Togglesworlh
Banned
Fthrow > upsmash > upsmash > upsmash > upair > upb
what
Fthrow > upsmash > upsmash > upsmash > upair > upb
How was Melee "serious" outside of tournament play (which no one forced you to partake in)?
What kind of Falcon player are you? That was his staple combo in 64. Didn't require any advanced techniques either.what
What kind of Falcon player are you? That was his staple combo in 64. Didn't require any advanced techniques either.
simon belmont and classic megaman or bust
Megaman cant even get into his own company's crossover with one of the biggest rosters ever.
hey your new avatar has two eyes
Who is Isaac?
From Golden Sun, that western-developed portable JRPG people like for some weird reason.
since when are camelot western
Good question! I don't know why I always thought they were Western. Allow me to amend my statement: "From Golden Sun, that portable JRPG people like for some weird reason."
From Golden Sun, that western-developed portable JRPG people like for some weird reason.
He put in 2 of his characters. It's not like he put in 5 or something.
I've never actually played it, but having a gun-slinging robot cowboy would rock.Tin-Star was such a horseshit game.
Yeah Cranky Kong is the only good Rare-created Donkey Kong character. Would've been a shame if he was just another inbred ape.
Preface: I don't care about characters that 'I like how they played' or obscure fanboy love for random series. I want to maximize the tribute factor of Smash Bros to the original games and characters so we can take the big faces of the series and ground them heavily in their original material for their attacks while cutting the unnecessary characters.
them fightin' wordsYeah Cranky Kong is the only good Rare-created Donkey Kong character. Would've been a shame if he was just another inbred ape.
Seriously though, that's a pretty intense hatred over something you can't really articulate your hatred over in the first place.
Characters to remove:
-Pichu (made a Pikachu costume)
-Jigglypuff
-Wolf (made a Fox costume)
-Lucas
-Ike
post
Would anyone object to the next game having gameplay/physics similar to Brawl+? I've played it a bit and enjoy the hell out of it, especially with Captain Falcon and Ganondorf. Wondering what the GAF consensus is.
"Pulling a Capcom" in reality means "throwing pathetic, intolerant and ignorant fans a bone anyways in the form of multiple references in a game when the budget isn't big enough" when MM fans take their blinders off.Thank goodness you aren't making the game.
Also, thank goodness Smash isn't pulling a Capcom wherein instead of developing a character into something unique they turn them into costumes instead. Players who wanted that to happen are scum, no matter what game it is.
My suggestion: get rid of Sakurai. It seems like every wrong decision in Brawl was his choice, and he shoehorned in as many of his characters as possible.
"Pulling a Capcom" in reality means "throwing pathetic, intolerant and ignorant fans a bone anyways in the form of multiple references in a game when the budget isn't big enough" when MM fans take their blinders off.
In which case, more devs need to pull a Capcom. Oh and Smash prefers clones over that anyways, which is much more terrible IMO.
Pichu isn't in Brawl...Characters to remove:
-Pichu (made a Pikachu costume)
-Jigglypuff
-Wolf (made a Fox costume)
-Lucas
-Ike
Costumes are fine, as long as it's not an excuse to put less effort into developing more characters.
Unlockable "costumes" that modify the feel of the character (essentially removing the "wastes of character slots" while still keeping them in the game) are even better.
The latter would probably not happen, though.
I don't think you actually read what I said.
So thank god smash isn't pulling a capcom when that's what smash has been doing? I'm confused.You mean like Smash has also been doing? Or hell, any fighting game has been doing? It's nothing Capcom had originally done - it's a norm to see "cameos" and "references" on long standing fighting games or games in general.
And I stand by what I say - Melee only started the "clone" stuff. Had there been no clones in Melee and Brawl introduced the "clones" in their game, they wouldn't be referred as such.
Also, no - you can still develop "clones" as opposed to lifeless costumes that it feels like you are playing a lie.
Because your making an aesthetic choice not a gameplay one. They may as well be costumes because the only rationale for choosing them are the alternate aesthetics, but people find comfort in a separate character slot for their beloved character for some reason. And this compulsive need for *more* characters in slots a huge reason why Smash is so successful too. It's cool though, I'd rather they focus on that than gameplay in Smash.How are clones doing a disservice to the gameplay? They offer an alternative to people who might not like that type of character otherwise. It's actually good for the gameplay for those people.
So thank god smash isn't pulling a capcom when that's what smash has been doing? I'm confused.
And yet I don't think Melee started clones. Ken predates Smash, and I'm sure there are examples even before SF/Capcom got the idea. Sure you can develop clones, but I doubt that's the case with Nintendo. I have generally very low expectations from Nintendo, but they're only a reflection of their goals. Nintendo has no incentive to develop their clones into something unique. Why would they when the sheer existence of clones alone satisfies the masses? The franchise oozes fanservice. Fanservice is the main goal and always has been for Smash, before gameplay, before balancing, before featureset. Clones aren't going anywhere and won't be unless Nintendo has some epiphany one day when they realize that gameplay is more important than fanservice. I myself would prefer a middle ground, where fanservice is still of grave importance, but gameplay is given a serious focus, but that's impossible.
I don't know what about "lifeless" costumes make something a lie. It's a costume, not a character. If your downloading a costume expecting a character, a reality check is in order; you downloaded a costume, and were not promised anything more. There is no intent to develop them into something else, it is not a necessity, and expectations shouldn't be built as such, so I don't see why they should be.
This is the intolerance I spoke of before, if you built up expectations, that's your fault, not the devs because you choose to pin some sort of arbitrary label of your own of your own onto something. In this specific case, Niitsuma wanted 20 new characters. Marvel & Capcom said you have a deadline, and thus only 12 made it out of the final pool. X was not one of them. There is no lie or misdirected intentions there, the producer expressed his opinions on why Megaman wasn't in the game shortly after the release of MvC3.
If your playing a lie, it's a lie you made to yourself.
Because your making an aesthetic choice not a gameplay one. They may as well be costumes because the only rationale for choosing them are the alternate aesthetics, but people find comfort in a separate character slot for their beloved character for some reason. And this compulsive need for *more* characters in slots a huge reason why Smash is so successful too. It's cool though, I'd rather they focus on that than gameplay in Smash.
It's a disservice to gameplay and a plague for fighting games, still.