The order numbers for Kickstarter backers have nothing to do with when they ship.
Looks like no love for orginal backers in light of processing order.
Please elaborate...
The Climb is out now on Oculus Store - $49.
But how short? The Verge review said he had played the game for a couple days and wasn't tired of it yet. Sure, it's only 4-5 hours to complete the initial courses, but that apparently unlocks more super-challenging "bouldering" courses, and there are a lot of reasons to replay levels like multiple paths through the level, speed challenges, things like that. To me that definitely feels worth the cost of seeing 3 movies at the theater by yourself, especially when being able to experience VR with that level of graphic quality.Jesus wept. I was looking forward to this game, but $49 is daylight robbery for that short an experience.
I'm not sure it makes too much sense with touch. Who wants to have to hold their hands up that much? I would still like to try it though.I guess with all the issues I have had getting my Rift I at least now have a library of games and stuff that has been patched to look forward to when it finally comes.
I am just not sure if The Climb makes much sense without touch right now.
I'm not sure it makes too much sense with touch. Who wants to have to hold their hands up that much? I would still like to try it though.
Yeah. I imagine arms would get sore but it seems like the type of game that would feel a lot more immersive using Touch.
Sucks that US orders are getting screwed.
Hopefully more negative press comes to light to expose the shitty operational practices going on at Oculus.
They need to be shamed and future VR consumers need to be aware of what they are getting into with this company.
I've already played through the beginner course on all three mountains in the climb. So far, I like it. I definitely think that 50 bucks is too much of an asking price though. I'd still say it's probably one of the best experiences offered on the rift right now.
So how many kickstarters got shipments this week? According to oculus the vast majority of remaining KS backers are supposed to ship this week but it's deathly quiet over on Reddit
So, what experiences can I most likely run at 90fps? I'm sure there must be many, as the GTX 680 is no slouch.
Sad to say, the GTX 680 probably isn't going to be able to keep up with most VR games (it's 2 generations older than the minimum specs, and isn't even a top-of-the-line model). Expect frame rates to drop regularly. On the other hand, Asynchronous Time Warp means that you might still get a smooth frame rate when it comes to head movement, if nothing else. The drops will be visible as judder in the game objects, and hopefully not as camera judder.
Well, I mean, I can still maintain 144fps+ for on fairly recent titles at 1080p, and there seem to be a lot of very simple VR experience out there. I'm not expecting to run Elite or The Climb, but I figure there must be some titles out there that aren't particularly demanding. The GTX 680 still has about 70-75% of the GTX 970's performance.
Does Euro Truck Sim 2 work with the CV1? I should be able to run that at reduced settings.
Jesus wept. I was looking forward to this game, but $49 is daylight robbery for that short an experience.
Same here! Got the mail with the code and such today, it's in the mail now. Also Norway, order 3-4 hours after they opened orders.My Rift just shipped to Norway, and I got my Eve code. I can't wait for this thing. With a 3-day work week next week, I should have a lot of time to play around with it, given that it arrives in time.
Fated: the silent oath also came out today. Has anyone tried that yet?
What "shitty operational practices"? That they have exclusives? That they had component shortages and can't talk about them for contractual reasons? That Palmer Luckey is still young and inexperienced in business, and doesn't really know how to address the public properly? That they are struggling to provide proper estimates in an uncertain shipping situation where any attempt to give an estimate will be met with cries of bloody murder if they are missed, since people don't know what the word "estimate" means?
Or something else entirely?
Ok, The Climb is freaking legit. Probably the best sense of presence I've had yet.
Moving with the controller is actually very natural. You control each hand with a trigger and use the bumpers to add chalk to each hand which improves how long it can grip on it's own. Each hand has it's own stamina which recharges if you're gripping with both hands. It also takes into account where your body actually is so if you can lean left or right to help reach a grip or go up on your toes to get a little higher.
In terms of presence there are a couple of times where you have foliage dangling right in your face or a bug flying right in front of you checking you out and the it totally makes you feel like you're there. I've only done 1 climb but there was a point where you had a rock hanging above you that required you to duck in real life to get your head under it. Oh, and the game occasionally adds sweat running down the screen when you're running out of stamina which makes it feel like you're actually sweating. Great stuff.
Not to mention the graphics are GORGEOUS! Really digging it so far.
Ok, The Climb is freaking legit. Probably the best sense of presence I've had yet.
Moving with the controller is actually very natural. You control each hand with a trigger and use the bumpers to add chalk to each hand which improves how long it can grip on it's own. Each hand has it's own stamina which recharges if you're gripping with both hands. It also takes into account where your body actually is so if you can lean left or right to help reach a grip or go up on your toes to get a little higher.
In terms of presence there are a couple of times where you have foliage dangling right in your face or a bug flying right in front of you checking you out and the it totally makes you feel like you're there. I've only done 1 climb but there was a point where you had a rock hanging above you that required you to duck in real life to get your head under it. Oh, and the game occasionally adds sweat running down the screen when you're running out of stamina which makes it feel like you're actually sweating. Great stuff.
Not to mention the graphics are GORGEOUS! Really digging it so far.
Looks like no love for orginal backers in light of processing order.
My order: 6130000-71-XXXXX
I played demo at GDC and it seems perfect for TOUCH. Think I will wait.
The thing you have to realize with the Climb and Touch is that you will be holding your hands above your head the majority of the time you play so it will get tiring.
What kind of hardware are you running on? Any performance issues?
The thing you have to realize with the Climb and Touch is that you will be holding your hands above your head the majority of the time you play so it will get tiring.
You can kind of extrapolate further and just consider the fact that whenever your hands are holding a grip, what are your real hands ideally doing? Stuff wouldn't translate that cleanly because your hands aren't gripping a stationary surface like the in-game hands are. Like imagine you reach out with your right hand and grab the next ledge; before you actually move, do you have to keep your hand in that position? You'd basically be mimicking the movement that happens during the transitions, instead of the movement being caused by your hand motions. I don't think it would feel right, you'd be dealing with a ton of constant, small disconnects between your actual hand position and the in-game position.
980ti and i7 6700k so pretty beefy. No performance issues.
Yeah but you are supposed to be climbing a mountain, which is quite tiring.
Are there robust settings? Could you possibly try knocking it down to a 'medium' to see if it still looks pretty good? On my PC, Lucky's Tale looks amazing. Eve looks rough as hell.
Looks like there is only 1 graphics setting, High Quality, which was on by default for me. Turning it off the game still looks good but I think it's missing some shadowing and stuff although that could be my imagination. Still impressive though with it off.