Do NOT go into the newest thread then (it starts with "Previously Recorded"). The children of GameFAQs' most notorious trolls are literally throwing themselves a party at the latest NMS bashing video on YouTube, patting each other on the backs and wiping away tears of laughter at how clever they all are.
For me, I love the game. Yeah, it has flaws. Yeah, some things mentioned in previews and interviews didn't make it into the game. But I do NOT want to live in a world where a game like No Man's Sky doesn't exist. I don't want Indie devs to look at the beating Hello Games is getting right now and hold back from doing something different and creative. I don't want Indie devs to only make safe, cookie-cutter games and litter the online stores with derivative, cheap clones of popular franchises for years to come. I want them to take chances like this, use new tech, invent new games and let their imaginations run wild.
The people storming the forums with pitchforks and spitballs are damaging their own industry by basically telling Indie devs not to dare try something new, because if you fail, we will beat you down mercilessly.
I'm almost at the point where I want to drop NeoGAF from my daily routine for the next few weeks until this hate and vitriol dies down. Seeing this many posts created each day tearing NMS to shreds is a bit overwhelming. Maybe Phil Spencer can do an interview tomorrow so everyone can have something new to talk about and fill page 1 with something different.
And I thought it was bad with Battlefront, but this is on a whole other level.
And I thought it was bad with Battlefront, but this is on a whole other level.
I forgot to post this yesterday, but has anyone else encounter a room like this at a space station:
https://www.youtube.com/watch?v=6AGHJWmfYA8
I forgot to post this yesterday, but has anyone else encounter a room like this at a space station:
https://www.youtube.com/watch?v=6AGHJWmfYA8
Nope. But I also don't have an Atlas Pass past V1.
No, but that's an Atlas Pass v3 room, right? I only have v1.
I found the exact same thing for the first time today.I forgot to post this yesterday, but has anyone else encounter a room like this at a space station:
https://www.youtube.com/watch?v=6AGHJWmfYA8
Right, so I've collected every single "special" item.
I'm gonna work my way back to the system where I found a portal.
Let's see if that reddit post is full of spaceshit.
Godspeed!
PSA for people curious about that portal subreddit... they are straight up posting endgame spoilers in there as well as datamined content, so fair warning. I noped out of there at lightspeed.
So do Space Anomalies...just show up at times? I visited a system yesterday, webt to tje space station briefly, and travelled to a closeby planet with no mention of an anomaly.
But today, I left the planet, and was notified of an anomaly in space...right next to the space station.
So has anyone seen these appear where they previously werent?
Godspeed!
PSA for people curious about that portal subreddit... they are straight up posting endgame spoilers in there as well as datamined content, so fair warning. I noped out of there at lightspeed.
And I thought it was bad with Battlefront, but this is on a whole other level.
Haven't found a single Omega blueprint - just constantly getting dupes. How did you get it?
Right, so I've collected every single "special" item.
I'm gonna work my way back to the system where I found a portal.
Let's see if that reddit post is full of spaceshit.
99% of the stuff that was promised to be in the game isn't,
Your just wasting a whole bunch of time. 99% of the stuff that was promised to be in the game isn't, this is no different.
A slight exaggeration.
Seriously, Bethesda isn't getting this much hate for stuff I think they did that probably deserves it more (Sony too). Yes, I'm talking about mods on PS4 that they've gone quiet on (and promising something that it looks like they had no business promising since they really didn't know if they could do it. And also on Sony for being stubbern about this so we get the worst version of the game yet again and Sony could be doing somethign to help this!).
The game isn't quite what they advertised. It still is what I was thinking it was, just not as polished as they promised. People are going way overboard on the hate (I suspect it's some who like to jump for joy that they told you so, same people who seemed to want the game to fail honestly <- and yes there does seem to be a lot of people who did).
Honestly, I don't see how it was an egregious lie on what they claimed it was going to be. The lies it has is no different than I see AAA game makers do and they don't get near the flack that Hello Games is getting. It's the usual it was exagerated to be better than it was you see in a lot of games honestly (to the point I htink that I missed it at first before people pointed out old ads cause I expected some of that cause I'm jaded and expect what is the game to be not quite as shiny as what marketing says it is).
Your just wasting a whole bunch of time. 99% of the stuff that was promised to be in the game isn't, this is no different.
Copied from a guide:
I don't have a ship with a ton of space yet (only 22 slots) and I don't want to waste slots bulking up its shields and photon cannons to survive multiple pirate encounters, so what I've been doing is just targeting a clunker on planet as it flies by, shoot it down (it's never run to space so far), and then land somewhere before the sentinels send ships in to cancel the alert. Rinse and repeat.
Best way to find one is to wait at space stations or landing zones.I've had this 20 god damn slot ship for hours now, all I can find are 19 slotters FFS.
Best way to find one is to wait at space stations or landing zones.
Sometimes you get lucky though.Those cost a fortune, though. Seems like no matter how much I have, it's never enough.
Best way to find one is to wait at space stations or landing zones.
Naaah meng, I'm broke as fuck. I keep blowing my cash on inventory slots. I've been meaning to farm shit but I've yet to find decent planet / station combo, nor any of those random mother$#%@ing gold mine planets of pearls you guys keep finding.
Naaah meng, I'm broke as fuck. I keep blowing my cash on inventory slots. I've been meaning to farm shit but I've yet to find decent planet / station combo, nor any of those random mother$#%@ing gold mine planets of pearls you guys keep finding.
I have about 10 more slots to go. I'm actually looking forward to maxing out so I can finally focus on getting a new ship.
Shit man like 3 of my planets in my first system has gold on it I bought 2 ships already.
I guess I got really lucky.
Found my first zero atmosphere planet. Was eerily beautiful seeing the sun and a dark sky full of stars at the same time.
I can't possibly imagine what Hello Games is feeling right now. Sure they're professionals, but they are still human. To release the thing you've been toiling over for years only to have the internet absolutely SHIT all over it, almost incessantly for literal weeks after it's released into the world is an almost impossible burden to carry. Sure there are some reasons for there to be valid criticism, and decisions made by a somewhat inexperienced developer (in managing PR) have more than bit them in the ass. But you can only soldier on and keep grinding under that pressure for so long before you say "screw it" and move on to another employment opportunity. Preferably one where your customers don't actively send you death threats or flood youtube/social media with hundreds of negative videos about your game.
I also hope No Man's Sky serves as a very potent cautionary tale for any future indie developer who hears the siren call from the platform holders to move up to the AAA "big leagues". Indie devs should not play in the AAA space in this day and age unless they are given the resources (or are already big enough) to compete at the AAA level. And that doesn't just mean delivering lots of "value", but also delivering a finished game quickly and in proscribed windows predetermined by publishers. That's a hard road to hoe even among huge seasoned development houses, let alone small indie devs working on a mostly indie-dev budget.
While I'm sure Hello Games will probably continue working on NMS for a while, thanks in large part to this big infusion of cash from week 1 sales, I could easily see a scenario where this is the last game they make as a studio. "From the developers that brought you Joe Danger" may not have meant a whole lot, but "From the Developers that brought you No Man's Sky" is not something this studio will probably never be able to escape, for better or (mostly) worse.
That does not sound right hmm.I'm trying reaaaally hard not to cheese towers, just let it happen "organically", but when you're rocking 29 inventory slots and you've barely got enough ship slots to hold the upgrades necessary to make it fly and not suck, it hurts.
I dunno, I've been having a hard time mining gold reliably. I can find it, especially giant pillars of it, I mine it all the way down and I get 26 gold out of it. The fuq?
The only omega blueprint I've found is a mining beam one and I could live without any other one. I found it just by looking through those mult-tool machines. It makes mining so much less annoying.Haven't found a single Omega blueprint - just constantly getting dupes. How did you get it?
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Anyone else worried they will not massively update the game after the bugs are fixed? It seems like with the reception, their morale could be at all-time low. I know mines would be in their place.
Personally love the game and looking forward to all of the promised features and changes.
YAY!!!
Now on to the center.
I tried the 'Flagpole Method' from the portal subreddit, and found one on my first try.
And it's just following the direction of the flagpole at a ruin right? Raist followed one and then got to another ruin with its flag pointing 90 degrees perpendicular to the first one, so unless there's multiple portals..
How far away from the ruin did you find yours?