Man. So really loving what I have been able to play so far.. but running into a bunch of issues trying to play some of my games.. Not really Rift issues, more just "PC gaming" issues..
First, it just sucks that the Steam VR seems to work with the Rift just fine, but then when I try to run Elite: Dangerous via Steam VR, it doesn't want to work, it ends up displaying a small 720p window on my main monitor and just holding a static image ( still in 3D mind you! ) in the Rift... I had heard that you kinda needed to use the Oculus Home version of E: D on the Rift, but it just sucks that it is sooo close to working via Steam directly, but it can't. If anyone knows of any tricks to get it going, let me know!
So now, I am downloading a full 2nd copy of the game now via Oculus Home.. Lame.
In the meantime, I thought I would fire up Eve: Valkyrie. It seems to run great and look great! But, for some reason, as soon as I get into flight, it seems to hold the Left thumbstick hard right.. just like it needs to be recalibrated. This is using the XBONE controller and wireless adapter that came with the rift. Its super frustrating. I have rebooted the PC / Controller / Game multiple times and get the same result every time. If I then use the same XBONE controller in another game, like Dirt Rally, it works just fine. It really seems to just be an issue with Eve: Valkyrie.. Kinda lame.
I have a full HOTAS setup, but you have to jump through hoops to make it work with outside software with E: V because it only has support for controllers ( apparently not very good support lol ).
Anyways, still really impressed overall with how my machine is rendering these games, I have SLI'ed GTX 680s going and a ~4 year old i7 that doesn't meet the minimum spec with the oculus spec tool thing. So far, I haven't seen any chopyness, besides once or twice in the Oculus Dreamdeck app, where the framerate dropped to like 2fps ( BARF! ), but a reboot of the app would put it back at 120 ( or whatever super fast framerate its going ). Pretty impressed overall, still expecting the PC to choke a bit when I finally get E: D up and running.