Nintendo removes all mentions of VRR Docked compatibility from their websites.

Credit where credit is due. Nntendy made bank on Switch. But those promo videos at the beginning of every 30-something adult and college kids partying at a picnic table playing 4-player switch staring at a tiny screen, I've never seen it or heard anyone doing it.
Switch is a lifestyle product. Nintendo really sold the idea of Switch well.
All their early promos of people partying around Switch on a dining room table is a diversion marketing strategy. It sounds cool, so it amps people up. But reality hardly anyone will use it that way.
It's not really that surprising, is it now? Ever since they got their asses beat into the ground with the GC (came third in that gen, behind the clunk-ass OG XB, despite being considerably cheaper, and, in some respects, more capable than it) they pivoted hard into the whole lifestyle thing. In fact, their one recent console which flopped (Wii U) had a rather mixed and confused lifestyle message. Unlike either its predecessor (Wii), or its successor (Switch).

Gimmicks work as selling points for Nintendo, so they'll double down on them. Even if they eventually prove to be impractical for most users.
 
Enjoy another 8 years of cheaped out fisherprice grade trash tier hardware giving hand cramps to anyone above the age of 6. You deserve it.

Crazy how their hardware is so cheap but they deliver the most fun and ingenious mechanics of any of the big three

To the point other developers have nothing they can do but copy.

Yeah ill take more child friendly hardware for great ingenious games any day of the week.

What do you look for in games. Shiny graphics and incredibly directed cutscenes where you watch like a tv show?

Banging
 
That's not good news, but maybe it will come with an update later. PS5 and also one of Sony's i think it was 2021 tvs took them years.
 
Crazy how their hardware is so cheap but they deliver the most fun and ingenious mechanics of any of the big three

To the point other developers have nothing they can do but copy.

Yeah ill take more child friendly hardware for great ingenious games any day of the week.

What do you look for in games. Shiny graphics and incredibly directed cutscenes where you watch like a tv show?

Banging
Neither of these two. Have the MK bundle preordered for my kid. Like probably most GAFers, i want it all. I want good performance, good IQ and good games. As a customer i am entitled to wanting something for my money. I don't owe these companies anything.
 
Neither of these two. Have the MK bundle preordered for my kid. Like probably most GAFers, i want it all. I want good performance, good IQ and good games. As a customer i am entitled to wanting something for my money. I don't owe these companies anything.

Yes, but like any product you see the price and make a decision.

Do you honestly feel like Nintendo are the only company that cheap out. Have you heard about the hands on with switch 2. It's supposed to feel amazing and a seriously sturdy piece of kit. Arguably the best manufactured product they've made.

Do you feel 100% satisfied with every product you buy outside of nintendo? Because I think every company works within a BOM budget and skimpy on things.

Think how long it takes apple to incorporate features Android phones have had for years.

The size of other consoles. The cheap cooling and lack of putty to stop buzzing on components. Every company cheap out in some way. Removing disk drives etc and charging more.

I don't understand when people go after Nintendo so hard just because of their choice of silicone but ignore everything else.
 
Too much crow to eat in that thread to count



"Cheap" Nintendo would not have bothered with this. I still think its a software thing to iron out in the end.

I'm sorry when did the switch 1 become next gen
 
It is not Nintendo's problem that their customers are poorer due to factors outside their control.
Of course it's Nintendo's problem, as it's a problem for every business. Businesses do not exist in a bubble. Point being Nintendo designed the system from the onset to maximize their margin, time will tell if the market will validate that hypothesis. If not we will have the same situation as with 3DS, massive price drop after a few months.

What's with corporate apologists on this board?
 
Crazy how their hardware is so cheap but they deliver the most fun and ingenious mechanics of any of the big three

To the point other developers have nothing they can do but copy.

Yeah ill take more child friendly hardware for great ingenious games any day of the week.

What do you look for in games. Shiny graphics and incredibly directed cutscenes where you watch like a tv show?

Banging

What is wrong with you 😛? I mean first XSX|S defense force and now making an excuse for the big N?

Seriously though, you are making stuff up here… this is VRR support for a console launching mid 2025. We are not talking about shiny soulless graphics and no gameplay vs Nintendo fun, we are talking about not seeing tech issues we thought were solved come back because one company was being cheap and did not think this through apparently (the now old Steam Deck and its Dock so same USB-C —> HDMI —> TV connection does support VRR for external displays btw)…

VRR is about trying to make your experience smoother despite framerate not being perfect (so it is a gameplay improvement mechanism too), you were amongst the green fans that used to highlight it back when XSX|S supported it and PS5 did not yet, but now it is meaningless 😂? Not sure beyond they are the "enemy" of Sony why some are taking a "well they did this so it must be good, let's think about how it could be spun as a good thing" stance…

One does not want to let developers take this crutch at all? Then do not put it in handheld mode

Also think about a dev relying on VRR in handheld mode and then instead of scaling the fidelity up they need to re-engineer the docked mode around the lack of VRR… or just scratch that and let the game reread or stutter a bit if they think handheld mode is the most used mode… grrreat said Tony the Tiger 🐅!
 
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Of course it's Nintendo's problem, as it's a problem for every business. Businesses do not exist in a bubble. Point being Nintendo designed the system from the onset to maximize their margin, time will tell if the market will validate that hypothesis. If not we will have the same situation as with 3DS, massive price drop after a few months.

What's with corporate apologists on this board?
I am telling you that you either can afford to buy or don't buy. This is a luxury good and not essential.

There is such a thing as Giffen Goods. This is a product that is the cheapest option with alternatives being more expensive. When the Giffen Good gets more expensive, you end up still paying the higher price for the Goods and thus buy less of other things, because there is no other option that are cheaper.

Nintendo games are not essential to life, but they have quality that make them desirable. If you disagree then you wouldn't even be in this thread, you would go play something else. You are complaining because you are going to pay the price anyway. Because Nintendo judged the price correctly.

And if your money is so tight that it is a deal breaker, then that is just what happens when you are poor. No shame in it. My family was well off when i was a child but I didn't get much money to spend, I don't get to buy many games, I get one game and that was it. You buy what you can afford.
 
Crazy how their hardware is so cheap but they deliver the most fun and ingenious mechanics of any of the big three
It's not really that cheap. If you remove the machine learning stack (which, admittedly, is highly impressive, given that Nvidia is far ahead of other mobile companies like Qualcomm or Samsung), the SoC's general performance is around SD 8 Gen 2 level. Internal storage is on the low side, and expanding it requires special SD cards, which are quite a bit more expensive than regular ones. As usual, it comes without Hall sticks (let alone TMR ones). And the screen was pure cost-optimization: OLED screens with VRR are roughtly double the price of regular LCD ones (with the same tech).

And then we go to their new nickel-and-dime model for software distribution, and their not-new-at-all "no discounts, ever" policy.

It's not amiss to notice that Nintendo are the most rent-seeking of the big 3, as other users have previously pointed out.
 
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Thanks to the fucked up HDMI standard, its already complicated with consoles plugging directly on TV, dock is inserting two conversions in-between.
A proprietary AV plug could easily do a better job than HDMI.
Sony could do that on their TVs and PlayStations to give users true plug-and-play connectivity.
 
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I thought I would have caught the G-sync announcement mentioning dock play, but on the official nvidia press release it seems it was never mentioned. If it is HDMI 2.1 it can probably be ported.


More Power, Smoother Gameplay

With 10x the graphics performance of the Nintendo Switch, the Nintendo Switch 2 delivers smoother gameplay and sharper visuals.

  • Tensor Cores boost AI-powered graphics while keeping power consumption efficient.
  • RT Cores enhance in-game realism with dynamic lighting and natural reflections.
  • Variable refresh rate via NVIDIA G-SYNC in handheld mode ensures ultra-smooth, tear-free gameplay.
 
Yeah this really sucks if it means there's no VRR in docked mode. I hope it's been removed because VRR is not ready at the moment but will be patched in at a later date like how bluetooth headphone support was patched in on Switch 1. But yeah, this looks bad.
 
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Who cares, VRR isn't even working properly on PS5/Pro. I haven't ejoyed VRR on PS5 so far.

Could Nintendo's move be a result of DF describing the 8 second stutter in VRR on PS5?

 
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Of course it's Nintendo's problem, as it's a problem for every business. Businesses do not exist in a bubble. Point being Nintendo designed the system from the onset to maximize their margin, time will tell if the market will validate that hypothesis. If not we will have the same situation as with 3DS, massive price drop after a few months.

What's with corporate apologists on this board?
Still wondering why that would be a problem for you
 
I thought I would have caught the G-sync announcement mentioning dock play, but on the official nvidia press release it seems it was never mentioned. If it is HDMI 2.1 it can probably be ported.

G-Sync is not tied to any interface or its version.

It's a custom Nvidia only feature implemented over Displayport or HDMI that requires a G-Sync display on the other end, that is displays with the full G-Sync module and only PC gaming monitors have it, no TV has it.

G-Sync Compatible is what Nvidia call HDMI-VRR and found in most TV's you can technically do it over HDMI 2.0 as well.

So why it has been removed is a bit of a mystery, probably Nintendo ran into some game/compatibility testing issues and decided to play it safe removing wording till its sorted out.
 
Way to jump the gun so quickly on negative Nintendo news.

Maybe the VRR docked capability is just locked behind the Nintendo Online subscription.

Ron Swanson Smile GIF
 
VRR seems like the exact thing you'd want to ensure full compatibility when you have a modest spec. To give that little extra boost to the consumers on our side of the gaming world who want that sort of thing.

I'll be interested to hear why it's a technical limitation if that's the case, and I hope it's not just a cost saving measure. At least that way they may be able to patch it in at a later date.
 
To me it seems like a simple change due to the fact that not all TVs support vrr, and as previously written it seemed like a standard feature, and maybe there was someone who even though he didn't have a vrr TV would have expected vrr. In short, it seems to me it's just a precaution to avoid problems
Not all TVs have HDR or 120hz either. Seems silly to remove due to some TVs not having it.
 
So Switch 2 is basically a suped up PS4 2013? Does it even hit PS4 Pro levels from 2016?

Either way, the gap in power seems to be getting bigger. You're going back about 10 years. Wii wasnt this bad vs GC.

When Switch 3 comes out in 2033, its power might be PS5/SX if youre lucky and those systems came out in 2020.

Would you rather Nintendo charge you $1100 for the console? Because I live in the real world and Nintendo would absolutely charge you an arm and a leg for a more powerful handheld. Nintendo have the right to do what they want and if you don't like it don't buy it. There are many other more powerful handhelds out there...if that's your thing.
 
VRR seems like the exact thing you'd want to ensure full compatibility when you have a modest spec. To give that little extra boost to the consumers on our side of the gaming world who want that sort of thing.
Yes!

LFC, 120 Hz, and VRR can give you a 28 Hz till 60+ Hz window where stutters are minimised or removed and there is no tearing. This is definitely something you want to get right from day 1 particularly Because the handheld is more power constrained not because you do not care about fun over graphics.

Plus developers will be able to rely on it in handheld mode but not in docked mode which will be fun.

I'll be interested to hear why it's a technical limitation if that's the case, and I hope it's not just a cost saving measure. At least that way they may be able to patch it in at a later date.

It is likely both, nVIDIa should support GSync and FreeSync / HDMI spec VRR but if they did not it is Nintendo's responsibility when designing a HW meant to also be used as a TV bound console releasing mid 2025… they also have to hop off to USB-C and convert to HDMI… then again Valve figured it out years before with Steam Deck's dock…
 
Would you rather Nintendo charge you $1100 for the console? Because I live in the real world and Nintendo would absolutely charge you an arm and a leg for a more powerful handheld. Nintendo have the right to do what they want and if you don't like it don't buy it. There are many other more powerful handhelds out there...if that's your thing.
Wow… what a position of power do Nintendo fans / consumers have with Nintendo… :/… "better not ask for more or they may go from slapping us to beating us with a stick, let me be thankful!" :P. You do not make it sound good…
 
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Of course it's Nintendo's problem, as it's a problem for every business. Businesses do not exist in a bubble. Point being Nintendo designed the system from the onset to maximize their margin, time will tell if the market will validate that hypothesis. If not we will have the same situation as with 3DS, massive price drop after a few months.

What's with corporate apologists on this board?
I don't know if we will see a massive price drop if people fail to buy — especially if Nintendo are selling the device at a loss. Tariffs + inflation + form factor really puts the Switch 2 at a disadvantage.
 
I'm sorry when did the switch 1 become next gen

What does that have to do with switch 2, this thread, your claim that Nintendo cheaps out all the time, and my reply that most peoples in the thread for the screen rumors for 120Hz HDR VRR gave the same reason as you for not believing the rumour are now eating crow?

This reply you made is nonsense.
 
As an owner of a ps5 pro and playing switch games on the handheld mode oled ONLY (because it looks so shit on tv) i really really do not give a fuck that the switch can be played on the telly
 
I've been out to alot of places and i never see anyone carrying a switch around and that includes malls, restaurants, the park etc. I don't see kids carrying them, adults, essentially no one. No one is going to be carrying a big ass switch 2 tablet around in public especially in cities where u could be robbed and no one is going to be doing so anyway because they have a smartphone that does wayyyyyyy more than a switch 2 can and is muchhhh smaller and easier to carry around. Smartphones made the portable aspect useless and i feel like people in japan are the majority of users who care about that the portable aspect.
Have you been prying into people's bedrooms, caravans, camping tents and hotel rooms too? "Portable" and "in public" are not one and the same thing.
 
Have you been prying into people's bedrooms, caravans, camping tents and hotel rooms too? "Portable" and "in public" are not one and the same thing.

Yes i have actually. I'm always watching and spying on people. For example i know you used your switch last night while taking a dump. I understand what you're saying though lol

8cb24a268f0e9e6da5000767d6abfc6a.gif
 
Wow… what a position of power do Nintendo fans / consumers have with Nintendo… :/… "better not ask for more or they may go from slapping us to beating us with a stick, let me be thankful!" :P. You do not make it sound good…
No, he was just saying that consoles that are too powerful can be afforded by no one. You can ask for more, but no one can afford to build it for you.

And thankful has nothing to do with it. Times are tough, if you can't afford it then you can't afford it. I want to eat lobster, I don't tell my fishmonger to make the lobsters cheaper for my sake. Know your budget and decide if your financials allow you to spend money on entertainment.
 
What is wrong with you 😛? I mean first XSX|S defense force and now making an excuse for the big N?

Seriously though, you are making stuff up here… this is VRR support for a console launching mid 2025. We are not talking about shiny soulless graphics and no gameplay vs Nintendo fun, we are talking about not seeing tech issues we thought were solved come back because one company was being cheap and did not think this through apparently (the now old Steam Deck and its Dock so same USB-C —> HDMI —> TV connection does support VRR for external displays btw)…

VRR is about trying to make your experience smoother despite framerate not being perfect (so it is a gameplay improvement mechanism too), you were amongst the green fans that used to highlight it back when XSX|S supported it and PS5 did not yet, but now it is meaningless 😂? Not sure beyond they are the "enemy" of Sony why some are taking a "well they did this so it must be good, let's think about how it could be spun as a good thing" stance…

One does not want to let developers take this crutch at all? Then do not put it in handheld mode

Also think about a dev relying on VRR in handheld mode and then instead of scaling the fidelity up they need to re-engineer the docked mode around the lack of VRR… or just scratch that and let the game reread or stutter a bit if they think handheld mode is the most used mode… grrreat said Tony the Tiger 🐅!

I don't know what you are talking about here, VRR is amazing. I am majorly disappointed if switch 2 doesn't support it. I've had G sync since its inception. I know how good VRR is. I was defending Nintendo from the hyperbole that was being thrown around. :)
 
VRR seems like the exact thing you'd want to ensure full compatibility when you have a modest spec. To give that little extra boost to the consumers on our side of the gaming world who want that sort of thing.
Not when most of your third party games are likely to be running at 30fps for compatibility. I think this is mostly why they removed it. Most modern games on it would not be above the VRR range anyway and their first party stuff is locked with good performance and doesn't need VRR.
 
Having one of those GSync compatible TV's that works great with my 3090 over HDMI, I was wondering whether the docked Switch 2 would do the same or just go HDMI VRR given the VRR support handheld. I guess it's neither unfortunately.
 
Not when most of your third party games are likely to be running at 30fps for compatibility. I think this is mostly why they removed it. Most modern games on it would not be above the VRR range anyway and their first party stuff is locked with good performance and doesn't need VRR.
Hmm, I dunno. I would think something like VRR would dictate the development goals, even if just an option devs include for those that go looking for it. Look at how performance modes caught on. They weren't a thing until it was tried and demand for them shot up. VRR is a foot in the door for a similar change, even if they aren't for everyone.

If the NS2 itself didn't have VRR, sure, I'd completely agree. But partial support just makes everything murky.

Another point to that is that devs don't always have locked 30fps. Drops are inevitable, and that's where VRR helps. It's basically a free helping hand, and losing that will be unfortunate even if only to a small audience.
 
To be honest, after pre-ordering via Nintendo, this news really makes me question my purchase. No analogue triggers was already a step too far for me, but this is really the icing on the cake.

These are primarily anti consumer decisions that save them money but hamper the playing experience. That's tells you everything you need to know.

- Outrageous game prices
- No VRR which means the system is much less future proof
- No analogue triggers so driving (and driving games) are absolutely horrible to play if not impossible.

Ugh. The only thing that keeps me interested is MP4, a future Zelda and Mario Kart.
 
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All of these would be easily solved if Nintendo would provide the system specifications. It's mind-boggling how people will spend almost $500 without really knowing what they're buying. Imagine if Xbox or PS told you on their next console that it was a custom AMD chip, and that's it. Criticism would be daily because they're hiding something.
 
I took the time to check out the Nintendo website, it says VRR there:


The next evolution of Nintendo Switch is here!

Bring games to life with a larger 1080p screen – or connect to a TV and play in up to 4K resolution*. Support for HDR, VRR, and frame rates up to 120 fps let you enjoy brilliant colour, clarity, and smooth gameplay.

Snap the new Joy-Con 2 controllers into place with magnetic connectors. Each controller can even be used as a mouse in compatible games.


Maybe that is a different type of VRR?
 
I took the time to check out the Nintendo website, it says VRR there:


The next evolution of Nintendo Switch is here!

Bring games to life with a larger 1080p screen – or connect to a TV and play in up to 4K resolution*. Support for HDR, VRR, and frame rates up to 120 fps let you enjoy brilliant colour, clarity, and smooth gameplay.

Snap the new Joy-Con 2 controllers into place with magnetic connectors. Each controller can even be used as a mouse in compatible games.


Maybe that is a different type of VRR?
Nothing about that statement tells you if it's docked or not.
 
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It would be a very Nintendo thing for them to cheap out on a $0.50 chip to properly convert USB-C signal in the Dock.

It will be interesting to see if Nintendo clears this up before release. It could easily be a driver issue as well and they don't think it's ready at release so will have to be patched in later on.
 
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