Wait, Cooking Mama's 3rd party? I always thought she's Nintendo-owned.
No, there's an iPhone Cooking Mama game.
Wait, Cooking Mama's 3rd party? I always thought she's Nintendo-owned.
You're at dungeon seven, you should know by now it's still a somewhat typical Zelda. The ending reflects that ;D
Just so you know, that guy refers toBeedle
Link's stage is Beedle's shopYep, Beedle's the final boss, you have to use the King of Red Lions... plane to beat him
Link's stage is Beedle's shop
If you crash into Beedle, browse his items but not buy, and don't talk to him he'll instant KO you with hisfloor trap
Hahaha, oh god I want this now. You just know there's going to be a Skyloft stage anyway. Probably the new Delfino Plaza-style shifting scenery stage.
Might work better as a Pokéfloats. You start on Levias, jump on a few loftwings which transport you to different islands... a few free-falling segments... And then Beedle shows up as instant death.
:lol oh beedle
Speaking of Pokefloats... I hope they just say 'fuck it' and bring back all the old stages. I mean all of them too. Some could probably use an update or two- Pokemon Stadium 1 and 2 should merged this time, possibly with new transformations and 5th/6th gen Pokemon in the background- but Brawl's stage line-up was too damn good to pick and choose from.
http://www.1up.com/news/masahiro-sakurai-reflects-super-smash
I really don't buy it since I've never heard any casual player say Melee was too difficult.
http://www.youtube.com/watch?v=IdHTnpgpLDc
As long as Sakurai is still at the helm, I basically have no hype for Smash 4.
Stickers should be the gateway to character customization in Multiplayer. Just like items, they could be turned off and what not, but it would be cool to spec your character to suit your playstyle.Skip Stickers! Waste of time!
That is just such bullshit. Melee is no harder to play than brawl. Just because a game has some deeper mechanics doesn't mean it's hard to play or not accessible. You don't sell as well as melee did by only appealing to the small hardcore crowd (and judging by brawls sales they were hardly turned off the franchise).
They had a chance to have a series that could actually be played competitively whilst still being fun for the average gamer and they went and ruined it. Such a frustrating situation
Stickers should be the gateway to character customization in Multiplayer. Just like items, they could be turned off and what not, but it would be cool to spec your character to suit your playstyle.
Distance Mario:
+5 Range on FLUDD
-1 sec FLUDD Fill Time
+3% DMG on FireBall
-2% DMG All Ariels
or something...
PokéKong;34195832 said:This is highly likely to be the sort of thing the 3DS game will implement, and then you transfer these specs to the WiiU game and mess up all its precious balance.
Maybe even deeper customization than that...
Luma sticker:
-FLUDD
+Luma Spin Jump
They not stupid or glitches. Why people gotta be like that.stupid glitch-tricks or whatever.
They not stupid or glitches. Why people gotta be like that.
Uh some of 'em are definitely not intended to be used that way. Call it glitches, exploits, whatever. Things were not meant to be like that, but they are, for whatever reason.
And I only called them stupid because I don't give a fuck about them. They might as well not exist for how often I think about them while playing the game.
Well by that definition Brawl is also chock full of em but nobody likes to talk about those for some reason. Probably because those ones are actually a detriment to the game instead of making it fucking awesome.Uh some of 'em are definitely not intended to be used that way. Call it glitches, exploits, whatever. Things were not meant to be like that, but they are, for whatever reason.
And that's why Melee is awesome. You don't even need to know they exist and it still pleases both camps of players.And I only called them stupid because I don't give a fuck about them. They might as well not exist for how often I think about them while playing the game.
But there is something fun about playing with Ike (or King Dedede), maybe the sound and excess particle effects helpIke is a decent character who is handicapped by being in a game where attack speed is king.
I'm also of the opinion that they're going to try to pull something like this. That's probably one of the reasons Sakurai isn't balancing it all himself this time.Stickers should be the gateway to character customization in Multiplayer. Just like items, they could be turned off and what not, but it would be cool to spec your character to suit your playstyle.
Distance Mario:
+5 Range on FLUDD
-1 sec FLUDD Fill Time
+3% DMG on FireBall
-2% DMG All Ariels
or something...
Well by that definition Brawl is also chock full of em but nobody likes to talk about those for some reason. Probably because those ones are actually a detriment to the game instead of making it fucking awesome.
And that's why Melee is awesome. You don't even need to know they exist and it still pleases both camps of players.
Let's go back in time a bit. Did/do you really believe that that L-cancelling is intentional and not an exploit of game mechanics?
Yes, I agree, and said as much in my original post.
I always like hearing people's answers to this, because it lets me know how badly they're in love with the game.Let's go back in time a bit. Did/do you really believe that that L-cancelling is intentional and not an exploit of game mechanics?
Let's go back in time a bit. Did/do you really believe that that L-cancelling is intentional and not an exploit of game mechanics?
keep wave smashing and crouch hopping out of my smash
keep wave smashing and crouch hopping out of my smash
Sakurai: *laughs*
Sakurai should definitely bring in pro Melee and Brawl players to help balance the next one.
I am going to make a new thread for SSB4 Roster Contest very soon.
I am thinking about making one rule regarding with roster numbers.
I am going to let people decide how many characters will be in the game, but they will lose specific amount of points each character that didn't get in.
I am concern about that rule might be easily abused.
I am going to make a new thread for SSB4 Roster Contest very soon.
I am thinking about making one rule regarding with roster numbers.
I am going to let people decide how many characters will be in the game, but they will lose specific amount of points each character that didn't get in.
I am concern about that rule might be easily abused.
Come back and make the thread in about 2 years.
just average out the number of new characters added in melee and brawl.
It doesn't matter if we get a trailer if the game is still years away. I aint falling for that shit again.
That's other possibility choice that I have been thinking of. I would wage between 45-52 characters. Is it more safe bet if we just pick 55?
Would switch characters (Samus, Zelda, and Pokemon Trainer) count as one character for that purpose or count for as many characters as they have forms?
we also might have 2 very different casts, since we're getting 2 new games and not just 1
HEY WHAT IF NINTENDO BECAME TROLLS AND USED STICKER STAT ALTERATION IN NORMAL GAMES!
Hahahaha oh god the backlash.
They would have to break the default stats to make them barely useful like they did in Subspace Emissary ;pHEY WHAT IF NINTENDO BECAME TROLLS AND USED STICKER STAT ALTERATION IN NORMAL GAMES!
Hahahaha oh god the backlash.
HEY WHAT IF NINTENDO BECAME TROLLS AND USED STICKER STAT ALTERATION IN NORMAL GAMES!
Hahahaha oh god the backlash.
As long as it wasn't handled as poorly as SF x T, then I'd be all for it.
HEY WHAT IF NINTENDO BECAME TROLLS AND USED STICKER STAT ALTERATION IN NORMAL GAMES!
Hahahaha oh god the backlash.