New Info from Nintendo's website:
- Touch Screen is 720p
- Internal Storage is 32GB
- Can Be Expanded using microSDXC Cards
- BotW's battery life estimated at 3 hours.
- Online service includes proper chat lobby
- Subscribers get one free NES/SNES VC title a month
720p screen resolution? 32GB memory?
2010 called, they want their specs back.
The last thing Nintendo needs right now is another Wii U.
Most flagship phones also cost $600-$900.phones have better specs than that.
Im astounded that there is no pack in
The last thing Nintendo needs right now is another Wii U.
It's more than that though.So because the system is $50 more than the expected price, Nintendo it's doomed to third party? Okay, GAF.......
They have it barely running on xbox1.
They barely got it to run on Xbox as it is.
Let's discuss the Microsoft console version first. There's a dynamic resolution scaling solution in place that gives the title a softer look than its siblings, and in effects-heavy scenes, there are also performance dips you won't see on PlayStation hardware. Square-Enix has realised that this may be an issue, so it has implemented a semi-adaptive v-sync. If a frame is just a few milliseconds late for the next display refresh, the framebuffer flips a little later, resulting in a tear that is only ever seen at the top of the screen. But otherwise, frame-times are an absolutely rock-solid 33ms - a new frame is presented on every other display refresh. It's 30fps the way it's meant to be seen and it feels smooth and consistent.
God, that price for such underwhelming features... Damnit, Nintendo No! no ! no ! Brand loyalty doesn't work that way........
Mmm actually, after reading some posts I'm not so sure right now.
So because the system is $50 more than the expected price, Nintendo it's doomed to third party? Okay, GAF.......
So because the system is $50 more than the expected price, Nintendo it's doomed to third party? Okay, GAF.......
phones have better specs than that.
Most flagship phones also cost $600-$900.
I have literally half a dozen 64 GB micro SD cards in my drawer, don't you guys?
But this is exactly what it is, or at least will be.
This is going to be another Wii U and possibly even worse.
There isn't going to be some huge turnout from mobile-only gamers. They're sticking to their phones.
You forgot that there is also no pack inAt $250.00, the Switch was going to be a very hard sell. At $300.00, for what it is, the lack of third party main stays, and that confirmed launch line up? No one who didn't buy a Wii U is buying this. That price is just not inline with how the mass market perceives Nintendo's hardware.
I've been saying for months, it's going to come down to the launch games and the price.
This launch lineup is just sad. I see people comparing it to the PS4 launch lineup, which was also sad, but I say, look at what the PS4 was competing against: the XB1 which had also JUST launched, the Wii U with its perpetual droughts, and the older, tired, PS3 and 360. The time was right for a new console, and at $100 less than the XB1, of course the PS4 was going to sell, even if the launch games were ho-hum.
The Switch's launch lineup has to compete against the CURRENT PS4/XB1 lineups, not the LAUNCH PS4/XB1 lineups, so that comparison is meaningless. And if you were wondering, it's not a favorable comparison.
The year one outlook isn't so great either. I see Zelda and Mario, okay, good. Then I see the Wii U ports, I see some niche games, I see Skyrim, I see some sports games, I see some indies, and I don't see much else. These launch games needed to kick all kinds of ass. I was hoping to hear about DOZENS of games during this presentation, all of which would make me salivate. That's not what I got, and I'm disappointed.
Okay, so about the price. My previous feelings could be summed up as "They need to compete with the current market. $199 = great, $249 = okay, $299 = DOA." After watching the entire presentation and looking at more details, it's even worse than I expected. We're being asked to pay $299, plus:
- NO pack-in game. None.
- Separate MicroSD card purchase pretty much required, as 32 GB is only going to go so far
- $70 if you want the Pro controller
- $80 if you want another set of JoyCons
- online multiplayer will not be free beyond Fall 2017
I can't believe my eyes. I was really hoping Nintendo would learn from the market reception of Wii U, and really compete on price. This is just...I don't even know what this is. I'm sad, and frustrated, and wondering if this is a bad dream.
I would say something else, but I don't really know what to say, beyond the obvious: I won't be pre-ordering.
At $250.00, the Switch was going to be a very hard sell. At $300.00, for what it is, the lack of third party main stays, and confirmed launch line up? No one who didn't buy a Wii U is buying this.
And they cost 699 to 1200$...
phones have better specs than that.
It will take a price drop and more games from Nintendo and Japanese partners before sales start being good beyond launch. Now launch will sell out between scalpers, hardcore Nintendo fans, and likely constrained supply by Nintendo.Despite not being into it, I still expect the Switch to do well. Not Wii numbers but people say it's going to be another Wii U are being way too hasty.
At $250.00, the Switch was going to be a very hard sell. At $300.00, for what it is, the lack of third party main stays, and confirmed launch line up? No one who didn't buy a Wii U is buying this.
Laughing at how they want people to play local multiplayer and then price the joycons at ~$90 bucks.
Eh, I would argue that iOS has a much better library then what Nintendo has in 2017. That is a silly argument though since utility of a smartphone and Switch is incomparable to the detriment of the latter.Do they have better games running on fancy phone specs then? Obviously not.