Nintendo now the bluest stock in Japan; 85 billion dollar market value.

nextgeneration said:
Yup, insanity. I wonder how high Nintendo stock will get to by the end of the year? Can it hit 100?
I hope so. I still can't help but think it's overvalued. Their market cap is just not justified. The whole thing is making me feel awesome and queasy at the same time.
 
davepoobond said:
market value doesn't necessarily mean they have that much money to spend iirc....

That's true. But in Nintendo's case they happen to have a large market cap and a large cash reserve. They had nearly $6.5 billion in cash at the end of the last quarter.
 
White Man said:
You do realize that the MP2 reviews there undermine whatever point you may have been trying to make, right?

Is a 9.1 from Gamespot a bad score nowadays? More importantly, was it a bad score in 2004?

Popular consensus may be that the second one is not as good as the first one, but it's far from a bad game, and Retro is far from a talentless failure studio. As I currently lack a Wii, I have no idea on Corruption, but the reviews make it look like another success. Soooo... again... talentless failures?
 
perfectchaos007 said:
Instability you say....

SELL SELL SELL
Not until January thank you very much.

Seriously? We're going to see a huge bump when they post their financials in a couple of weeks, and then again in January. After that is when I really expect it to correct downwards.
 
JayDubya said:
Is a 9.1 from Gamespot a bad score nowadays? More importantly, was it a bad score in 2004?

Popular consensus is that the second one is not as good as the first one, but it's far from a bad game, and Retro is far from a talentless failure studio.

They make great games, because they make the great games in the great state of Texas!
 
bmf said:
I hope so. I still can't help but think it's overvalued. Their market cap is just not justified. The whole thing is making me feel awesome and queasy at the same time.

Yeah, ditto for me. Let's see what happens when they announce earnings. I'm expecting blowout numbers. Let's see if it really is overvalued once they announce earnings. I predict they're going to revise their numbers upwards again.
 
perfectchaos007 said:
They make great games, because they make the great games in the great state of Texas!

Good catch! :lol I suppose I forgot about the nationalistic angle I could take on that one. Of course, this is GAF, so that's a bad angle to take anyway.
 
titiklabingapat said:
Can anyone tell me how they can make this into real money and start funding thier Last Stand War with both MS and Sony?
The stock price is their perceived value by the market. The real money will be shown in the earnings reports.
 
dfyb said:
you'll get better games if you let independent developers create games on the platforms they want to.

Can you prove that?

Can you prove that a fully independent developer will necessarily create better games than the same developer under the ownership of a larger company?


perfectchaos007 said:
Why would Nintendo buy a company that doesn't pose a threat to them? Would they even want Sony on the Nintendo team?

Why do cats like playing with mice?
 
I'm interested in the financial earnings as that'll tell us if this market cap is actually worth it. The speed with which Nintendo has ascended to stock market heaven is a little scary, because that bubble could burst should another company come in and steal all of the thunder Nintendo has managed to acquire for itself. But Nintendo is also a frugal company and said bubble bursting wouldn't actually harm anything they're doing beyond a dip in their value and their stock price. They'd probably do all the same things they're doing now.
 
Alfarif said:
I'm interested in the financial earnings as that'll tell us if this market cap is actually worth it. The speed with which Nintendo has ascended to stock market heaven is a little scary, because that bubble could burst should another company come in and steal all of the thunder Nintendo has managed to acquire for itself. But Nintendo is also a frugal company and said bubble bursting wouldn't actually harm anything they're doing beyond a dip in their value and their stock price. They'd probably do all the same things they're doing now.

Yes, I cannot wait for earnings. Wouldn't it be something if once they announced earnings, this stock is actually undervalued? Probably not going to happen, but you never know...
 
nextgeneration said:
Yes, I cannot wait for earnings. Wouldn't it be something if once they announced earnings, this stock is actually undervalued? Probably not going to happen, but you never know...

That's an even scarier proposition. Imagine the dividends!
 
JayDubya, I don't think you spend too much time in the OnTopic forums, if you did you would know that Anihawk is being sarcastic :)
 
nextgeneration said:
Yes, I cannot wait for earnings. Wouldn't it be something if once they announced earnings, this stock is actually undervalued? Probably not going to happen, but you never know...

*quivers* You shut your mouth. You shut your mouth RIGHT NOW. *checks portfolio*
 
capslock said:
JayDubya, I don't think you spend too much time in the OnTopic forums, if you did you would know that Anihawk is being sarcastic :)

Well yeah, about Sony being untalented. They are pretty big failures this gen though. Also, none of the MP games really lit the sales charts on fire, so by that measure, Retro's not a resounding success either. I guess you could quote gamerankings, but that's not going to make me enjoy MP and MP2 any more.
 
DavidDayton said:
Can you prove that?

Can you prove that a fully independent developer will necessarily create better games than the same developer under the ownership of a larger company?
you're handing game design decisions to corporate suits.

don't you think developers would put out better product if they had control over what games they made and on what platforms they made them on? contrary to what some of you believe, the platform can indeed be an important factor in a game's core design.

there's little harm in a platform holder publishing a game though, and it can often times be very beneficial. for this to happen, the developer is agreeing to it -- the developer is still making the key choices.

and unfortunately, some studios end up closing. if they're owned by a large corporation, it's simply at the whim of the large corporation. too many times, a developer joins a large corporation and is disbanded in the not too distant future. if a developer is independent, the only one deciding if they'll close is themselves.
 
If everyone had what they want, the industry would be a wasteland. You need the suits as much as you need the creators themselves.

If the suits had all the power, we'd get nothing but FPS and minigame collections. If the creators had all the power, virtually nothing get's made at all.
 
JayDubya said:
Is a 9.1 from Gamespot a bad score nowadays? More importantly, was it a bad score in 2004?

Popular consensus may be that the second one is not as good as the first one, but it's far from a bad game, and Retro is far from a talentless failure studio. As I currently lack a Wii, I have no idea on Corruption, but the reviews make it look like another success. Soooo... again... talentless failures?

No, it's not a bad score, it's a bad review. MP2 wasn't a patch on the first game. I myself am not particularly a fan of the first game, but I can understand, to a degree, why it got the scores it did. MP2's reception, however, is a poster child for the irrelevance of game reviews.

MP3 is fine and dandy, though. One of the best games of the year and easily the best game on the Wii.
 
dfyb said:
you're handing game design decisions to corporate suits.

don't you think developers would put out better product if they had control over what games they made and on what platforms they made them on? contrary to what some of you believe, the platform can indeed be an important factor in a game's core design.

there's little harm in a platform holder publishing a game though, and it can often times be very beneficial. for this to happen, the developer is agreeing to it -- the developer is still making the key choices.

and unfortunately, some studios end up closing. if they're owned by a large corporation, it's simply at the whim of the large corporation. too many times, a developer joins a large corporation and is disbanded in the not too distant future. if a developer is independent, the only one deciding if they'll close is themselves.
No, not necessarily. There are plenty of examples out there of independent developers with ambitious designs that end up as mediocre games.

And your first statement applies to ANY developer who's looking for a publisher...in many cases, the dev team still needs to make at least a few concessions in design.

Are you just trying to find any explanation to be contrary? Because there are bigger factors that apply here than developer design independence. Schedule and budget are far far bigger factors which often force developers into making those "key decisions" you mention, including closing down a studio. It's not exactly "their choice" if they run out of money and can't get any more investment capital.
 
White Man said:
No, it's not a bad score, it's a bad review. MP2 wasn't a patch on the first game. I myself am not particularly a fan of the first game, but I can understand, to a degree, why it got the scores it did. MP2's reception, however, is a poster child for the irrelevance of game reviews.

MP3 is fine and dandy, though. One of the best games of the year and easily the best game on the Wii.

So you wound up liking it too, eh? I wonder how many other people who disliked MP1-2 enjoyed 3.
 
AniHawk said:
So you wound up liking it too, eh? I wonder how many other people who disliked MP1-2 enjoyed 3.

Yes, and amongst more than 1 of my friends, I haven't been able to convince them to give it a try because the other games left them cold :( The franchise that cried WOLF, I guess.
 
AniHawk said:
So you wound up liking it too, eh? I wonder how many other people who disliked MP1-2 enjoyed 3.
I never played the first two(crossing my fingers for Wiimakas...) but I would probably not like those two as much as I loved the third one just because of waggle and all that it entails(pacing, battle, etc).
 
I got a Wii on day 1, because despite some concerns, I believed Nintendo would deliver as they did with the DS. I had a nice bell curve with the system, disliking it on week one, loving it for about a month, and then, well, there wasn't really much software to form an opinion on. If they had launched with MP3, I might have been a total hardcore believer from day 1. That was the killer app. That showed people how it was done. If it had come out at launch, we would have a number of competent shooters by now.
 
And people wonder why some are pissed that Nintendo continues to launch
gimped
HW at a profit from day 1. :lol
 
White Man said:
I got a Wii on day 1, because despite some concerns, I believed Nintendo would deliver as they did with the DS. I had a nice bell curve with the system, disliking it on week one, loving it for about a month, and then, well, there wasn't really much software to form an opinion on. If they had launched with MP3, I might have been a total hardcore believer from day 1. That was the killer app. That showed people how it was done. If it had come out at launch, we would have a number of competent shooters by now.
This is why I didn't bought a Wii at launch :lol

Only the Dreamcast delivered at day 1
 
I don't understand people who buys systems at launch.

In fact, despite me apparently being a 'hardcore' gamer, I rarely understand hardcore gamer practices. :(
 
Pureauthor said:
I don't understand people who buys systems at launch.

Nintendo's got a good track record when it comes to hardware malfunctions (meaning, they don't have a lot). Also, I wanted Twilight Princess to be as "fresh" as possible. In hindsight, it was also a good decision since it'd be a lot harder to find one now.

My 2007 has looked like this:

Sonic: Fun for me. Skipped the story, suffered through quite a few bad levels, really enjoyed the good ones.
Super Paper Mario: Good, easy game that is too heavy on the text. Probably should've rented it.
RE4: Loved it, and thought the controls were great. Would've liked to have seen GC level textures on the extras at least, but it was $30 so it's not too bad.
MP3: The biggest surprise of the year. I loved it right from the action-packed beginning, which was a nice contrast to the more Metroidy/isolated parts later on.

And a couple DS and VC titles sprinkled in here and there. Last semester was rather hellish, so the release schedule worked with my schedule (and wallet) pretty well. However, it's not exactly what I expected from the system for its first 11 months.
 
Whats really crazy about the Nintendo Stock charts is its not going to stop growing till atleast march next year. No doubt that Wii will destroy everything

Plus what happens when they release ds 2.
 
bmf said:
Their market cap is just not justified.

Just imagine how much money they would make if they managed to gain clear dominance in the market, the way third parties are treating them now it could also end up giving them dominance as a game publisher. And I think that may be part of why they're so valued now.
 
guidop said:
Whats really crazy about the Nintendo Stock charts is its not going to stop growing till atleast march next year. No doubt that Wii will destroy everything

Plus what happens when they release ds 2.

Depends if Nintendo actually starts caring about Wii in Japan right now. Mario Galaxy is coming in 2 weeks..so that will probably take Wii out of its slump.
 
Ugh, how people can like MP3, but say MP1 wasn't good is way over my head. I guess if you enjoy waggle and more uninspired bland combat than actual puzzle solving/exploring I could understand...
 
Top Bottom