And there is a map too iirc?
Good to know
86 is the new 96 isn't it
Ehhhhh, there's a radar of sort but it's functionally pointless by default. It's only used to find your dropped Amrita.
But I heard using Onmyou spells you can buff it to find a lot more things.
OkI'll be reading all these reviews when I finish class
86 is the new 96 isn't it
86 is the new 96 isn't it
Ok bro
This game has difficulty settings?
Tell us how you really feel.
Cannot fully express how much I wish this was on the XBone
Wish this game was pure and not tainted by Sony money (((((
Reviewer on Reddit said:NG+ hits right after you complete the mission after credits. You unlock the ability to level up spirit guardians and immediately can engage with the new "difficulty" which is NG+, called Way of the Strong.
When you complete the game you have the option to choose the next level of difficulty "Way of the Strong".
Like NG+ sounds like oh my and I thought Twilight missions was enough. Man I'm too hyped for this gameWhen you complete the game you have the option to choose the next level of difficulty "Way of the Strong".
I don't know about that, this is inline with how Ninja Gaiden and Souls games reviewed last gen. Games that aren't trying to please everybody, end up being better for fans of the genre and worse for the general public.Naw more like the new 90-92. Reviews are definitely a bit harsher compared to last gen but it's not a 10 point gap.
A la NG+ or is it a separate concept?
I wonder who is not gonna release their review today and do so later
Like NG+ sounds like oh my and I thought Twilight missions was enough. Man I'm too hyped for this game
I don't know about that, this is inline with how Ninja Gaiden and Souls games reviewed last gen. Games that aren't trying to please everybody, end up being better for fans of the genre and worse for the general public.
So was Dark Souls 2 to be fair and that game reviewed better than both DS1 and Demon souls
But then again Souls is critics darling.
I'm not sure why people are being so defensive of the game already, I'm literally just quoting what the reviews said.
And after playing the betas, it's quite obvious that the level design isn't trying to be Souls-like or open-world and is more linear in most cases.
Ninja Gaiden got a 91. The entire Souls series is between 88-92, whereas this is 85.
A five point difference is significant given the narrow range game scores fall into.
They decided against having an open or interconnected world because of load times, essentially. Given how instantaneous they are upon death, they made the right decision for their game.
I'm not sure why people are being so defensive of the game already, I'm literally just quoting what the reviews said.
And after playing the betas, it's quite obvious that the level design isn't trying to be Souls-like or open-world and is more linear in most cases.
Wait a sec this is loot based? Are we talking closer to Dark Souls loot or Diablo loot?
Reviews are saying that it's more accessible/easier than Souls. I did not expect that.
I'm not. Trust me. Just saying that bad level design won't necessarily bring the scores down.
I'm still expecting overall MC to end up at low 80.
I haven't seen anything for this game since the initial reveal impressions.
It's a PS4 exclusive? Or is it Ps4 + PC?
There was a guy saying that Sloth destroys bosses.So any of them mention new enemies we haven't seen?
I'm noticing people find the bosses too hard....which is a strange negative.
Is there a Pro benefit?