purseowner
Member
Yep, the European Gamecube launch remains the launch lineup to beat.
Gamecube
Launch: September 14th, 2001 (Japan) | November 18th, 2001 (US) | May 3rd, 2002 (EU)
A smartphone app that's frequently trying to ping for other nearby devices running the same app by wi-fi? Is such a thing even feasible?
Personally as a rural guy I got all of one StreetPass from someone who wasn't friend or family in my first year or so with the 3DS before I gave up on it altogether.
I don't think it could communicate wirelessly with other phones like the 3DS does, but maybe it could send a GPS location and time log back to Nintendo servers and then match it with other people who were close to you at that time or something.
I also heard recently that increasing the storage of the game cards shouldn't be nearly as expensive as increasing the storage of something like an SD card. Apparently readable memory is much, much, cheaper than readable and writable memory, which is mostly what should be need for games storage. And if you think about the discs we have now that are just readable, should be good enough.
Thanks. I've just looked over DS and 3DS game card sizes to try to find when each size was first used, although it's tricky to find reliable sources on these things, and I've updated the graph:
For the trend line I've just used the size of launch games for each device, as I feel that's the most appropriate for our current discussion. (A game like Ni No Kuni releasing in 2010 probably wasn't pushing the boundaries of technology at the time, considering 2GB 3DS games arrived just two months later). I've also seen other claims that Ni No Kuni was actually a 256MB game card, and it seems Rub Rabbits was the first 128MB, so I honestly can't be 100% certain on anything other than the launch games anyway.
Here's the data, in case anyone has any corrections:
Code:Release MB Various 16/11/04 32 Meteos 10/03/05 64 Rub Rabbits 20/10/05 128 ASH 04/10/07 256 Ni no Kuni 09/12/10 512 SSF:IV 26/02/11 2048 RE:R 26/01/12 4096
No obe1 Switchmas video today?
If the Switch had this tech, it could also be used for "ultra-portable" streaming - keep your Switch in your backpack, and pull out your phone for some quick Switch gaming on the bus.
I'm sure there would be some complications to this - whether the Switch hardware have enough power to pump out a video stream, and whether the functionality muddies the already-portable feature set of the Switch. But I think it would be a neat bit of tech.
Don't know if I've posted this prediction on GAF so I might as well post it in this thread.
I wonder the Switch could use the video streaming tech from the WiiU to preserve the dual screen functionality that's been in the past decade or so of Nintendo games. Specifically, streaming a second screen to your phone or tablet.
This has been done before by Microsoft (and I believe Sony) but in a somewhat half-baked way. Dual screen gaming is a more Nintendo-native concept and it could conceivably re-use existing Nintendo technology.
If the Switch had this tech, it could also be used for "ultra-portable" streaming - keep your Switch in your backpack, and pull out your phone for some quick Switch gaming on the bus.
I'm sure there would be some complications to this - whether the Switch hardware have enough power to pump out a video stream, and whether the functionality muddies the already-portable feature set of the Switch. But I think it would be a neat bit of tech.
I know, but that rumour in particular is just too odd for me.Going against rumors is what gets people disappointed.
Don't expect it
And Nintendo undermined themselves by releasing NSMB2 so closely to NSMBU, the best 2D Mario game in my book.WiiU launch was pretty good, its just the launch window was terrible
You're screwed, make peace with either buying physical or not getting a Switch, because you can only do one.Yeah this is my big fear. As a digital only gamer
You're screwed, make peace with either buying physical or not getting a Switch, because you can only do one.
No obe1 Switchmas video today?
Has he posted anything since Laura shot down his claim that she'd verified all of his rumors?
So is the Switch gonna be more strict with Micro SD Card sizes than the 3DS or the Wii U?You're screwed, make peace with either buying physical or not getting a Switch, because you can only do one.
250 to 300 (rumors)So we're expecting he price to be in the $200 to $250 right?
So is the Switch gonna be more strict with Micro SD Card sizes than the 3DS or the Wii U?
200GB microSD cards are around 60 to 70$ USD on Amazon. That's not too bad imo.Oh geez
Its not THAT bad. Games will likely be smaller overall in filesize and 200GB+ micro SD cards arent overly expensive
200GB microSD cards are around 60 to 70$ USD on Amazon. That's not too bad imo.
200GB microSD cards are around 60 to 70$ USD on Amazon. That's not too bad imo.
?????
It wasnt?
I used a 64GB in my 3DS bro
Does anyone know what the deal is with these 200Gb Micro SD cards? I've only seen them in two brands and the 256Gb cards are three times as expensive. Something just seems...off about that.
Same here.
64GB cards in both mine and my wife's.
Hopefully the switch moves away from FAT32, but I'm not holding my breath...
They are legit. Sandisk is one of THE major brands and they have 200GB cards on their website.
Well it's good to know that they're legit, but what's the difference then? Why on earth are the 256Gb cards so much more? Was 200 just a failed experiment for them?
Got no clue. Still trying to grasp how they can fit 200GB of memory into something that's the size of a thumbnail. I was thinking the same thing when 32GB cards came out.Does anyone know what the deal is with these 200Gb Micro SD cards? I've only seen them in two brands and the 256Gb cards are three times as expensive. Something just seems...off about that.
Sigh... This was posted on Reddit from a GAME store:
BotW has an "out March" marking. So who the hell knows what's going on... GameStop had the same thing in their financial results briefing a few months ago.
This ride never ends.
Sandisk's 200GB are up to 90MB/s and their 256GB are up to 95GB/s.Not completely sure, I don't think the faster ones have a 200GB option so that might explain the difference.
I was talking about the filesystem, not the reader. Unless you're suggesting the 3DS reader could only read FAT32 or something.It should be using the latest and greatest SD readers
standard should have shifted over
Laura Kate Dale's been quite consistent on that, and her sources have been dead on so far.Who says Zelda won't launch in March? That seems so unlikely, it's the perfect launch title.
Hm... If Zelda launches in March, do we think we'd also get a 3D Mario? If anything, the new Mario game is the one we've see the least of.
Who says Zelda won't launch in March? That seems so unlikely, it's the perfect launch title.
Who says Zelda won't launch in March? That seems so unlikely, it's the perfect launch title.
No, don't be like this.
If a consumer who is neither a Nintendo or a Sony fan, neither a Switch or a PS4 owner sees RDR2 and wants to buy it, which version will they buy?
If they care about the tech they'll get the PS4 version.
If they care about the Handheld they'll get the Switch version.
I just think that A) there are more people who care about the tech than people who care about the Handheld. Don't forget they have to care enough about video games to buy a new piece of hardware plus a game in order to play RDR2. Those are already big hurdles. And B) if they go to the store and see both versions side by side, seeing how the handheld market is shrinking in the West, my guess would be most care more about the graphical fidelity on the TV. And that's the PS4 version.
And of course price is the most important factor here but you can get a PS4 Slim for 200. Switch will most likely be more expensive than that.
Now the real wildcard here would be if the Switch version looked almost indistinguishable to the PS4 version. That would be interesting to observe.
What you're saying about the Scorpio sales is jumping to extremes and that's just awful for every discussion. The differences between PS4/ Pro and Scorpio should be less obvious than PS4/ Pro and Switch.
I have no idea anymore. Sometimes I think it would be better if they launch with guns blazing, Mario, Zelda, Mario Kart, Smash, Splatoon... Then other times I think they need to space them out better.
How's this card for Switch?
https://www.mydealz.de/deals/ebay-s...d-adapter-fur-29-eur-versandkostenfrei-925366
should be pretty good. but why not wait until we know 100% exactly what nintendo's specs are?
I'll go with this one btw. after the january event tho.https://www.amazon.de/dp/B00V62XBQQ/ even if they say "128GB only" I don't think it will be a problem. It was the same thing with the 3DS.
I have no idea anymore. Sometimes I think it would be better if they launch with guns blazing, Mario, Zelda, Mario Kart, Smash, Splatoon... Then other times I think they need to space them out better.
You mean I should save my money and be smarter about spending it? What are you? German?
I don't understand the problem with overwatch on switch. If you're on a wifi network you get to play if you're not then you can't play. Just because it's a handheld that can be taken away from wifi shouldn't change anything. If I lose internet access in my home I don't blame overwatch for not being able to play.