc.). Tails doesn't have much to separate him from Sonic either aside from flight, a lack of shield abilities (S3&K), and a useless tail attack (Advance). Where exactly are you drawing the clone line?
But there are really only 4 characters. What's the point of having characters with the same abilities; it just needlessly pads out the game since they offer nothing unique except a character model.
They will be different enough like in the Genesis and Advance games. Without needing to have different Gameplay all together which I think is fine. Don't get me wrong I love Sonic Adventure 2 and actually enjoy playing as Tails and Eggman but I really don't want for Tails to have shorter or different levels than Sonic.
But HOW will they be different enough to justify forcing you to play through the game 10 times? For the established characters they've only ever been shown to be one of the 4 archtypes, so if they're going to make them worthwhile they're going to have to come up with some new gimmicks for 6 characters.
We don't need another situation like Sonic Heroes where they made you play the game 4 times with teams that hardly differed from each other.
Hes so Poochie it hurts.
Every character will be able to access unique areas. Meaning the open different levels, meaning you need to use them at least once to get to an alternate path.
Maybe they will have their own perspective on the main story (doubt it, with how harshly SEGA is bashed for *shitty friends*). It's not like I want a bunch of palette swaps neither. I just don't want them to have a werehog situation again, not with how well the Sonic levels finally are.
LOL, came in here to see if someone took the typo and ran with it. MISSION COMPLETE.it will most certainly remain viled.
If I had to guess what the 10 characters are, I'd say everyone from Heroes except Omega and Big. So that's Sonic, Tails, Knuckles, Amy, Cream, Shadow, Rouge, Espio, Vector, and Charmy. Sonic, Tails, and Knuckles are pretty self evident how they will play.
Amy can have unique gameplay where she can't spin jump and has to use her hammer, but sometimes they just make her a Sonic clone.
Shadow plays like Sonic. What could they do with him to make him unique/give him access to different areas? Give him weapons and vehicles? I hope not.
Rouge usually plays like Knuckles, but played like Tails once. What could they do differently with her to make her different enough to not be a retread of Knuckles?
Cream plays like Tails with an instant kill button.
Espio plays like Sonic, but with the useless ability to turn invisible.
Vector plays like Knuckles in that he can climb walls, but he has a lunge instead of a glide.
Charmy plays like Tails.
I want this to turn out good, but history is not on Sega's side with this. Sonic Heroes was boring because the teams were pretty much the same. Knuckles Chaotix gave you little reason to care about what characters you got beyond not heavy or bomb and Charmy being broken. Sonic Adventure 2 featured had 6 characters that were pretty much only 3. Sonic Advance 2 and the Sonic Rush made the characters too similar to Sonic and didn't design the levels to take advantage of any differences. And if they create new characters abilities, Sega has shown that they aren't very good at this. The last time they did it we got the werehog.
Amy couldn't attack anything and wasn't protected in the air. She had to use her hammer, which was unique. Blaze is barely different from Sonic. Tails pretty much makes Sonic obsolete without Sonic having the shields in Sonic 3, but I suspect only Sonic will have the homing attack and boost, which will make him unique.
We don't need another situation like Sonic Heroes where they made you play the game 4 times with teams that hardly differed from each other.
I suppose I'll start with Sonic 3. Sonic is the basic character. He plays through the level as a normal character forced to do platforming. Tails is basically Sonic, but he can access areas Sonic can't by flying and doesn't have to do careful platforming because he can just fly. Sonic was given the shields and the insta-shield to make him more unique. Knuckles is slower and jumps lower than both Sonic and Tails. His glide and climb give him unique abilities, and his fists give him/force him to access alternative routes Sonic and Tails cannot go to. The differences of the characters fundamentally change how you play the game and dictate what parts of the levels you can access.You really didn't answer anything at all.
You claimed that Blaze and the other characters "offer nothing unique besides a character model" (which I already disproved). So why is it that they are labeled as clones despite their differences, while Amy and Tails get a pass? Especially Tails, as you pretty much agreed with me that he is jut Sonic with flight aside from the minor shield thing. And on that note, one could easily say Amy is just Sonic without his Spin Attack ability. In other words, Sonic '06 Sonic. So unique.
You seem to just be stuck thinking that they'll just copy and paste past without making any new adjustments at all. Which is possible I guess, but not probable. Even Shadow, as much as I don' care for him, isn't being given enough credit. Last time Shadow was playable, he was different Sonic and not due to weapons and vehicles. They gave him some special chaos powers to make him stand out. I'd bet anything that they take that path this game and give Shadow some chaos powers to do things/take paths that Sonic can't. Instantly assuming that he'll be a straight up Sonic clone like he was in SA2 (10 years ago) is a large conclusion to jump to.
The description in the OP makes it very clear that's not how it would be. It says you can "replay the stages with your character of choice" which suggests that you unlock characters and then just replay stages you've done as Sonic with them. That's how it was it Advance 3, Rush Adventure, and Black Knight. All games that were more recent than Heroes.
Blaze is Sonic's counterpart from another dimension, so it only makes sense for both of them to play similar.
Blaze Fire immunity completely changes the way you play in Sky Babylon from Sonic Rush Adventure. Blaze can also Hover a little, while Sonic Rush didn't made that much use of that, it can be done to great use in this game. Since the Homing attack and a slow descending hover change the way to land on platforms a lot.
Also Blaze Spins horizontally, instead of curling up in a ball, which makes her look unique.
You're not making a good case for why I should play as her over Sonic. She's aesthetically different, has a hover move that doesn't do much more than make platforming a bit easier, and might make the token fire level too easy?
And on that note, one could easily say Amy is just Sonic without his Spin Attack ability. In other words, Sonic '06 Sonic. So unique.
just pretend sonic 06 never happened....tho that causes some issues since blaze mentions remembering crisic city in generations even with the time reset.
No man, skinny jeans and black frame glasses.Shadow is emblematic of how Sega lost control of the franchise.
It was no longer this dorky sort of 90s cool that we could look at and smirk and smile at because we remembered those video game commercials of people with attitude wearing backwards caps.
Shadow was the update of that to what 12 year olds in the oughts thought was cool. Black color, hyper shoes, smoldering angst, colored highlights in his hair. And that's what makes him so disgusting to people older than this era of Sonic, because the idea that Sonic needed updating to this shitty, gross concept of cool is terrible to us.
But Sega is a company and companies chase money and that Linkin Park solicitude swill was appealing to these new fans.
Now they're back to trying to tap in to nostalgia and, if this doesn't work, they will probably try and update modern perceptions of cool. Maybe baggy jeans and glasses?
Honestly, I'm kind of excited if they re-introduce sonic's friends in a playable state combined with the Sonic 3 & K gameplay. Those were my favorite sonic games of all time and I spent hundreds of hours just trying to find every nook and cranny of the levels. I just hope the controls get even tighter like the older games.
Yeah, I'm looking forward to this too. I honestly can't wait to try out Knuckles because I use to always like looking for secret areas in those games.
Sorry guys, Metal Sonic is the edgier Sonic of the 90's and Poochie is the edgier Sonic of the 2000's. Both their existences are just the same generic counterparts to a hero. "What if, get this: Sonic. BUT A ROBOT (or) BUT DARK AND EVIL??" Poochie just has the added bonus of a hilarious backstory and dialogue.
There are so many possibilities!So, a little off topic here, but I'm casually reading The History of Sonic hardcover book right now (It's ok, not great) and one of the sections had some info that Yuji Naka originally wanted to create a Sonic game where Sonic moves so fast, he breaks the space time continuum, and ends up in all these historic setting and events throughout time.
Personally, I think that is a whacky and awesome idea, and I'd love to see them visit a concept like that in a future game.
So, a little off topic here, but I'm casually reading The History of Sonic hardcover book right now (It's ok, not great) and one of the sections had some info that Yuji Naka originally wanted to create a Sonic game where Sonic moves so fast, he breaks the space time continuum, and ends up in all these historic setting and events throughout time.
Personally, I think that is a whacky and awesome idea, and I'd love to see them visit a concept like that in a future game.
Sorry guys, Metal Sonic is the edgier Sonic of the 90's and Poochie is the edgier Sonic of the 2000's. Both their existences are just the same generic counterparts to a hero. "What if, get this: Sonic. BUT A ROBOT (or) BUT DARK AND EVIL??" Poochie just has the added bonus of a hilarious backstory and dialogue.
I fucking love Metal Sonic. He made it to the modern day mostly unscathed, unlike pretty much every other Sonic character, and he's a fucking killing machine! He's rad! Also he had that awesome boss fight in Generations.
Unfortunately, yes.That looks pretty different. Is this the same Metal Sonic? I played Sonic Heroes but only beat the Sonic story.
That looks pretty different. Is this the same Metal Sonic? I played Sonic Heroes but only beat the Sonic story.
That looks pretty different. Is this the same Metal Sonic? I played Sonic Heroes but only beat the Sonic story.