I've been thinking about Smash 4/3DS quite a lot recently, and although I'm sure pretty much everything I want out of it in terms of characters and content has probably already been discussed, I thought I might as well layout what I'd like to see from Smash in the future. So, incoming text dump basically.
In general I hope that they change the final smash system, maybe so that it has a bar which can be built up by playing well/poorly, and that you can use different tiers attacks. I'd also like it to be it's own button/combination so that it doesn't take away your ability to use b. They really need to work on making sure that everyones final smashes are balanced too. Sonic's, for example, is stupidly overpowered, and Peach's is far too weak.
I'd like them to add more customisation options for matches. Being able to choose which Pokemon appear, and being able to mix-and-match all the different types of matches, for example, would help to extend replayability. Having modes where you can choose more than one character, which you can tag in/out, would be great. Also if they bring back stickers I hope they add a mode where you can play against people using your own custom sticker selection.
I want all the previous items to appear as well, even if some of them may be redundant. I missed the parasol, and cloaking device in Brawl. I do hope that they make some alterations to existing items. I'm not sure if it's just me, but I swear that items like the proximity bomb vanish much quicker in Brawl than they did in Melee. It was extremely fun to throw one in Melee, and then minutes later have someone wander onto it with no one remembering where it came from.
Pokeballs were the awful in Brawl compared to Melee. I'm sure whatever means they used to choose the Pokemon that appeared (RNG?) was broken. It's not uncommon for me to play a match and get nothing but Munchlax and Lati@s. I've only ever seen Manaphy once while I've been playing. I'd want them to change the appearance of the pokeball to reflect the rarity of the pokemon inside. Like Master Ball for Deoxy and Lugia, and Pokeball for Goldeen. In addition to this I hope that they bring back all of the old pokemon, and give them different attributes if they are doubles (Beedrill and Unown).
My reasoning behind adding all the items, even if they are redundant is that I want to be able to play matches and never ever have the same thing appear multiple times. I want there to be so much content in terms of pokemon, items, and assist trophies, that it is statistically improbable that you'll see the same things over and over again.
If they're going to go with DLC I hope that they do so in a way that allows everyone to play with everyone else regardless of who owns the DLC. I hope that they add new, or retro stages for free over the course of the games life. I'd be okay if they added paid DLC costumes and/or characters, or even single player content like event matches. Although I do think that they should update everyone's games so that everyone can play against people who own that costume/character, even if they themselves don't own it.
I'm hoping that they bring back all of the old characters too. Even clones. I think the clonier clones such as Roy, Dr. Mario, and Pichu would work well as a form of alternate costume for their original characters. Although I would like alternate costumes that don't change the characters attributes, like Wario in Brawl.
For single player I'm hoping that they'll realise how bloated and unfun SSE could be, and make a smaller, more enjoyable version of it, in addition to the adventure mode seen in Melee. They also need to bring back individual target tests, and board the platforms. Those modes really extended the life of Melee for me.
I REALLY hope they improve the quality of the trophies in the next installment. The trophies in Brawl were the biggest letdown for me. In Melee the trophies introduced me to various retro Nintendo things that I had no idea existed, while in Brawl they were either rehashes of Pokemon, or from games which were only a few months of years old. I'd quite like to see the idols from KI:U appear as well in place of some trophies.
There are a few changes to veteran characters that I want to see, and a lot of new stages and characters I want, so I'm sure I'll be disappointed, but I may as well list them anyway, by series.
Mario
I hope to see something from the Paper Mario, and Mario RPG series. Maybe a Bean Kingdom stage, or Fawful as a character/assist trophy.
Zelda
I'd like to see Majora's Mask get some love this time, maybe give Young/Toon Link transformation masks.
Donkey Kong
I'd love to see K. Rool as a playable character, the Smash needs more villains, and K. Rool has loads of moveset potential.
Wario
Captain Syrup would be a great playable character and boost the number of women, and villain characters.
Metroid
I want Ridley as a playable character, and maybe an alternate Samus (fusion suit, maybe?) who is as quick and nimble as she is in the 2D games.
Pokemon
I want to see Mewtwo back, as well as the pokeball changes I mentioned before. I think that N would work as a rival trainer character, but you should be able to mix and choose which pokemon he brings into battle, adding more with DLC. I'm sure they'll add some gen 6 mascot too.
I'd like them to change the way that the dud pokeball works. I want them have Goldeen, and Magikarp as duds, but for there to be a 1/1,000,000 chance of them instantly evolving and OHKOing anyone near them.
I think that a Distortion World stage would be interesting, with various walls and gravity changes blocking, or opening up new areas of the stage where you can die.
Golden Sun
I want either young Isaac, or Mathew as a playable character, using various psyenergy abilities as part of his moveset.
I'd like to see the Djinn as an item like the assist trophy, where they either power up your character for a while, and then fly off, or become a summon attack. I also want young Issac back as an assist trophy with an adult variant appearing from time to time. I want to see Saturos and Medardi, as well as Blados and Chalis to appear in assist trophy form.
I think that the final battle area of the
from Dark Dawn would work well as a stage. People that have played that game will know about the puzzle that needs to be solved before the final battle, which would make the stage conditions change as the battle goes on. They could also tease the final battles from Dark Dawn in the background with various attacks flying from behind the various structures hitting the foreground. They could also use the
from the end of Golden Sun 2 as a stage with the
appearing from time to time to attack, with the blizzard raging in the background.
Nintendo/Advance Wars
I'd like to see various nods to the Nintendo Wars series, I felt it was painfully underrepresented in Brawl. At the very least I'd like some sort of stage that sort of spans the series. I'm thinking of a battleground with a war in the background, where the stage changes from the damaged caused by the units. Some of which may appear on the stage, and cause havoc.
Fire Emblem
I think Fire Emblem's most recent entry will really help out the amount of representation its going to receive in Smash.
Personally I hope that it gets its own assist trophy/pokeball type weapon in the form of warp powder which will summon a random character from the series to do an attack. I love the thought of Nergal appearing out of nowhere, saying his battle quote and doing his critical animation, decimating the other players. Just imagine the chaos that could happen if the Black Knight was summoned.
I'd like to see Roy come back as an alternate costume for Marth. I want Marth to have his appearance from New Mystery of the Emblem, and I want him to have a Masked Marth alternate costume, as well as (avoiding spoilers) an unmasked masked Marth costume, but with different attributes. I hope Ike gets updated to his Radiant Dawn appearance with axes playing a role.
As for new characters I thought that Anna or Tiki might be a good representation for the entire series, seeing as Anna has had so many appearances, and Tiki has good moveset potential. But I'd love to see a Chrom/Avatar playable character most of all. Being able to switch between the two would help to represent Awakenings characters and pair-up feature in a way that would keep their character being too similar to current Fire Emblem Smash representatives. They could also add some touches like Avatar having a different appearance in every battle, or their attacks powering up the longer they stay alive/together.
Kirby
All I really want from Kirby is a Prince Fluff playable character to represent Epic Yarn.
Kid Icarus
I want Pit to get various changes from Uprising as well as playable
. There are so many parts of Uprising that could work well as a stage, I'm looking forward to see what they use.
Xenoblade
I really want Shulk to get a playable spot in the next Smash. The Monado abilities could make for very interesting gameplay, plus Xenoblade REALLY deserves some representation. I think that a stage the just flies around the whole of the Bionis and Mechonis would be interesting. The BGM could change as it does, and there are enough monsters and things around to work as stage hazards.
I'm not so sure these three series will get anything in the next Smash, but I'd love them to.
The Last Story
Playable Zael could be interesting if they add in his gathering ability. I imagine it being a risk vs. reward type thing, where, once activated, it would draw projectiles towards you. You could use this to throw your enemies projectile expectations off-course, into someone else, and the more damage you cause/receive with it activated could be used to
like in the game. Of course it could also cause projectiles to fly straight into your face, this being the risk part of risk vs. reward.
While I've forgotten the names of some of the places from the game, I remember some of them looking, and being interesting places to explore, with potential for stages in Smash.
Pandora's Tower
Similar to The Last Story, I think that Aeron could work as a playable character if he is able to switch between multiple weapons, and therefore movesets, and his ability to use his chain on people. I can't really think of a place in Pandora's Tower that would work by itself as a Smash stage, but some generic tower featuring various aspects of the game could work well.
Project Zero / Fatal Frame
I'm not even sure if Nintendo has any ownership in this property, but if they do I think a small representation in the form of an item would work well.
My idea is that the Mask of the Lunar Eclipse from the 4th game appears as an item, and when someone is hit by it, it shatters, and Sakuya, the angry boss ghost from the 4th game, is summoned and attacks. I think that this is the only way for the series to get any Smash representation outside of stickers and trophies because Sakuya is the least scary looking final boss, and shows no blood or is topless or anything like the other final bosses bosses.