Only 1/12 of GT5 cost.
GT5 already made more than enough money with prologue.
Only 1/12 of GT5 cost.
Do you mind telling me the name of the games you created, just for info?
Only 1/12 of GT5 cost.
I am not seeing the appeal of this.
Same here.
Maybe I haven't read up enough on this but what is the point really? It basically plays games you could already play on your phone or mobile device, except on a TV?
Anyways, hopefully this will be the nail in the coffin for iOS, or at least get the market on par.
For the 10 millionth time in this thread it never stopped anyone developing for any other hackable platform ever. PC hackable. IOS hackable. Android hackable. 360 hackable. PS3 hackable. Wii hackable. The games continue to flow.But, are devs really going to develop for it when it is hackable and people will just get their games for free?
Dude I know you love ouya as your firstborn child, (at this point I'm suspecting you are either trolling or have relative working on this) but seriously?
Keep dreaming if you think publishers are going to put AAA games on these machines with literally no userbase(PS4, XBox 720, Wii-U)...Keep dreaming if you think publishers are going to put AAA titles on this machine with 50k userbase
Same here.
Maybe I haven't read up enough on this but what is the point really? It basically plays games you could already play on your phone or mobile device, except on a TV?
It's a low cost gaming/streaming/smart TV app box that hopes to take the creative indie game development currently found on mobile devices and bring it to the television. While also making the device hackable so enthusiasts can create and use it in ways mainstream developers won't think too.
There is a huge difference between being hackable and promoting the fact that you are. I don't see Apple, Microsoft, Sony, Nintendo promoting the fact that their platform is hacking friendly and that they WANT people to hack it.For the 10 millionth time in this thread it never stopped anyone developing for any other hackable platform ever. PC hackable. IOS hackable. Android hackable. 360 hackable. PS3 hackable. Wii hackable. The games continue to flow.
Keep dreaming if you think publishers are going to put AAA games on these machines with literally no userbase(PS4, XBox 720, Wii-U)...
Wow, you really went there? I guess the SNES, N64, Saturn, Dreamcast, GC, PS2, 360, Wii, PS3 all don't have AAA games. You are comparing a kickstarter to a multi-billion dollar company, lol.
AAA titles will happen.
Then you should take out PS3/Sony since they have no money.
Then you should take out PS3/Sony since they have no money.
No they won't. They'll happen for Android, but not for one specific Android device.
They are working on it still. There hasn't been any problems at all with Pebble.So this never went into production?
This runs Android. Ergo...?
Headcasegames.com
The game would have to be ported specifically for the OUYA.
I played 180 on iOS, fun puzzler.Headcasegames.com
..... no disrespect but I'm surprised you actually made money with that game.
I played 180 on iOS, fun puzzler.
It might have to be separately launched on OUYAs game store, but not specifically remade to work on it. That's the whole reason for using Android in the first place, to piggyback off an established platform, so when this launches it will already have a plethora of games and apps instead of building entirely from the ground up.
I am not seeing the appeal of this.
Same here.
Maybe I haven't read up enough on this but what is the point really? It basically plays games you could already play on your phone or mobile device, except on a TV?
the only games that'll work well will be ones that don't work well on all other Android devices, ones with virtual joysticks/buttons.
I hate cloud gaming, I hate F2P games, and I hate phone/mobile (non-legit handheld) gaming. But, I totally support this. An open, willingly fully-hack-able home console should shake things up quite nicely in the industry. (Assuming it succeeds, which if the buzz and funding it's generated is an indication, it should have a decent shot at doing so.)
It's reportedly slightly less powerful than a 360, so it should be able to offer a fair bit more than a simpler mobile game.
lol slightly? ipad 3 gpu is like 3x more powerful than tegra 3 so that means vitas gpu is like 6-8x more powerful. Notice view neither if those devices are close to 360.(well maybe vita)
lol slightly? ipad 3 gpu is like 3x more powerful than tegra 3 so that means vitas gpu is like 6-8x more powerful. Notice view neither if those devices are close to 360.(well maybe vita)
It's reportedly slightly less powerful than a 360, so it should be able to offer a fair bit more than a simpler mobile game.
At the time of the iPad 2's release, its GPU was slightly faster than the fastest Tegra 3 device. And then the iPad 3's GPU is twice as powerful as that (but with 4 times the number of pixels to render, that doesn't help much).
HOWEVER, Tegra 3 is able to run at different clock speeds, so there are faster Tegra 3 devices now than there were at the time of iPad 2 release. And this specific device doesn't have to worry about battery life or being stuck in a tiny space with no cooling available, so they can run the Tegra 3 as fast as it'll go.
Some of you guys are way too negative man. There's no reason, assuming it does hit production, that it won't sell something like single digit millions of units. Same as the Onlive console, or perhaps like a Roku or Apple TV device. The Ouya is super simple to build, probably no more than 4 or 5 chips in it, very similar to the Raspberry Pi, another super simple computer. If a startup can build Raspberry Pi's, then the Ouya shouldn't be too far off.
Won't expect any graphical stunners though.
Rasberry Pi is a barebones, super-cheap design created for hobbyist. They have very modest expectations and realistic goals.
Ouya's creators think it can disrupt an industry dominated by some of the biggest multinational corporations commanding multi-billion dollar budgets armed only with 1 or 2 million dollars they'll have left after actually building the devices they've promised. There is every reason to believe they will never sell 100K, let alone cross 1 million. They're selling the idea of a indie and hacker friendly platform to people savvy enough to want that, but not savvy enough to know real hackers and indies can already get cheap hardware to experiment with and know the real money is in development for 1 billion combined iOS/Android phone and tablet market. 40K Ouya owners doesn't even register.
There is no way that they can build all the devices promised and still have 1 or 2 million dollars, unless the cost for each unit is less than $70 (that is not, because only with materials of the console and the cost of a custom bluetooth controller is much closer to the 99$, and we have to add the manufacture and packaging cost, taxes, etc).
Tegra 3 is about 1/10th as powerful as a 360. Even if they overclock the fuck out of it, we're still talking like 1/8th as powerful as a 360. A 360 that will probably be on the shelf for $149 by the time Ouya launches. A 360 with a huge, deep library of existing games. A 360 with an indie friendly publishing platform. Oh, and it will be next to a similarly more powerful $149 PS3 super slim that has Blu-ray. A PS3 that has no cost online services. A PS3 that allows indies to self publish. Oh, and it will be on the shelf next to $50 Android dongles that run stock Jellybean. An Android dongle that you can access Google Play with. An Android dongle you can root, develop on, plug a 360 controller into and run XBMC or emulators if you want.
There is no way that they can build all the devices promised and still have 1 or 2 million dollars
The Ouya is super simple to build, probably no more than 4 or 5 chips in it, very similar to the Raspberry Pi, another super simple computer. If a startup can build Raspberry Pi's, then the Ouya shouldn't be too far off.
I'm going to stop the quote right there because that is pure speculation. You have no idea how much money they have now, how much has been pledged by investors or what credit lines from banks they may have access to.
A mid-range media box sized PC hooked up to your TV with XBMC linked into a game collection (a NeoGAF thread tells you how) topped off with a wireless X-360 and maybe one of these bad-boys
would seem far more to me the promised land of open gaming some 35,000 people are gagging for, available to them right the fuck now, with a fucking huge catalog spanning the ages.
Depends how low rent you want to make that media box! But realistically, probably more $150 onwards bracket. More than anything its Ouya's steadfast $99 price-tag that makes it scam-tacular since I'm still fuzzy on how theyre gonna get around controller patents, GUI patents and more before managing to package up a reasonably attractive console box, wireless controller, and some moderately okay tech for that price.
A charity whose main aim is to kickstart the education of programmers is not comparable to a private company that just raised millions of dollars on what is a huge amount of misdirection.
Raspberry Pi went through a very long process to get where it wanted; its not aiming to revolutionise anything. What it hopes to do is get used by schools and people looking to learn programming. A simple and cheap piece of kit to get you started.
A charity and private business are not comparable for starters. Nor are their products.
Not to mention Raspberry PI's intentions. Ouya is about money; the rest of what they've said so far is mixed in with plain lies and misdirection.
Another good point is that a Raspberry Pi costs $35, and it's a bare-bones board, and it doesn't include shipping. No case, no controller, no internal storage. Ouya aims to have all that and more for only $64 more shipped to consumers.
Again, where did they say $99 is the target price? The kickstarter revenue is more than $120 per console btw.