Captain Smoker
Member
Third parties sold at least 505.000.000 software units on the Wii and 600.000.000 units on the NDS.Not for third parties.
Third parties sold at least 505.000.000 software units on the Wii and 600.000.000 units on the NDS.Not for third parties.
Third parties actually generated a lot of money with Wii & NDS, some of them more than others, but after the downfall of the Wii they also stopped supporting the system and therefore they didn't generate any money, or didn't know how to please the audience in the long run.I find the idea that the Wii "didn't affect" third parties to be ridiculous. Didn't Ubisoft start putting out more exercise/dance/shovelware because of the success of games on Wii and Kinect?
I'd also argue that third parties could have made more money had they actually put out quality games for the Wii. I believe the Tiger Woods series on Wii outsold the PS3/Xbox versions as well. The opportunities to reach that market were there. Many publishers just didn't take advantage.
Third parties sold at least 505.000.000 software units on the Wii and 600.000.000 units on the NDS.
Exactly. We see the same, statement from the same few nearly every NPD thread.
The 360 just recently outsold the Wii in the US. What matters is sales in the long term. The PS4's sales gradient was never going to match up to the Wii's massive boom and then big collapse. Playstation systems have never sold like that. In addition it was never going to match the PS2 in the US considering the competition compared to those days.
If your comparing gen sales then I can tell you straightaway that this gen will not have the same number of sales as last gen simply due to the collapse of Nintendo. A more interesting comparison to perhaps show how the core market is faring it PS360 vs XB1+PS4 or XB1+ PS4.
Looks like IGN sucked MS's PR :
http://www.ign.com/articles/2015/03...nt-increase-month-over-month-in-february-2015
People have had this argument a lot in NPD topics in the past, but dude, you can't just arbitrarily cut out Nintendo because they're not part of a "core," market. They were the market leader for a significant portion of last gen, you can't just cut that out of the picture. Like it or not the Wii affected software and business decisions across the board for all third-parties and changed the landscape of the industry as a whole. The lengths people still go through to pretend like the Wii didn't exist are ridiculous.
The Wii was not healthy for the industry, for the exact reason you mentioned. Publishers made decisions based on the wii fad and we are now seeing the software contractions due to the spending that went on during it.
Ive seen graphs with it taken out and you can see hardware sales follow a similar trend a good ways back.
Well out of those only THQ was unable to adapt to life without Wii and DS and died off. All others are doing quite well at the moment even with this market contraction.Third parties actually generated a lot of money with Wii & NDS, some of them more than others, but after the downfall of the Wii they also stopped supporting the system and therefore they didn't generate any money, or didn't know how to please the audience in the long run.
Note that this data is incomplete in some fiscal years and also quite old (from this thread: http://www.neogaf.com/forum/showthread.php?t=720827), we know that those publishers generated a lot of money on PS3 and 360 after the Wii slowed down.
Examples of publishers who benefited from Wii & NDS
Two that didn't care because of Call of Duty and being EA
Yeah, but the point was that people always say things like "third parties didn't generate money on Wii/NDS", which is obviously not true.Well out of those only THQ was unable to adapt to life without Wii and DS and died off. All others are doing quite well at the moment even with this market contraction.
Jesus it's not a myth. It didn't sell to *only* soccer moms and old people, but it's the one damn console my grandmother ever bought. Seriously, old people and soccer moms ought the Wii like they were going to stop making them. It was crazy.
The thing people are pointing out about the wii was that it was an anomaly. It didn't follow any previous sales trends or start a new trend. Ive seen graphs with it taken out and you can see hardware sales follow a similar trend a good ways back. The wii didn't fit the trend and things have went back to normal after it.
The Wii was not healthy for the industry, for the exact reason you mentioned. Publishers made decisions based on the wii fad and we are now seeing the software contractions due to the spending that went on during it.
Ellen didn't promote Xbox or Playstation.
Everyone else is doing well? How well?Well out of those only THQ was unable to adapt to life without Wii and DS and died off. All others are doing quite well at the moment even with this market contraction.
We should be fair here. Publishers used a low investment - high profits model with the Wii and used that revenue to fund research and development of other platforms. Generating lots of bombs and some big success stories. While generating the perception in a part of the user base that motion gaming "suck" because the low quality of said proyects.The Wii was not healthy for the industry, for the exact reason you mentioned. Publishers made decisions based on the wii fad and we are now seeing the software contractions due to the spending that went on during it.
Yeah, but the point was that people always say things like "third parties didn't generate money on Wii/NDS", which is obviously not true.
That they managed to generate money (or even more money) without them is right, would be a pitty otherwise lol.
Well some of the japanese publishers are in quite dire state (Like Konami who has become MGS&Pro evolution soccer factory) but the big four of the west are doing better than they were at the start of the last gen (EA for example was losing huge amounts of money during late PS2 - early Wii era). Of course part of the reason is that we have reached pretty much oligopolistic market in the west . EA, Ubi, Activision and Take-Two have pretty much the whole market in theirs hands (outside of first parties) and no one has money to threaten their status.Everyone else is doing well? How well?
Well some of the japanese publishers are in quite dire state (Like Konami who has become MGS&Pro evolution soccer factory) but the big four of the west are doing better than they were at the start of the last gen (EA for example was losing huge amounts of money during late PS2 - early Wii era). Of course part of the reason is that we have reached pretty much oligopolistic market in the west . EA, Ubi, Activision and Take-Two have pretty much the whole market in theirs hands (outside of first parties) and no one has money to threaten their status.
I'd say Warner Bros is becoming a big player too nowadays.
Well some of the japanese publishers are in quite dire state (Like Konami who has become MGS&Pro evolution soccer factory) but the big four of the west are doing better than they were at the start of the last gen
Third parties actually generated a lot of money with Wii & NDS, some of them more than others, but after the downfall of the Wii they also stopped supporting the system and therefore they didn't generate any money, or didn't know how to please the audience in the long run.
Note that this data is incomplete in some fiscal years and also quite old (from this thread: http://www.neogaf.com/forum/showthread.php?t=720827), we know that those publishers generated a lot of money on PS3 and 360 after the Wii slowed down.
Examples of publishers who benefited from Wii & NDS
Two that didn't care because of Call of Duty and being EA
The thing people are pointing out about the wii was that it was an anomaly. It didn't follow any previous sales trends or start a new trend. Ive seen graphs with it taken out and you can see hardware sales follow a similar trend a good ways back. The wii didn't fit the trend and things have went back to normal after it.
The Wii was not healthy for the industry, for the exact reason you mentioned. Publishers made decisions based on the wii fad and we are now seeing the software contractions due to the spending that went on during it.
Gen 7 total console install base in USA as of end of 2014: 110.6m
exactly people can't seem to understand this, to put it in perspective kinect sold 24 million units, more then the wiiu ever will, thats how big the fad is, silly motion control device like kinect out sold a mainline Nintendo console with all of it's great franchises. unless you want the industry to turn into mostly low quality shovel-ware and not get proper hardware upgrade every 5-7 years, we should be happy the wii/kinect fad is dead.
Do you mean they decided to make average games on huge budgets for the PS360 instead, and that led to studios being closed down?The thing people are pointing out about the wii was that it was an anomaly. It didn't follow any previous sales trends or start a new trend. Ive seen graphs with it taken out and you can see hardware sales follow a similar trend a good ways back. The wii didn't fit the trend and things have went back to normal after it.
The Wii was not healthy for the industry, for the exact reason you mentioned. Publishers made decisions based on the wii fad and we are now seeing the software contractions due to the spending that went on during it.
Pretty crazy, it took the Wii 3 years to sell in the US what the PS3 has sold LTD in the region. .
Do you mean they decided to make average games on huge budgets for the PS360 instead, and that led to studios being closed down?
There are lots of reasons that there are less AAA games being released, but I'm not sure the Wii is at fault- it famously had little support from the studios you are lamenting the loss of. How was rising development costs in the AAA space the fault of the Wii?
exactly people can't seem to understand this, to put it in perspective kinect sold 24 million units, more then the wiiu ever will, thats how big the fad is, silly motion control device like kinect out sold a mainline Nintendo console with all of it's great franchises. unless you want the industry to turn into mostly low quality shovel-ware and not get proper hardware upgrade every 5-7 years, we should be happy the wii/kinect fad is dead.
Yup.
Fun fact: PS2 outsold them all!
Yup.
Fun fact: PS2 outsold them all!
exactly people can't seem to understand this, to put it in perspective kinect sold 24 million units, more then the wiiu ever will, thats how big the fad is, silly motion control device like kinect out sold a mainline Nintendo console with all of it's great franchises. unless you want the industry to turn into mostly low quality shovel-ware and not get proper hardware upgrade every 5-7 years, we should be happy the wii/kinect fad is dead.
Maybe if the 360 actually got a price drop a while ago, it would be so much closer to the PS2.
There's like a 10 million gap between them isn't there?
There's like a 10 million gap between them isn't there?
exactly people can't seem to understand this, to put it in perspective kinect sold 24 million units, more then the wiiu ever will, thats how big the fad is, silly motion control device like kinect out sold a mainline Nintendo console with all of it's great franchises. unless you want the industry to turn into mostly low quality shovel-ware and not get proper hardware upgrade every 5-7 years, we should be happy the wii/kinect fad is dead.
Am I the only one who actually misses motion controls? So many good gameplay ideas/enhancements were born because of it. Not to mention the pointer and two hand set up.
A little off topic, but do we know where 360 and PS3 are LTD worldwide? The only two places I've seen numbers are not reliable (at all) for this sort of stuff. Wikipedia says 84 million for 360 and >82.7 million for PS3. Chartz says 85.3 million for PS3 and 84.6 million for 360. I've said this before, but (if Chartz is closer to being right) I think there's a chance when this generation is over, of the top five selling home consoles, four of them could be PlayStations. To me that's nuts considering PlayStation would possibly not exist if Nintendo hadn't switched partners at that fateful CES oh so many years ago.
As of March 31st 2014 the Xbox 360 sold in 83.7 million units worldwide with total sell in exceeding 84 million by June. I would estimate that the Xbox 360 has now exceeded 87 million units worldwide and will exceed 90 million in 2016.
The Sony PS3 exceeded 80 million units worldwide before the end of 2013 and whilst we don't have an official LTD number from them recently I'd estimate that total sell in has exceeded 87 million worldwide.
I expect neither the PS3 or Xbox 360 to exceed 100 million, nor do I expect them to cross 95 million.
As of March 31st 2014 the Xbox 360 sold 83.7 million units worldwide with total sell in exceeding 84 million by June. I would estimate that the Xbox 360 has now exceeded 87 million units worldwide and will exceed 90 million in 2016.
The Sony PS3 exceeded 80 million units worldwide before the end of 2013 and whilst we don't have an official LTD number from them recently I'd estimate that total sell in has exceeded 87 million worldwide.
I expect neither the PS3 or Xbox 360 to exceed 100 million, nor do I expect them to cross 95 million.
Yup.
Fun fact: DS outsold them all!
Why did the X1 drop so much in the hourlies?
Why did the X1 drop so much in the hourlies?
Monthly sales shows Xbox One is pretty close to the PS4.
PS4 - #7
XB1 - #9
2014 was
PS4 - #1
XB1 (Titanfall bundle) - #11
XB1 + Kinect - #76
Does anybody feel like we are seeing the beginning of the snowball event for PS4? Whereby due to the growing gap, its ubiquity will push prospective next gen adopters towards "what everyone else has"?
It feels that way because it's looking like a $50 cheaper X1 isn't cutting it now and it needs to be $100 cheaper, which I don't think even MS can drop to, especially given the inevitable PS4 price drop this year.
To those of you not counting, that figure is quite a bit higher than Nintendo's software sales on these systems. Third parties sold more units than the myth would suggest.