That is widely unavailable and manufactured in small quantities. The purpose of the XSS was a low cost console that is easy to manufacture and make available. It achieves its goal and it was all part of the plan MS had from the beginning. Customers would prefer to play an actual console than an idea.There already is a 10.3TF $399 console though...
Yeah and there are two 10 and 12 tflops consoles at the $499 pricepoint. You can have an 8 and 10 tflops DE edition sit at the $399 pricepoint.There already is a 10.3TF $399 console though...
I'm yet to see a ps5 de. I don't think my province got a single one. Lots of ps5s floating around here though.That is widely unavailable and manufactured in small quantities. The purpose of the XSS was a low cost console that is easy to manufacture and make available. It achieves its goal and it was all part of the plan MS had from the beginning. Customers would prefer to play an actual console than an idea.
Watching the video and replaying it again. It's more impressive than I initially thought. Still think the NPCs are trash and not impressive. Everything else is.
None, there aren't really that have impressed me yet.When you say the NPCs are trash & not impressive what NPCs are you comparing them to? keep in mind that they are not part of a cut scene or set pieces when they are the only thing on the screen.
I remember the leaked Bestbuy pre-order allocations suggested a 20-80 split in favor of the Physical Edition. PS5 DE was just there to hit the $399 pricepoint. They never really expected to sell a lot of them. The profit or rather loss margin on that console is far higher if we look at the $450 BOM price that was leaked by Bloomberg. Even if you reduce the BOM for $20 for the UHD drive, you are still $30 over the retail price and $50 over the PS4 BOM at launch. Where as, they have a nice $50 buffer for the Physical edition that likely lets them ship this thing at no loss.I'm yet to see a ps5 de. I don't think my province got a single one. Lots of ps5s floating around here though.
just a note here, the game particularly runs horrible on polaris gpus for some weird reason. you would expect it'd at least run it decent given its one of the most recent GCN architectures, but i guess there's no magic "formula" that translates over PCsI was just about to create a thread on that actually. My friend has a 580 which is basically the same 6 tflops cards thats in the X1X give or take 4 CUs. It cannot run Halo at 60 fps. he tops out at 30 fps in the open world. I refused to believe him and told him to enable DRS but it didnt help him. Hes playing on 1080p so maybe DRS doesnt work below 1080p? To me, if you set your minimum FPS at 60 fps, it should always stay there, no? If the game needs to drop to 720 or even 640p, it should drop the res and maintain 60 fps, but its not doing that for him. I then googled and found several youtube videos where it tops out at 35 fps, reddit posts complaining about the game's performance on the 580 and its all true.
It simply shouldnt happen. The jaguar CPUs are awful compared to PC CPUs. PCs have more system ram. 580 is an AMD card. There is no reason why the X1X can run it at 60 fps and a similar PC GPU cant. HAS to be optimization.
just a note here, the game particularly runs horrible on polaris gpus for some weird reason. you would expect it'd at least run it decent given its one of the most recent GCN architectures, but i guess there's no magic "formula" that translates over PCs
normally there's a %15-25 performance delta between the 570 and 1650s, however as you can see, 1650s can actually get decent 60 fps lock with dynamic resolution.
polaris however struggles in a weird way. i hope its resolved for the owners of those GPUs
You seem to think that MS predicted the chip shortage.That is widely unavailable and manufactured in small quantities. The purpose of the XSS was a low cost console that is easy to manufacture and make available. It achieves its goal and it was all part of the plan MS had from the beginning. Customers would prefer to play an actual console than an idea.
MS predicted that a low priced console would give them more vectors into their ecosystem. They are focused on getting as many customers as possible and that is way easier to do with a $300 console people can buy than a $400 system that people cannot. Pandemic or not Sony isn't making PS5 DEs in the same numbers as the normal PS5.You seem to think that MS predicted the chip shortage.
It's pure luck that they decided to have a weaker and cheaper SKU and that COVID happened.
If COVID didn't throw a wrench into everyone's supply chain, it would be a completely different scenario. Furthermore, even with supply issues, there's far less demand for the Series S.
Not being a wow moment doesn't mean it was known at the time SS was conceived though. I mean the question is the sequence of events here, and one of them had to be first.You don't know that and do you really think it was wow moment for those in the know or even any of us when the digital PS5 announced.
Lockhart wasn't a rumor nearly as long as the internet thinks - so if DE was a reaction, it would have to be made really early on to be responding to a rumor.I wonder if the PS5 DE was itself a reaction to Lockhart's rumors.
Lower demand isn't no-demand of course.People keep talking about low demand for the XSS but it has about the same or even more systems sold than the XSX. Just because you can buy something doesn't mean no one wants it.
Some parts of what a GPU does (for example fillrate) are highly dependent on clock speed, which is why the PS5 GPU is objectively better than the XSX at certain things even though it has lower floating point performance. The same applies here. The XSS has 1/3 of the floating point performance of the XSX, but it's also worse in other ways because of the lower clock speed.
This is conjecture, it could be superior tools for all we know, which is also conjecture of course.
Can't we go a single thread without people constantly being concerned about Series S performance? This demo clearly shows it is not going to impact your experience on the XSX or PS5 so get over it and move on.
What is conjecture? That the PS5 is better at some things thanks to it having a higher clocked GPU? No, that's an objective fact. Just like compute performance scales with clock speed, so do other things.
Where did you get your numbers? I saw in November NPD the Xbox was the 2nd best selling hardware in the US and I'm pretty sure it wasn't just XSX units that sold. I guess we'll see by the end of the generation if the XSS can sell more than the Wii-U. I'm confident the XSS will not only outsell the Wii-U but won't be discontinued like the Wii-U either. Pretty easy bar to meet.Lower demand isn't no-demand of course.
But SS has been the only broadly available console(of any-gen) in 2021 IME. Across 3 different countries this year - the only consoles I've seen in shops were SS, and Switch Lite.
Anyway - if it's selling half of XSX, they are getting what - 4M consoles in a year? Last console that did that was the Wii-U.
I mean, there's no reason for it NOT to work that way. That's how GPUs work. For example, they both have the same amount of ROPs, and those run on the GPU clock, hence the PS5 has superior fillrate.Wheres the proof?
Mostly in educating yourself on how tech works.Maybe just go to an IT school that may teach you the basic of it.Because that's what you are asking for.Wheres the proof?
Sorry, see edit.I mean, there's no reason for it NOT to work that way. That's how GPUs work. For example, they both have the same amount of ROPs, and those run on the GPU clock, hence the PS5 has superior fillrate.
your nickname is so cool though. soso!
Wheres the proof thats when it performs better in games its because of the higher clockrate.
Hey nice to see that this time you edited your post instead of deleting it to avoid embarassment.Sorry, see edit.
Where did I claim that? I only said that the PS5 GPU is objectively better at some things, just like the XSX GPU has superior compute if fully utilized.
But yes, some engines will favor a narrower but faster GPU over a wider but slower one, for sure.
Hey nice to see that this time you edited your post instead of deleting it to avoid embarassment.
There are other differences in ROPs besides the clocks, PS5 has twice the number of depth-z/stencil ROP hardware compared to XSX. Thus the real world gap can easily be greater than just 22%.I mean, there's no reason for it NOT to work that way. That's how GPUs work. For example, they both have the same amount of ROPs, and those run on the GPU clock, hence the PS5 has superior fillrate.
It's nice of you to show your maturity.And especially how you handle being wrong, it is impressive.Keep warring and mostly keep that superb attitude, I guess when you don't have the capacity to constructs arguments it is better than nothing.
None, there aren't really that have impressed me yet.
Which numbers? 50% split was your suggestion, and the 8M in 12 months came from various estimates online (some people have it lower, but everyone so far has it below 10M either way).Where did you get your numbers?
Presumably - but the discussion is on current trends, not predicting 5 years into the future.I guess we'll see by the end of the generation if the XSS can sell more than the Wii-U.
There are other differences in ROPs besides the clocks, PS5 has twice the number of depth-z/stencil ROP hardware compared to XSX. Thus the real world gap can easily be greater than just 22%.
It's nice of you to show your maturity.And especially how you handle being wrong, it is impressive.Keep warring and mostly keep that superb attitude, I guess when you don't have the capacity to constructs arguments it is better than nothing.
That was pretty self explanatory.You have a habit of saying bulshit and when called out deleted the post that was wrong, and at first I thought you had just backtracked so I replied again and you where nowhere to be seen.So it had to be in purpose and it wouldn't be the first time this has happenned here .Then I saw your tag ...What exactly do you disagree with?
I mean u just attack me out of no where lol, what do u expect.
When did I do this?That was pretty self explanatory.You have a habit of saying bulshit and when called out deleted the post that was wrong, and at first I thought you had just backtracked so I replied again and you where nowhere to be seen.So it had to be in purpose and it wouldn't be the first time this has happenned here .Then I saw your tag ...
In one of the matrix or Hellblade threads when you made a whatabout post talking about Horizon downgrade.When did I do this?
Pftt, people keep on posting this inaccurate info, while the PS5 might have twice the ROP units, they have the same design as the RDNA1 ROPS, the XSX rops use the more modern RDNA2 rops which have double the throughput
The total sales for either system is still affected by the chip shortage so demand is not really easy to determine at this point. Additionally the demand for the higher end SKU hasn't been met. So there was never an expectation the XSS would sell the best particularly at this time. The initial expectation of the XSS was that no one would buy it and MS would remove it from the market. Tons of people stated that on this very forum. Now we are looking at a near 50/50 split which is higher that just about anyone predicted.Which numbers? 50% split was your suggestion, and the 8M in 12 months came from various estimates online (some people have it lower, but everyone so far has it below 10M either way).
Presumably - but the discussion is on current trends, not predicting 5 years into the future.
It got deleted by mods and I got banned from the thread.In one of the matrix or Hellblade threads when you made a whatabout post talking about Horizon downgrade.
Edit: is the website having trouble for anyone else?
Yes, the higher color and depth ROPS could give the PS5 advantage, but the RB+ units of XSX/RDNA2 could give those platform an advantage, so bringing up rops is a pretty moot point.It's not inaccurate you're just ignoring what is being said
PS5 has over 2X the depth ROPS because Series X is using the new design that doubles the Color ROPS but it still have the same number of Depth ROPS in each RBE.
PS5 has 18 RBE which comes out to 72 Color ROPS & 288 Depth ROPS
Series X has 8 RBE+ which comes out to 64 Color ROPS & 128 Depth ROPS
then there is the higher clocks for PS5 & Hardware VRS for Series X
Oh it is not needed then, if it was deleted by the mods and you got banned from the thread this explains eveything.Then I apologize,I thought it was done in bad faith since you weren't responding but I hadn't thought you could be banned from the thread.We can then stop derailling thi thread and maybe consider this incident solved ?It got deleted by mods and I got banned from the thread.
But talking about that in here is just going to derail the thread. So maybe its best to take it to PMs.
Yes gotta agree it's a mixed bag
Some are trash, but some are also on par with the rest of the demo's fidelity.
The faces are good, but their clothes look painted on. Looking closer at it now, I see what stands out more.
Some are trash, but some are also on par with the rest of the demo's fidelity.
Yes, the higher color and depth ROPS could give the PS5 advantage, but the RB+ units of XSX/RDNA2 could give those platform an advantage, so bringing up rops is a pretty moot point.
While it maybe accurate, its not giving the full picture. If people are going bring up the colour rop advantage of the PS5 then they should also say that the XSX ROPs are the more modern RDNA2 design.SMH so you claim that it's misinformation when someone post accurate information then say it's moot when you're corrected about claiming it's misinformation?