Moon Presence
Member
You mean IOS/Android only.
don't balee dat! ;(
You mean IOS/Android only.
Yes, it absolutely was.
don't balee dat! ;(
While its great deal, Why not Discount the PS4 version as well?
How much effort they need to port to Xbox One if the architecture is the same as PS4? Change the HUD?
Also, a nice thing would be avoiding to treat the XB1 version like an afterthought and present the game to the audience in a competent way. If you want it to sell on Xbox One too, for instance, why publishing the remaster of the previous chapters on just PS4? Even if you don't want to engage in physical publishing just bring it on XB1 digitally.
Otherwise you'll always give the impression that XB1 customers are second-rate, thus not generating "love" towards the game.
Any better deal on the PS4 version?
They should of bought all those JRPG's on 360. The fanbase can't not support them when they were available then complain when they're not.
Squeenix itself quoted a ridiculously lofty sales number just to break even on FFXV. Every sale matters, regardless of platform. And the fact this game is being positioned as the Great White Hope to reinvigorate Western interest in the genre adds a lot of pressure to succeed. If FFXV flops, there's a very real chance the series will go in a totally different direction, and we could be playing FFXVI as a mobile exclusive.
And MS did attempt to court weebs on 360, but the general lack of interest put the kibosh on that plan, especially considering the 360's flagship exclusive JRPGs -- Blue Dragon and Lost Odyssey -- did not do well at all.
Not so true. It's like those remakes/remasters sold millions, isn't it?
Xbox One audience are made by western gamers nothing less. But I agree that is up to square to build that audience...
Such a lust to avoid bomba.
It's long past bomba.
Final Fantasy is strongly associated with Sony brand. IIRC, didn't FF13 have crappy sales on Xbox360 compared to PS3? I think its much more magnified this time especially considering how far PS4 is ahead in sales.
Microsoft should have bought Mistwalker (and feelplus) and had at least 1 major Japanese studio even if they aren't exactly turning profits for each game. FF/Tales games sold decently on 360s because there were JRPGs fans on the system because it had Japanese games. MS hasn't made any case for owning a XB1 if you like Japanese games even a little. The fans of those games moved (back) to Playstation.
Now they're trapped in a cycle where they aren't getting Japanese games and the few multiplats they get sell poorly on their platform.
Microsoft should have bought Mistwalker (and feelplus) and had at least 1 major Japanese studio even if they aren't exactly turning profits for each game. FF/Tales games sold decently on 360s because there were JRPGs fans on the system because it had Japanese games. MS hasn't made any case for owning a XB1 if you like Japanese games even a little. The fans of those games moved (back) to Playstation.
Now they're trapped in a cycle where they aren't getting Japanese games and the few multiplats they get sell poorly on their platform.
No it isn't. If Microsoft wants those games on their system, it's up to them to build that audience. Square Enix have no responsibility over it or even to release their games on it.
Microsoft tried with Mistwaker and that didn't work for them. Even with the creator of Final Fantasy envolved.
To be honest I think that the little audience that cares about that remakes/remasters are on PS4 already. In xbox base Square is trying to build the same. And they will do that sometimes in a way different that some people wish.
Of course it didn't work out for them, why would it? Attracting a different audience was never going to happen overnight. But even then, it's not hard to look back and realise they were doing a shitload better with JRPG fans back then than they are right now. And that's because they stopped giving a shit about that audience (presumably because they thought Japan wasn't worth the effort and that, since they had FFXIII, they'd "won" that battle), Japanese devs started leaning more and more towards PS and that audience fled back to PS3/PS4.
I'm not gonna day one this game. Half price before it even releases? I give t a month and this shit'll be 30 or less on PS4.
It's not just a one sided affair, it would be mutually beneficial for both to work together for SE to be able to sell the game on more platforms and Microsoft be able to widen their user base through selling these types of games.No it isn't. If Microsoft wants those games on their system, it's up to them to build that audience. Square Enix have no responsibility over it or even to release their games on it.
It'd $47 on Amazon with the prime discount. If you get the game at $30 it's a steal. I have been playing it the last couple days and it's actually really fun.Its 49.99 on Newegg for the PS4 Day One edition when you put it in the cart. Im trying to figure if that's a good deal or wait til Christmas time.
Sorry for the bump, but just got an e-mail saying should be shipped in the next day or so