So I got Dracula X (SNES)
I know some didn't have the kindest words fort it in the previous thread but after my 1st playthrough, which took me a bit more than 3 hours ( a good chunk of that was spent on the final boss), I must say really like it.
I booted up the game and was really surprised to see Richter jump to and from the stairs in the demo reel. I quickly tried it and it feels amazing. I never thought I would live to see day when I wouldn't dread stairs in a classic Castlevania games. But it's not just the stairs, your character feels way more agile than in I, III and Rondo; your jump is huge to the point that overshooting platforms can be a problem and you can even horizontally adjust your vertical jump a little. The game puts your added mobility to good use by emphasizing platforming but I still felt overpowered. For example, I breezed through the series' staple Clock Tower section with Medusa heads as jumping to and from the stairs allowed me to just dash past enemies. I won't lie and say that it didn't feel great but looking back I feel they should have toned down your movement a little. Same with your attacks.
The whip's range is huge (it's always fully upgraded) and they even buffed the subweapons; axe has a bigger hit box, holy water seem to come out quicker and travels farther and even the knife doesn't feel useless as they improved it's vertical hitbox. The cross doesn't seem noticeably different but it was always great.
I presume I got the worst ending so I may regret saying this later on when I try to get the other ones, but I wish the game was a little harder, especially as it doesn't seem to have be a hard mode. To it's credit, the final boss is really hard but unfortunately it's the tedious kind of hard.
BTW, I found it kind of hilarious that the spear knights are some of the toughest enemies in the game as they are trash tier in igavanias. I'm also starting to see why people complained about the recycled enemies...