People need to understand that Roy was fired. He ain't coming back.
Maybe if Roy stayed relevant to FE he could return. But now I don't see why they'd have him over Krom or Ike.
exactly.
People need to understand that Roy was fired. He ain't coming back.
Maybe if Roy stayed relevant to FE he could return. But now I don't see why they'd have him over Krom or Ike.
It would be cool if there were 4 pokemon characters, two being Pikachu and Lucario, and then two being a Gen 2/3 rep and a gen 5 rep.
Maybe if Roy stayed relevant to FE he could return. But now I don't see why they'd have him over Krom or Ike.
Still, I'd prefer if they kept the whole "protagonist representation before secondary characters" that Smash has going on in general. Pokemon was the only exception but that was fixed by the trainer's inclusion so I hope they don't step back there.
Falco.Still, I'd prefer if they kept the whole "protagonist representation before secondary characters" that Smash has going on in general. Pokemon was the only exception but that was fixed by the trainer's inclusion so I hope they don't step back there.
I think that Sakurai should focus on getting as many new characters in as possible, even if that means cutting lots of older characters. It may seem evil, but I'd much rather they give us lots of new characters on the disc and then sell the cut characters later on as DLC. I mean seriously who would sell better as DLC, Little Mac, or Mewtwo? Characters like Roy, Wolf/Falco, and yes Jigglypuff would just work better as DLC, being more guaranteed to sell and freeing up spots for newcomers.
I'd prefer to kick Pikachu out and keep the FireRed Trainer if we were to get only one gen 1 representative, but I know that isn't likely...
Still, I'd prefer if they kept the whole "protagonist representation before secondary characters" that Smash has going on in general. Pokemon was the only exception but that was fixed by the trainer's inclusion so I hope they don't step back there.
Well, Roy is a DLC character in the newest FE and has focus in 4 DLC chapters (although Ike shares that focus in 3 of them, still, he got one chapter over Ike) that's more relevance than what he had when Brawl was made. Still, if we're looking at a small or no increase in the character line up like the new discussions seem to be assuming, he likely won't be in.
So instead of developing existing characters you just remove them and place them later!
Especially how all the changes to existing characters in Brawl ended up being for the worse anyway.
The only characters I have seen that ended up sucking are Sheik, Jigglypuff, Ganondorf, and Bowser.
I do agree with that mostly. The only characters I think really need some cuts/replacements are Pokemon, the representation is all out of whack with that series.Cutting is something really hard to do though, especially when people pick favorites. That's why you might as well not cut.
Not talking about characters being made totally bad, even the little changes were not good. Samus got worse, Mario's FLUDD mechanic was totally useless, Falco's dumb kicking reflector thing, etc. The movesets and balance were overall a step back from Melee, and the new characters like Snake, Meta Knight and Ike ended up being the most fun to use.
I do agree with that mostly. The only characters I think really need some cuts/replacements are Pokemon, the representation is all out of whack with that series.
Not talking about characters being made totally bad, even the little changes were not good. Samus got worse, Mario's FLUDD mechanic was totally useless, Falco's dumb kicking reflector thing, etc. The movesets and balance were overall a step back from Melee, and the new characters like Snake, Meta Knight and Ike ended up being the most fun to use.
I seem to remember Peach got downgraded as well.
Different ways to play I suppose. I thought her B-over move got nerfed.I thought she was upgraded - but traded her powerful down smash to a shitty one.
Anyway guys lets talk about SA-X.
you prefer to kick the MASCOT of pokemon OUT?! I mean I can understand where people get off wanting Jigglypuff cut, but Pikachu?
We should kick Kirby and Mario too since we have metaknight and luigi
Yeah, Samus is in definite need of updating. However, who knows what Sakurai has planned. I've said this a few times but allowing customizable movesets(for their B Moves and final smash) would solve a lot of issues and I'd prefer that over new characters.Yeah, as far as a second Metroid character goes I'd say Dark Samus, Ridley, and even some Hunter like Rundas or Sylux come first. Though SA-X would be a cool way to get Samus' arsenal into the game, I wouldn't be against just giving Samus ice missiles or some kind of rapid fire wave/plasma beam when the B button is pressed fast. Samus definitely is ready for some changes, since she's still based on Super and since then she's had an entire trilogy of games plus two full-blown sequels to Super.
Who was the protagonist in Pokemon Red/Blue/FireRed/GreenLeaf? The trainer, not Pikachu. Which were the initial pokemons that were even used for the covers of those games? The starter trio, not Pikachu.
Pikachu had Yellow later and is the "mascot" of the multimedia franchise, but he was never really the "main" Pokemon in the games.
That's the exact opposite of what I'm saying though. Mario and Kirby are protagonists too, not just mascots/popular characters. It's kind of what bothers me about the characters choices in some Capcom crossovers, where you have secondary characters making it in before the actual protagonists in some cases (most notably the Megaman situation in MvC3, but there were various other examples too throughout their crossovers). The only thing similar to that Smash has ever done was choosing Pikachu over the Pokemon trainer.
Who was the protagonist in Pokemon Red/Blue/FireRed/GreenLeaf? The trainer, not Pikachu. Which were the initial pokemons that were even used for the covers of those games? The starter trio, not Pikachu.
Pikachu had Yellow later and is the "mascot" of the multimedia franchise, but he was never really the "main" Pokemon in the games.
Roy IS relevant again you fools!
Wait, so why do people want Roy back in Brawl? I mean the last three FE games starred a new guy, Marth, and Ike, and we know Marth is probably gonna be back, so even assuming they have three FE characters, it makes more sense to have a new guy to hype the new game and Ike since every single match I've played online has been against at least one Ike.
People need to understand that Roy was fired. He ain't coming back.
Maybe if Roy stayed relevant to FE he could return. But now I don't see why they'd have him over Krom or Ike.
And this doesn't apply to Roy, Marth's clone?I really can't see both Ike and Krom being in Smash 4, especially when the two are similar to one another.
And this doesn't apply to Roy, Marth's clone?
Roy IS relevant again you fools!
I didn't know he was in the next Kingdom Hearts game.
The designer for Roy's re-design is the character designer for the Drakengard series and The Last Story, so that might explain the Square-Enix vibe.
As long as Krom has Aether, which I have heard he does have in his game, he'll be Ike in spirit. The average Smash player will dub him " new Ike" and will swarm to him and his godly forward smash. Honestly I think, Sakurai will go to I.Syst. and they'll collaborate on whatever they think is best.
I think the crowd sheer will be the hardest part of their discussions:
Roy's are boy.
We like Ike.
Krom's tha bomb? lulz too 90s
Still, no localization name could ever be as horrible as what happened to Sheeda/Shiida, of which we got "Caeda".
I think Sakurai will go to Intelligent Systems again as well for what he should do for FE characters in Smash 4.
However, Krom/Chrome's localization name will remain a mystery until a localization is announced. I have seem the romanization of Krom/Chrome being "Chrome" and even if pronounced as "Chrome", however, Crom is the name of a god from Irish mythology so it could be Crom/Krom. Still, no localization name could ever be as horrible as what happened to Sheeda/Shiida, of which we got "Caeda".
As long as Krom has Aether,
As long as Krom has Aether, which I have heard he does have in his game, he'll be Ike in spirit. The average Smash player will dub him " new Ike" and will swarm to him and his godly forward smash. Honestly I think, Sakurai will go to I.Syst. and they'll collaborate on whatever they think is best.
Caeda? I remember playing Shadow Dragon this Christmas and she was called Shiida, no?
Oh, hell no. Aether was a terrible recovery move.
Oh, hell no. Aether was a terrible recovery move.
Krom has a skill called "Aether", but it's nothing visually like Ike's, it just shares the gameplay functions (ignore defense/recover health), which weren't used by Smash at all.
The random icon under Wario is simply a placeholder until Miyamoto's new IP is formally unveiled.
Pretty good roster. The only changes I could see being made would be to add Little Mac and one or two unpredictable Sakurai's whim characters. Other than that, it looks like a pretty safe bet for the final roster.
They should honestly go with 64's speed. Melee is too fast, Brawl is too slow, 64 is justttt right. ...At least I think so. It's been a while since I last played 64.Some dreams/stuff regarding 64, Melee and Brawl for the next Smash
- Brawl's amount of content + more
- Melee's speed
- 64's style of SFX. I really hate Melee's SFX, especially the slash effects. Brawl pretty much nearly captured 64's awesome sounds but it's not there
- Brawl's character definition - i.e. only borderline clones, intros in the stage, etc.
- mix of Brawl and Melee's air dodge - that is, allow air dodge once, but still allow movement and attack
- 64's Classic Mode
- Melee's Adventure Mode
- 64's Bonus Mode (Board the Platforms!)
- Melee's trophy unlock
- Brawl's audio. There's something really off on Melee's audio output. Also I prefer Brawl and 64's style of music rather than Melee's music which feels like they're all played with the same set of instruments
- Brawl's BGM selection being tweakable and random being tweakable
- Brawl's pinball item, which itself is found in 64. Melee's paddle is horrible
- L-canceling should be there... but not infinitely usable; see: Guilty Gear X series
- progression from Brawl's character aesthetics. I really hate the plastic-y look in Melee (don't give me that they're trophies reason - they become REAL that they lose their trophy-ness)
Of course, character tweaks and stuff are there.
Why did you quote the entire thing.
I had no idea of this, I'm sure you're jealous of my superior Shiida copy of the gameThe European localization has Sheeda's name as Shiida. The North American localization has her name as the abominable "Caeda".
I had no idea of this either, where'd this info crop up from? projectile Ike might have been the Ragnell shock wave which would have been great.Aether was a good recovery move in the context of Ike as a whole. Heck, Sakurai had to remove a projectile special from Ike because he thought it made Ike very unbalanced. I think Eruption most likely came from the scrapped Roy moveset for Brawl after they decided to get rid of Ike's projectile special due to balance issues.
If anything 64 is the one that's too slow and Brawl is just right, but melee is fast enough it makes Brawl seem slow.They should honestly go with 64's speed. Melee is too fast, Brawl is too slow, 64 is justttt right. ...At least I think so. It's been a while since I last played 64.
I had no idea of this either, where'd this info crop up from? projectile Ike might have been the Ragnell shock wave which would have been great.