I don't ever say GG unless I win. Jokes on you!
dammit you
Edit: Lieutenant Spiers is boss.
I don't ever say GG unless I win. Jokes on you!
i look forward to it too. he has a fucking grip of draft picks! but don't count him out for the giants just yet. the old wiley vet still has a few tricks up his sleeve.
in which case i look forward to bigAT winning the west
Someone play me for the new page
Speaking of breed hows that chick
GG Ram. Sweet dreams!
Edit: Lieutenant Spiers is boss.
Did you have any major issues with that game Rors?
FMT stay up for one more! >:|
Net code, but I think that's the game. I'm on a beefy connection right now. It's weird because my game with DCX was fine, but my game with CB was a little laggy at times. Did you feel some lag?
sorry brotha
That game was actually really smooth compared to most I've played. Most games feel slow/choppy with no pauses, that game had the occasional pause. It's weird that I have a smoother connection with Luke/Rors/FMT/CB than people who are a lot closer to me on the east coast.
Reminds me a little bit of 07 360 where it was hit or miss until they patched it.
God Taylor Mays is incredibly good this year.
7 Tackles, 3 sacks, 2 ints.
GG Somnia, sorry that went so shitty for you Run w/ Johnson more!
I haven't had issues with previous Madden games in the last couple of years. They're slightly slower (this is why the kicking meter feels so much different online to offline), but they're not like Gears 1 bad. All console p2p games are bound to have some latency issues. The 2k games had excellent net codes for their time.Yea, it'd be nice if they could get a performance patch out, but I don't see it happening.
I don't know much about the subject, but is Madden a game that will always be subject to severe lag, such as something like Halo's campaign coop? I know the AI routines have something to do with the networking model in Halo, I figure the AI of the 20 players not controlled by the players might be the same way?
I haven't had issues with previous Madden games in the last couple of years. They're slightly slower (this is why the kicking meter feels so much different online to offline), but they're not like Gears 1 bad. All console p2p games are bound to have some latency issues. The 2k games had excellent net codes for their time.
I think this year the issue is the new engine. That makes me think there's less of a chance for a mid-season fix/patch, but I can still hope. :/
The game feels real different offline. Not just the lag, but the gameplay itself. I don't know if they tone down the physics online or what like those first gen 360 games that toned down physics/graphics.
The sweet irony of Livewire getting a super team...and still having a losing record.
Welcome back to the North, Trash! You're gonna do even worse than last year!
Son of a bitch.........
If anyone wants to trade teams let me know.
I'm gonna miss old Joe.
gg cola! good luck with that cards team. I got lucky with a lot of my blitzes on passing plays :lol
It's slower online just to be nice due to lag. A few years back All-Madden online was same speed as off, and it was next to impossible to kick due to it. I think they just made online kick speed independent of difficulty.
Ram: Halo and Madden are sorta similar in that way, but it's really just about the amount of (human) players in the game. Basically it will always run as slow as the slowest person's connection, and packet loss can cause worse issues (more pauses) than with a game like say TF2.
I'll trade you the Cardinals!
Early morning game anyone?
Game? Game? Anyone? Please?
moonwalking is back baby
Somnia was awarded best draft by Yahoo! Fantasy. I gotta say, it's not a bad looking draft there.
moonwalking is back baby
sounds like you played livewire and are describing his drop back practices with RGIII
.
Bingo
luckily for him he wont have to worry about RGIII and his drop back abilities
Haven't had a chance to play Madden as much as I like (gone all day today too ) but it looks like EA didn't put in a drop back system like NCAA? Where the further you drop back, the less accurate the QB gets and icons disappear on receivers heads. Shame. They need to stop protecting Madden Nation.
I just find it amusing to watch a QB drop back 20 yards and wait until the crossing route opens up