Went to a desert moon last night. No fauna at all. Pretty much a wasteland, but there was something really evocative about the scenery that made it hard to leave.
It also had the only tall, sheer canyon cliffs I've seen. But I think it was also glitching the geometry, as one outpost was halfway over the edge of a cliff, and a crashed ship site was floating in the air, while the ground was making water sounds.
Sometimes the landscapes NMS generates are pretty magical.
The grass in this game can look a bit rough at times, but then there's moments like this.
Speaking of tall cliffs, somehow I ended up with a blue POI on my HUD labeled Heredium Deposit, on a planet I hadn't visited yet. Why it thought I cared about that when there's probably 10,000 other Heredium pillars in this system I don't know, but I went there just to get the damn thing off my HUD. Apparently walking up to it wasn't enough, I actually had to be at the top. Problem was this was the tallest deposit I've seen...felt like 100 feet or so? So I had to mine my way inside it and up to the top, creating a staircase of sorts.
This is shaping up like one of those ones where people will have wildly varied experiences when it comes to the stability of the game.
Hope I don't jinx it, but mine's been running rock solid since 1.04, aside from pausing for a split-second every time I warp to a new system.
Yeah, sometimes I feel like I'm playing a completely different build than other people. I'm on PS4 and I've crashed three times, the first two during 1.03, and the other was a borked blueprint dispenser I think on 1.04. Other than that, no real problems. I use rest mode all the time, though I close out and restart every couple days to be safe.
I might suggest to others to rebuild your PS4 database (if you're on PS4). I can't understand how some people are getting hit with this stuff so much more though. I guess I should count myself lucky.