ScreenSplitter
Member
The whole Brawl track is like auditory sex for anyone who's played like... more than one Nintendo game.
I must be like the only person in the entire world who doesn't enjoy Pokemon music. There's like one or two tracks on the Brawl OST that I enjoy, and one of them is the Poke Floats track from Melee. <.<
The whole Brawl track is like auditory sex for anyone who's played like... more than one Nintendo game.
horrible person.
I don't like Pokemon in general. Bite me. :3
They need more operatic songs for Smash U.
And jazz.
horrible person.
I missed the kind of sound they used for Smash Bros 64.'s music
especially the ones for Metal Mario and Final Destination
They need more operatic songs for Smash U.
And jazz.
You're barely playing Smash Bros at that point.
turning off items is barely playing smash bros
I hope Sakurai isn't afraid of putting new music in the old stages. Nature area would fit much better in Green Greens for example.
Frigate Orpheon is my favorite stage.word
Battlefield can suck it, I want more SSB maps flippin and shit like Spear Pillar and Frigate Orpheon
the simple answer is letting you fully customize the music on each stage.
Even Joker loves knives and homemade explosives
word
Battlefield can suck it, I want more SSB maps flippin and shit like Spear Pillar and Frigate Orpheon
http://i.imgur.com/FGEOU.gif[IMG][/QUOTE]
I'm pretty sure it's illegal to use that gif if YOU'RE the one who made a statement that requires its use.
Frigate is fine.
Frigate doesn't slow down time, reverse your controls, fuck up gravity, and randomly shoot huge ass beams at you. All we need now is the stage to come to life and unplug your controller.
Shadow Moses Psycho Mantis Office Battle stage confirmedFrigate is fine.
Frigate doesn't slow down time, reverse your controls, fuck up gravity, and randomly shoot huge ass beams at you. All we need now is the stage to come to life and unplug your controller.
The whole Brawl track is like auditory sex for anyone who's played like... more than one Nintendo game.
Or, just have another Kirby stage. That would have been nice...
I don't understand why people think that half cast of Kid Icarus is going to be playable when Sakurai couldn't give poor Kirby another stage ;-;
I'm pretty sure it's illegal to use that gif if YOU'RE the one who made a statement that requires its use.
NEVERTHELESS, they should be there because there are obviously people out there that do enjoy them. You hear me Sakurai?
This, my most played stage in Melee, and the music <3I want Fourside from Melee back. That stage was great, I can't believe it wasn't in Brawl.
Everyone knows the shitstorm begins as soon as someone mentions items. From past experience, shitting on stage hazards is fair game =P
But really, I could count the Brawl stages that I can't stand to play on one hand.
Spear Piller (fucked up stage hazards switch turned up to 11)
Rumble Falls (vertical scrolling is dumb)
New Pork City (way too big. Hyrule Temple should be the max size for stages)
The Ice Climbers Stage (ice is dumb)
My casual Smash buddies all agree these four are just unplayable. I'd be okay with them being removed in Smash 4.
NEVERTHELESS, they should be there because there are obviously people out there that do enjoy them. You hear me Sakurai?
This, my most played stage in Melee, and the music <3
Yeah, I'm hoping there will be minimal stat customization. I could see them doing something similar to the bonus effects they used with the sticker system and Kid Icarus weapons.Actually, that's not stupid ... it's along the lines of what I have been saying.
One of the VERY few things we know about this game is that there's gonna be some form of customization for the characters. Hell, Sakurai said something about building your character up on the 3DS and taking it to the WU to show off.
Now, I can only think of 4 ways customization can be used for characters in a game like Smash.
1- Cosmetic Customization. Appearances, alts, outfits and such.
2- Move-set customization. Like stances or w/e.
3- Stat customization. Buff and nerf stats until you find the combo you like best.
4- All of the above ... or any combination of the above.
Talked about this before and I could really see "customization" being a way to make "clones" that make sense by making the clone a simple alt that comes with move-set/ stat changes.
Yeah, I don't know why either. I see Palutena and possibly Medusa. However, I'm 50-50 on Medusa.I don't understand why people think that half cast of Kid Icarus is going to be playable when Sakurai couldn't give poor Kirby another stage ;-;
And I want a Golden Sun stage, if only for the music. And Xenoblade.
Everyone knows the shitstorm begins as soon as someone mentions items. From past experience, shitting on stage hazards is fair game =P
But really, I could count the Brawl stages that I can't stand to play on one hand.
Spear Piller (fucked up stage hazards switch turned up to 11)
Rumble Falls (vertical scrolling is dumb)
New Pork City (way too big. Hyrule Temple should be the max size for stages)
The Ice Climbers Stage (ice is dumb)
My casual Smash buddies all agree these four are just unplayable. I'd be okay with them being removed in Smash 4.
NEVERTHELESS, they should be there because there are obviously people out there that do enjoy them. You hear me Sakurai?
Spear Pillar is pretty fine as long as it's not Palkia. Cresselia is easy to dodge and Dialga is love.
I can't believe they didn't put Fourside music in Brawl, that's unforgivable!
Kind of a random idea, and isn't likely, but... Kid Icarus had a pretty enjoyable story, and part of it came from the constant banter between the gods. Now, something like that in a Smash Bros single player mode would be problematic due to many Nintendo franchises having mute characters... However, it'd have a big potential for in jokes and references.
So... what if the story mode created some original characters just for conversation during the stages? They could have some "gods" of sorts created just for Smash, but, rather than being random originals, they could directly represent the various franchises to do that banter for the characters who can't. So, in spite of Mario not participating in the banter, they could make a "god/goddess" of the Mario world, with his/her visual referencing various elements from the franchise, to banter with characters from other franchises who actually speak or other original god/goddess while you play through a Mario focused level, including some reaction shots and such of the mute characters once in a while.
This way, they also could give easy cameos to all the pantheon of the new Kid Icarus without actually making them playable or bosses or something, with Palutena officially representing "Kid Icarus" and the other gods popping up just because they feel like it.
I don't think it'd be well suited. Simply because that kind of humor could work for Mario, Kid Icarus, Star Fox, and maybe even Pikmin but it'd be completely out of place for franchises like Metroid and Fire Emblem.Kind of a random idea, and isn't likely, but... Kid Icarus had a pretty enjoyable story, and part of it came from the constant banter between the gods. Now, something like that in a Smash Bros single player mode would be problematic due to many Nintendo franchises having mute characters... However, it'd have a big potential for in jokes and references.
So... what if the story mode created some original characters just for conversation during the stages? They could have some "gods" of sorts created just for Smash, but, rather than being random originals, they could directly represent the various franchises to do that banter for the characters who can't. So, in spite of Mario not participating in the banter, they could make a "god/goddess" of the Mario world, with his/her visual referencing various elements from the franchise, to banter with characters from other franchises who actually speak or other original god/goddess while you play through a Mario focused level, including some reaction shots and such of the mute characters once in a while.
This way, they also could give easy cameos to all the pantheon of the new Kid Icarus without actually making them playable or bosses or something, with Palutena officially representing "Kid Icarus" and the other gods popping up just because they feel like it.
Rosalina would fit right in. If she's not playable, of course.I'm pretty sure you wouldn't have to make up characters for that. Mario has many characters that could fill that roll.
The game is oddly silent without them.R
It could get old after a while, though, but even Kid Icarus Uprising has an option to turn the dialogue off. Now, why you would do that, is another thing, but it's there.
Yeah, definitely. The music in Brawl was ungodly. Easily one of the best game soundtracks ever.
Although, while I love Brawl's theme, I think I prefer the Melee theme + intro video. That might just be nostalgia speaking though.
Because people don't like listening to me when I keep saying to keep expectations low. It's fine though. Once the tears start pouring, I'll be there with plenty of buckets.
bring back Poke Floats!!!!
i would pick that stage every time i play online
Now, why you would do that, is another thing, but it's there.
That was one of my favorites, Brinstar Depths was good too.
Pyrrhon for Smash Bros Commentator! I am not even joking. Having Pyrrhon commentate on the matches would be so awesome.I don't think it'd be well suited. Simply because that kind of humor could work for Mario, Kid Icarus, Star Fox, and maybe even Pikmin but it'd be completely out of place for franchises like Metroid and Fire Emblem.
With that said they could have NPCs narrate or interact on a different level such as Fawful, Waluigi, Slippy, Peppy, Louie, Hades, Viridi, Pyrhon, Professor Oak, Tingle, Koume & Kotake, Tom Nook, etc. banter with each other about the player or the story. I think there are easily a lot of side characters from various Nintendo games that could be used to make pretty good banter if they were used to play a role similar to the Gods in Icarus.